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    <title>topic Re: MtoA gpu problem with rendering on my 2 gtx cards in Arnold GPU Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055894#M781</link>
    <description>&lt;P&gt;That's great!&lt;/P&gt;&lt;P&gt;Would you mind leaving this as an official "answer" and marking your answer as the accepted answer so that this can help other people that come across this same issue?&lt;/P&gt;</description>
    <pubDate>Fri, 24 Apr 2020 17:50:03 GMT</pubDate>
    <dc:creator>thiago.ize</dc:creator>
    <dc:date>2020-04-24T17:50:03Z</dc:date>
    <item>
      <title>MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055888#M775</link>
      <description>&lt;H2&gt;           
                     
 &lt;/H2&gt;&lt;P&gt;Hi,&lt;/P&gt; 
 &lt;P&gt;I have problem with rendering on my 2 gtx cards gtx 1070 8GB and 1070 Ti 8GB&lt;BR /&gt;I
 create simple scene nothing fancy sphere and plane plus dome light , I 
switch arnold to gpu render .When I press render a strange thing is 
happening , my computer freezes for a few minutes and then starts 
rendering very slowly only on one card . &lt;BR /&gt;I will add that if I 
manually select one of the cards, everything works well and arnold 
renders the full power of the selected card. Please help me .&lt;/P&gt; 
 Hardware info : &lt;BR /&gt;linux Fedora 30 kernel 5.3.15-200.fc30.x86_64&lt;BR /&gt;Nvidia driver 440.82&lt;BR /&gt;Maya 2019.2&lt;BR /&gt;Mtoa 4.0.2.1&lt;BR /&gt;&lt;BR /&gt;and here is log on this render :&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;00:00:00
 1515MB | Arnold 6.0.2.1 [088e32fd] linux clang-5.0.0 oiio-2.1.4 
osl-1.11.0 vdb-4.0.0 clm-1.1.1.118 rlm-12.4.2 optix-6.5.0 2020/03/06 
10:17:06&lt;BR /&gt;00:00:00 1515MB | host application: MtoA 4.0.2.1 49490427 (master) Maya 2019&lt;BR /&gt;00:00:00 1515MB | 1 x AMD Ryzen Threadripper 1950X 16-Core Processor (16 cores, 32 logical) with 64245MB&lt;BR /&gt;00:00:00 1515MB | NVIDIA driver version 440.82 (Optix 60600)&lt;BR /&gt;00:00:00 1515MB | GPU 0: GeForce GTX 1070 Ti @ 1683MHz (compute 6.1) with 8119MB (8107MB available) (NVLink:0)&lt;BR /&gt;00:00:00 1515MB | GPU 1: GeForce GTX 1070 @ 1784MHz (compute 6.1) with 8119MB (7271MB available) (NVLink:0)&lt;BR /&gt;00:00:00 1515MB | Fedora 30 (Thirty), Linux kernel 5.3.15-200.fc30.x86_64&lt;BR /&gt;00:00:00 1515MB | soft limit for open files raised from 524286 to 524286&lt;BR /&gt;00:00:00 1515MB | &lt;BR /&gt;00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/shaders ...&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;xgenSpline_shaders.so&lt;/A&gt;: XGenHairMapping uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatConstant uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatComposite uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatCondition uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatCorrect uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatLogic uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatMask uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkFloatMath uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorComposite uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorCondition uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorConstant uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorCorrect uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorLogic uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorMask uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkColorMath uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkChannels uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkPremultiply uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;lookdevkit_shaders.so&lt;/A&gt;: ldkSimplexNoise uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;hairPhysicalShader_shaders.so&lt;/A&gt;: HairPhysicalShaderDiffuseColorAdapter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;hairPhysicalShader_shaders.so&lt;/A&gt;: HairPhysicalShaderSpecularWeightAdapter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;hairPhysicalShader_shaders.so&lt;/A&gt;: HairPhysicalShaderSpecularGlossAdapter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;hairPhysicalShader_shaders.so&lt;/A&gt;: HairPhysicalShaderTransmissionWeightAdapter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;hairPhysicalShader_shaders.so&lt;/A&gt;: HairPhysicalShaderTransmissionSpreadAdapter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaMultiplyDivide uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaClamp uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaGammaCorrect uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaCondition uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaReverse uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaBlendColors uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSamplerInfo1D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSamplerInfo2D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaPlusMinusAverage1D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaPlusMinusAverage2D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaPlusMinusAverage3D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRemapValueToValue uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRemapValueToColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRemapColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFile uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaPlace2DTexture uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRamp uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaProjection uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaChecker uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaBulge uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaCloth uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaGrid uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFractal uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaNoise uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaPlace3DTexture uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRgbToHsv uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaHsvToRgb uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaLuminance uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaCloud uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaCloudAlpha uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSnow uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaContrast uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaLayeredTexture uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSolidFractal uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaVolumeNoise uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaBrownian uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaStucco uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRemapHsv uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSetRange uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaImagePlane uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSurfaceShader uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaColorToFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaVectorToFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaPointToFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaPoint2ToFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaWriteColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAovWriteColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaWriteFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAovWriteFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaEnvSphere uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAnimFloat uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAnimPoint uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAnimVector uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAnimColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAnimMatrix uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaUserDataVector uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaUserDataColor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaShadingEngine uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSamplerInfo3D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAovWriteVector uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaAovWriteVector2 uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaNormalDisplacement uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaVectorDisplacement uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaUserDataBool uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaHair uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaMeshLightMaterial uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaUserDataVec2 uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaBump2D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFluid uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaMarble uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaMountain uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaWater uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaCrater uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaLeather uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaGranite uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaRock uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSingleShadingSwitch uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaDoubleShadingSwitch uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaTripleShadingSwitch uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaQuadShadingSwitch uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFluidData uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFluidTexture2D uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaSurfaceLuminance uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MtoaCameraUvMapper uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_shaders.so&lt;/A&gt;: MayaFlatClosure uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | [metadata] loading metadata file: /opt/fcg/ext/mtoa-4.x-2019-linux-testing/shaders/mtoa_shaders.mtd&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyAbsFloatOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyAbs2FloatsOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyAbs3FloatsOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyAbsIntOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyRelFloatOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyRel2FloatsOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyRel3FloatsOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;renderSetup_shaders.so&lt;/A&gt;: applyRelIntOverride uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/procedurals ...