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    <title>topic Re: Using Displacement with skin texture in arnold (Houdini) in Arnold General Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039304#M3131</link>
    <description>&lt;P&gt;HWen i start houdini i get this: &lt;BR /&gt;00:00:00    52MB         |  [rlm] error initializing license system:
00:00:00    52MB         |  [rlm]  * Can't read license data (-102)
00:00:00    52MB         |  [clm] license server was not set (51)
00:00:00    52MB         |  [rlm]  solidangle_LICENSE     = (not set)
00:00:00    52MB         |  [rlm]  RLM_LICENSE            = (not set)
00:00:00    52MB         |  [clm]  ADSKFLEX_LICENSE_FILE  = (not set)
00:00:00    52MB         |  [clm]  LM_LICENSE_FILE        = (not set)&lt;BR /&gt;&lt;BR /&gt;(I am using non licenced arnold) has watermarks. &lt;BR /&gt;As i wanted to see what result i can get with Arnold before i buy it. &lt;BR /&gt;&lt;BR /&gt;When i now increase Iterations to 2 for example. I get: &lt;/P&gt;&lt;P&gt;----------------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;P&gt;00:00:07  2533MB         | [AiMakeTx] maketx: no update required for "G:/Project Kerrigan Textures/Kiht 1\KIHT1.1011.tx"
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00:00:07  2539MB         | [htoa.texture] Converted 0 textures in 0:00:00.02 (64 skipped, 0 errors)
00:00:07  2531MB         | [ass] writing scene to c:\users\tann\appdata\local\temp\houdini_temp\htoa_Tann\6296_918bf60b-3d81-497d-bdd7-674dc7b46a0e.ass (mask=0xFFFF) ...
00:00:07  2571MB         | [ass] wrote 188573675 bytes, 18 nodes in 0:00.76
00:00:07  2531MB         | 
00:00:07  2531MB         | releasing resources
00:00:07  2530MB         | Arnold shutdown&lt;BR /&gt;----------------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;and render was gray again long time but then suddenly it loaded.&lt;BR /&gt;&lt;BR /&gt;And tested that if i increase the iteration more it stays gray longer (still gray, hoping it will render). &lt;BR /&gt;&lt;BR /&gt;What is that lag before it actually starts to render?&lt;BR /&gt;&lt;BR /&gt;I have 128 gb DDR4 CL14 timing ram&lt;BR /&gt;And AMD Threadripper 1950x&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
    <pubDate>Wed, 02 Jan 2019 21:42:36 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-01-02T21:42:36Z</dc:date>
    <item>
      <title>Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039295#M3122</link>
      <description>&lt;P&gt;How to get displacement maps (tif) working with Arnold in Houdini?
I am using "Arnold_vopnet" and iside it i have standard surface shader that i am trying to use. (tried it with also old depcrecated skin shader) but could not get it work as i need it. 
Below is nodegraph image and also video where i try to explain what happens. 
I was looking also at arnold documentation but could not find solution. 
This: 
&lt;A href="https://docs.arnoldrenderer.com/display/A5AFHUG/Displacement" target="test_blank"&gt;https://docs.arnoldrenderer.com/display/A5AFHUG/Displacement&lt;/A&gt;
And this: 
&lt;A href="https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=38830536" target="test_blank"&gt;https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=38830536&lt;/A&gt;
The speak there about "Depending on the type of input, the displacement can occur in two ways: Float, RGB &amp;amp; RGBA inputs will displace along the normal while a vector input will displace along the vector."
But i dont know what node to use for displacement then?
