<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Adding texture for 3D Printing in AutoCAD Forum</title>
    <link>https://forums.autodesk.com/t5/autocad-forum/adding-texture-for-3d-printing/m-p/12636553#M19554</link>
    <description>&lt;P&gt;To add a real texure to a 3D solid object for 3D printing you will need to do some 3D operations on the surace of the object.&amp;nbsp; For example, to add the following 3D testure to a cylinder.=:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1710291298513.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1336407i8B1A5B1598245F63/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1710291298513.png" alt="leeminardi_0-1710291298513.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;I made a section cut at an angle through the cylinder.&amp;nbsp; The result was a region which was the exploded to form an ellipse. A triangular shape was swept along the ellipse with the resulting solid subracted from the cylinder. A knurling effect could be achieved by using sections in a mirrored direction,&amp;nbsp; Or, you might consider use a helix.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For freeform geometry like the handle of an iron I'd start with multiple sections and sweep a shape around them.&amp;nbsp; For bumps, create a block of a sphere then use the &lt;STRONG&gt;divide&lt;/STRONG&gt; command to array them along a spline that is on the surface of the solid.&amp;nbsp; Then use UNION to merge them with you base model.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 13 Mar 2024 01:03:57 GMT</pubDate>
    <dc:creator>leeminardi</dc:creator>
    <dc:date>2024-03-13T01:03:57Z</dc:date>
    <item>
      <title>Adding texture for 3D Printing</title>
      <link>https://forums.autodesk.com/t5/autocad-forum/adding-texture-for-3d-printing/m-p/12636360#M19553</link>
      <description>&lt;P&gt;I wan't to add real texture on solid, exportable for 3D printing.&lt;BR /&gt;Like grip for handle or bumped finish&lt;BR /&gt;All my tentatives with the material library end up with fake 3D on flat surface when exporting to .stl&lt;BR /&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Tue, 12 Mar 2024 22:27:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/autocad-forum/adding-texture-for-3d-printing/m-p/12636360#M19553</guid>
      <dc:creator>pdelisleNDXSD</dc:creator>
      <dc:date>2024-03-12T22:27:41Z</dc:date>
    </item>
    <item>
      <title>Re: Adding texture for 3D Printing</title>
      <link>https://forums.autodesk.com/t5/autocad-forum/adding-texture-for-3d-printing/m-p/12636553#M19554</link>
      <description>&lt;P&gt;To add a real texure to a 3D solid object for 3D printing you will need to do some 3D operations on the surace of the object.&amp;nbsp; For example, to add the following 3D testure to a cylinder.=:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1710291298513.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1336407i8B1A5B1598245F63/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1710291298513.png" alt="leeminardi_0-1710291298513.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;I made a section cut at an angle through the cylinder.&amp;nbsp; The result was a region which was the exploded to form an ellipse. A triangular shape was swept along the ellipse with the resulting solid subracted from the cylinder. A knurling effect could be achieved by using sections in a mirrored direction,&amp;nbsp; Or, you might consider use a helix.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For freeform geometry like the handle of an iron I'd start with multiple sections and sweep a shape around them.&amp;nbsp; For bumps, create a block of a sphere then use the &lt;STRONG&gt;divide&lt;/STRONG&gt; command to array them along a spline that is on the surface of the solid.&amp;nbsp; Then use UNION to merge them with you base model.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 Mar 2024 01:03:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/autocad-forum/adding-texture-for-3d-printing/m-p/12636553#M19554</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2024-03-13T01:03:57Z</dc:date>
    </item>
  </channel>
</rss>