&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_ParticleInstancer_proc.so&lt;/A&gt;: particleInstancer uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;xgenSpline_procedural.so&lt;/A&gt;: xgenProcedural uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_ParticleVolume_proc.so&lt;/A&gt;: volume_particle uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;mtoa_ParticleVolume_proc.so&lt;/A&gt;: implicit_particle uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;xgen_procedural.so&lt;/A&gt;: xgen_procedural uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | loaded 121 plugins from 9 lib(s) in 0:00.00&lt;BR /&gt;00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/plug-ins/../bin/../plugins ...&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;synColor_shaders.so&lt;/A&gt;: color_manager_syncolor uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;cryptomatte.so&lt;/A&gt;: cryptomatte uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;cryptomatte.so&lt;/A&gt;: cryptomatte_filter uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;cryptomatte.so&lt;/A&gt;: cryptomatte_manifest_driver uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;usd_proc.so&lt;/A&gt;: usd uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | &lt;A target="_blank"&gt;alembic_proc.so&lt;/A&gt;: alembic uses Arnold 6.0.2.1&lt;BR /&gt;00:00:00 1515MB | loaded 6 plugins from 4 lib(s) in 0:00.00&lt;BR /&gt;00:00:00 1515MB | [metadata] loading metadata file: /opt/fcg/ext/mtoa-4.x-2019-linux-testing/plug-ins/mtoa.mtd&lt;BR /&gt;00:00:00 1515MB | &lt;BR /&gt;00:00:00 1527MB | [gpu] setting OptiX disk cache location to: /var/tmp/OptixCache/arnold-6.0.2.1_driver-440.82&lt;BR /&gt;00:00:00 1777MB | GPU 0: GeForce GTX 1070 Ti enabled&lt;BR /&gt;00:00:00 1777MB | GPU 1: GeForce GTX 1070 enabled&lt;BR /&gt;00:00:00 1777MB | [color_manager] using color manager of type "color_manager_syncolor"&lt;BR /&gt;00:00:00 1777MB | [color_manager_syncolor] synColor version 2018.0.80&lt;BR /&gt;00:00:00 1777MB | [color_manager_syncolor] native catolog directory: /usr/autodesk/maya2018/synColor&lt;BR /&gt;00:00:00 1777MB | [color_manager_syncolor] optional custom catalog directory: /home/s/maya/synColor/Shared/&lt;BR /&gt;00:00:00 1777MB | [color_manager] rendering color space is "scene-linear Rec 709/sRGB" with declared chromaticities:&lt;BR /&gt;00:00:00 1777MB | r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)&lt;BR /&gt;00:00:00 1799MB | &lt;BR /&gt;00:00:00 1799MB | there are 1 light and 3 objects:&lt;BR /&gt;00:00:00 1799MB | 1 persp_camera&lt;BR /&gt;00:00:00 1799MB | 1 skydome_light&lt;BR /&gt;00:00:00 1799MB | 1 utility&lt;BR /&gt;00:00:00 1799MB | 1 lambert&lt;BR /&gt;00:00:00 1799MB | 1 driver_exr&lt;BR /&gt;00:00:00 1799MB | 1 gaussian_filter&lt;BR /&gt;00:00:00 1799MB | 2 polymesh&lt;BR /&gt;00:00:00 1799MB | 1 list_aggregate&lt;BR /&gt;00:00:00 1799MB | 1 color_manager_syncolor&lt;BR /&gt;00:00:00 1799MB | 1 renderview_display&lt;BR /&gt;00:00:00 1799MB | &lt;BR /&gt;00:00:00 1799MB | rendering image at 960 x 540, 3 AA samples&lt;BR /&gt;00:00:00 1799MB | AA samples max &amp;lt;disabled&amp;gt;&lt;BR /&gt;00:00:00 1799MB | AA sample clamp &amp;lt;disabled&amp;gt;&lt;BR /&gt;00:00:00 1799MB | diffuse samples 2 / depth 1&lt;BR /&gt;00:00:00 1799MB | specular samples 2 / depth 1&lt;BR /&gt;00:00:00 1799MB | transmission samples 2 / depth 8&lt;BR /&gt;00:00:00 1799MB | volume indirect &amp;lt;disabled by depth&amp;gt;&lt;BR /&gt;00:00:00 1799MB | total depth 10&lt;BR /&gt;00:00:00 1799MB | bssrdf samples 2&lt;BR /&gt;00:00:00 1799MB | transparency depth 10&lt;BR /&gt;00:00:00 1799MB | initializing 12 nodes ...&lt;BR /&gt;00:00:00 1799MB | creating root object list ...&lt;BR /&gt;00:00:00 1799MB | node initialization done in 0:00.00 (multithreaded)&lt;BR /&gt;00:00:00 1799MB | updating 13 nodes ...&lt;BR /&gt;00:00:00 1799MB | /aiSkyDomeLight1/aiSkyDomeLightShape1: skydome_light using 1 sample, 2 volume samples&lt;BR /&gt;00:00:00 1815MB | scene bounds: (-5.69700384 -0.22149843 -5.69700384) -&amp;gt; (5.69700384 1.77850151 5.69700384)&lt;BR /&gt;00:00:00 1815MB | node update done in 0:00.02 (multithreaded)&lt;BR /&gt;00:00:00 1815MB | [gpu] preparing 13 nodes ...&lt;BR /&gt;00:00:00 1815MB | [gpu] preparing shapes for intersection ...&lt;BR /&gt;00:00:00 1815MB | [gpu] preparing scene for gpu ...&lt;BR /&gt;00:00:01 1877MB | [gpu] updating 13 nodes ...&lt;BR /&gt;00:00:01 1888MB | [gpu] GPU update done in 0:00.361&lt;BR /&gt;00:00:01 1888MB | [aov] parsing 2 output statements ...&lt;BR /&gt;00:00:01 1888MB | [aov] registered driver: "defaultArnoldDisplayDriver@renderview_display" (renderview_display)&lt;BR /&gt;00:00:01 1888MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)&lt;BR /&gt;00:00:01 1888MB | [aov] registered driver: "defaultArnoldDriver@driver_exr.RGBA" (driver_exr)&lt;BR /&gt;00:00:01 1888MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)&lt;BR /&gt;00:00:01 1888MB | [aov] done preparing 2 AOVs for 2 outputs to 2 drivers (0 deep AOVs)&lt;BR /&gt;00:00:01 1915MB | starting render ...&lt;BR /&gt;00:00:01 1918MB | [gpu] building scene and compiling shaders ...&lt;BR /&gt;00:00:02 2139MB | Computed stack size : direct 2736 continuation 11200&lt;BR /&gt;00:00:02 2139MB | [gpu] building scene and compiling shaders done in 0:00.410&lt;BR /&gt;00:00:02 2139MB | 0% done (0/9 samples per pixel)&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;</description>
