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    <title>topic Re: Bifrost liquid +meshing rendering problem in Bifrost Forum</title>
    <link>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11524073#M1613</link>
    <description>&lt;P&gt;This happens when the Viewport CACHE is on. I had already cached the sim. The scene is reading the cache. I guess when viewport cache is on it creates some kind of conflict that shows up in rendering.&lt;/P&gt;</description>
    <pubDate>Tue, 01 Nov 2022 22:31:05 GMT</pubDate>
    <dc:creator>mihirsbcc</dc:creator>
    <dc:date>2022-11-01T22:31:05Z</dc:date>
    <item>
      <title>Bifrost liquid +meshing rendering problem</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11524011#M1612</link>
      <description>&lt;P&gt;What is wrong I am doing? A simple Bifrost liquid test. The generated mesh looks fine in viewport but rendering is not. I had seen this before. A few frames out of 100 frames animation will be like the image posted side by side. &lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="BF_Liquid_meshing.JPG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1134908i795971C2879D9785/image-size/large?v=v2&amp;amp;px=999" role="button" title="BF_Liquid_meshing.JPG" alt="BF_Liquid_meshing.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Nov 2022 21:43:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11524011#M1612</guid>
      <dc:creator>mihirsbcc</dc:creator>
      <dc:date>2022-11-01T21:43:46Z</dc:date>
    </item>
    <item>
      <title>Re: Bifrost liquid +meshing rendering problem</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11524073#M1613</link>
      <description>&lt;P&gt;This happens when the Viewport CACHE is on. I had already cached the sim. The scene is reading the cache. I guess when viewport cache is on it creates some kind of conflict that shows up in rendering.&lt;/P&gt;</description>
      <pubDate>Tue, 01 Nov 2022 22:31:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11524073#M1613</guid>
      <dc:creator>mihirsbcc</dc:creator>
      <dc:date>2022-11-01T22:31:05Z</dc:date>
    </item>
    <item>
      <title>Re: Bifrost liquid +meshing rendering problem</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11665947#M1614</link>
      <description>Life saver! Thank you!</description>
      <pubDate>Mon, 09 Jan 2023 10:40:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/bifrost-liquid-meshing-rendering-problem/m-p/11665947#M1614</guid>
      <dc:creator>mickna2</dc:creator>
      <dc:date>2023-01-09T10:40:14Z</dc:date>
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