      <pubDate>Mon, 20 Apr 2020 21:58:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055888#M775</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-20T21:58:41Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055889#M776</link>
      <description>&lt;P&gt;It looks like you have two different cards: a 1070 and a 1070 Ti&lt;/P&gt;&lt;P&gt;That might explain the problem&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;How much slower is it with both cards? Can you post the final render times for both scenarios?&lt;/P&gt;&lt;P&gt;thanks&lt;/P&gt;</description>
      <pubDate>Tue, 21 Apr 2020 12:54:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055889#M776</guid>
      <dc:creator>Stephen.Blair</dc:creator>
      <dc:date>2020-04-21T12:54:28Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055890#M777</link>
      <description>&lt;P&gt;I didn't know they had to be the same two cards to work.&lt;BR /&gt;Both cards are Gigabyte and even the same series:&lt;BR /&gt;GeForce® GTX 1070 Ti Gaming 8G&lt;BR /&gt;GeForce® GTX 1070 G1 Gaming 8G&lt;BR /&gt;&lt;BR /&gt;Here is test on MtoA 4.0.3&lt;BR /&gt;Now the latest version MtoA is different when I turn on render both cards, rendering begins and nothing happens except that 1070Ti works on 100% but in renderview nothing happens &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;BR /&gt;I attach logs on render gtx1070 , gtx1070Ti and on both cards gtx1070_gtx1070Ti ( but the render on both cards stopped after 5 minutes because nothing happened )&lt;BR /&gt;&lt;A rel="noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer" href="https://answers.arnoldrenderer.com/storage/attachments/6833-arnoldgpu-gtx1070.txt" target="_blank"&gt;arnoldGpu_gtx1070.txt&lt;/A&gt;&lt;BR /&gt;&lt;A rel="noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer" href="https://answers.arnoldrenderer.com/storage/attachments/6834-arnoldgpu-gtx1070ti.txt" target="_blank"&gt;arnoldGpu_gtx1070Ti.txt&lt;/A&gt;&lt;BR /&gt;&lt;A rel="noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer noopener noreferrer" href="https://answers.arnoldrenderer.com/storage/attachments/6835-arnoldgpu-gtx1070ti-gtx1070.txt" target="_blank"&gt;arnoldGpu_gtx1070Ti_gtx1070.txt&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;I will add that I tested these cards on Redshift and Blender Cycles and everything works well (both cards render together)&lt;/P&gt;</description>
      <pubDate>Tue, 21 Apr 2020 22:46:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055890#M777</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-21T22:46:25Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055891#M778</link>
      <description>&lt;P&gt;Mixing rtx with non-rtx cards is not allowed, but otherwise I think mixing GPUs should work.&lt;/P&gt;&lt;P&gt;Definitely something wrong is happening here, but I'm not sure yet what it could be. I don't recall hearing any other reports from users experiencing this problem in recent versions of Arnold, which makes this all the more perplexing.&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 22 Apr 2020 15:58:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055891#M778</guid>
      <dc:creator>thiago.ize</dc:creator>
      <dc:date>2020-04-22T15:58:07Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055892#M779</link>
      <description>&lt;P&gt;For the combined case, if you had let it render for an hour or so, would anything have been shown in the log or in the image? We're curious if this is a hang or if it's just really slow.&lt;/P&gt;&lt;P&gt;What happens if you make the rendered image smaller? What if you take it all the way down to 1x1 pixel? Will that complete within 5 minutes?&lt;/P&gt;&lt;P&gt;Finally, can you try enabling more debug messages? Try launching maya with the following environment variable and report back the log output:&lt;/P&gt;&lt;PRE&gt;ARNOLD_GPU_DEBUG_USAGE_REPORT=3 &amp;nbsp;path_to_/maya&lt;/PRE&gt;</description>
      <pubDate>Wed, 22 Apr 2020 16:42:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055892#M779</guid>
      <dc:creator>thiago.ize</dc:creator>
      <dc:date>2020-04-22T16:42:10Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055893#M780</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;&lt;P&gt;Everything started to work when i did update kernel .&lt;BR /&gt;Sorry for the confusion &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;BR /&gt;Everything works well on kernel 5.5.16-100.fc30.x86_64 and Nvidia driver 440.82 &lt;BR /&gt;&lt;BR /&gt;thanks for help &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;/DIV&gt;</description>
      <pubDate>Fri, 24 Apr 2020 16:47:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055893#M780</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-24T16:47:29Z</dc:date>
    </item>
    <item>
      <title>Re: MtoA gpu problem with rendering on my 2 gtx cards</title>
      <link>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055894#M781</link>
      <description>&lt;P&gt;That's great!&lt;/P&gt;&lt;P&gt;Would you mind leaving this as an official "answer" and marking your answer as the accepted answer so that this can help other people that come across this same issue?&lt;/P&gt;</description>
      <pubDate>Fri, 24 Apr 2020 17:50:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-gpu-forum/mtoa-gpu-problem-with-rendering-on-my-2-gtx-cards/m-p/11055894#M781</guid>
      <dc:creator>thiago.ize</dc:creator>
      <dc:date>2020-04-24T17:50:03Z</dc:date>
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