Note i did try also with exr format and had same issue.&lt;BR /&gt;Please copy this youtube link and see what is wrong.&lt;BR /&gt;&lt;A href="http://Youtube link"&gt;&lt;/A&gt;&lt;A href="https://www.youtube.com/watch?v=K7XYeVbRzdA&amp;amp;feature=youtu.be" target="test_blank"&gt;https://www.youtube.com/watch?v=K7XYeVbRzdA&amp;amp;feature=youtu.be&lt;/A&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041038iDD0615456E167CD5/image-size/large?v=v2&amp;amp;px=999" title="2935-1.jpg" alt="2935-1.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 04:57:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039295#M3122</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T04:57:02Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039296#M3123</link>
      <description>&lt;P&gt;Hi&lt;BR /&gt;You are not getting displacement simply because you object has no &lt;STRONG&gt;UV&lt;/STRONG&gt;. Try to add &lt;STRONG&gt;uvflatten&lt;/STRONG&gt; for example and you get all displacement working &lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 11:46:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039296#M3123</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T11:46:51Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039297#M3124</link>
      <description>&lt;P&gt;Object has UV-s. Using UDIM-s. UV-s were created in Unfold 3D. &lt;BR /&gt;Yes UV-s not perfect and i have to re-do those but they are there. &lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://www.youtube.com/watch?v=3oH_e6jRkpE&amp;amp;feature=youtu.be" target="test_blank"&gt;https://www.youtube.com/watch?v=3oH_e6jRkpE&amp;amp;feature=youtu.be&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041034i3ADF35712D484BFA/image-size/large?v=v2&amp;amp;px=999" title="2937-1.jpg" alt="2937-1.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 16:00:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039297#M3124</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T16:00:09Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039298#M3125</link>
      <description>&lt;P&gt;You can test displacement with as simple sphere if it work then your mesh has some pb maybe flipped normal...&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 16:23:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039298#M3125</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T16:23:21Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039299#M3126</link>
      <description>&lt;P&gt;Issue is not with the model. It worked just fine with redshift&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 16:42:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039299#M3126</guid>
      <dc:creator>Tanel_Vaik1</dc:creator>
      <dc:date>2018-12-24T16:42:51Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039300#M3127</link>
      <description>&lt;P&gt;as I told you you have to test displacement with a simple test scene for debugging.  if you get displacement working then the pb is not arnold displacement but something else maybe at export level from other soft &lt;BR /&gt;here is arnold displacement wroking &lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041035iC07BA35973813F50/image-size/large?v=v2&amp;amp;px=999" title="2938-disp.jpg" alt="2938-disp.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;and here is the sahder&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041036i509465E6F70FF4BC/image-size/large?v=v2&amp;amp;px=999" title="2939-img-disp.jpg" alt="2939-img-disp.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 17:15:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039300#M3127</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T17:15:20Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039301#M3128</link>
      <description>&lt;P&gt;Well basically you poked in displacement also in to base color (i dont get it why)&lt;BR /&gt;I do not need colors from displacement as it will not be base color of my model &lt;BR /&gt;Sry but i am trying to do shader FIRST time. So i dont get what is pb&lt;BR /&gt;And mesh CAN`t have flipped normal as SAME MESH AND SAME TEXTURES worked fine with redshift renderer. &lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041037i3967DBC2D922C5A2/image-size/large?v=v2&amp;amp;px=999" title="2940-4.jpg" alt="2940-4.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 24 Dec 2018 23:31:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039301#M3128</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-24T23:31:45Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039302#M3129</link>
      <description>&lt;P&gt;Here is update on issue. &lt;BR /&gt;Please take a look at short video i recorded with OBS&lt;BR /&gt;Displacement works when i leave subdivision Iterations to 1 in geometry node arnold tab.&lt;BR /&gt;But instantly when i increase it (to get more detail) i get gray render. &lt;BR /&gt;I atm exported out as exr from Mari. &lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=2fdACD704Ao&amp;amp;feature=youtu.be" target="test_blank"&gt;https://www.youtube.com/watch?v=2fdACD704Ao&amp;amp;feature=youtu.be&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 25 Dec 2018 02:42:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039302#M3129</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-25T02:42:01Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039303#M3130</link>
      <description>&lt;P&gt;Hi Tanel,&lt;/P&gt;&lt;P&gt;With the subdivision issue, more than likely you are using a very dense mesh and are running out of memory.&lt;/P&gt;&lt;P&gt;In the diagnostics, if you set the log verbosity to "info" you will get more detailed output and it should show you wheer you are getting issues.&lt;/P&gt;</description>
      <pubDate>Thu, 27 Dec 2018 09:37:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039303#M3130</guid>
      <dc:creator>ashley.handscomb.retallack</dc:creator>
      <dc:date>2018-12-27T09:37:01Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039304#M3131</link>
      <description>&lt;P&gt;HWen i start houdini i get this: &lt;BR /&gt;00:00:00    52MB         |  [rlm] error initializing license system:
00:00:00    52MB         |  [rlm]  * Can't read license data (-102)
00:00:00    52MB         |  [clm] license server was not set (51)
00:00:00    52MB         |  [rlm]  solidangle_LICENSE     = (not set)
00:00:00    52MB         |  [rlm]  RLM_LICENSE            = (not set)
00:00:00    52MB         |  [clm]  ADSKFLEX_LICENSE_FILE  = (not set)
00:00:00    52MB         |  [clm]  LM_LICENSE_FILE        = (not set)&lt;BR /&gt;&lt;BR /&gt;(I am using non licenced arnold) has watermarks. &lt;BR /&gt;As i wanted to see what result i can get with Arnold before i buy it. &lt;BR /&gt;&lt;BR /&gt;When i now increase Iterations to 2 for example. I get: &lt;/P&gt;&lt;P&gt;----------------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;P&gt;00:00:07  2533MB         | [AiMakeTx] maketx: no update required for "G:/Project Kerrigan Textures/Kiht 1\KIHT1.1011.tx"
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00:00:07  2543MB         | [htoa.texture] AiMakeTx G:/Project Kerrigan Textures/Displacement\Displacement.1034.tif -v -u --unpremult --oiio --format exr -d half --colorconvert "sRGB" "linear"
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00:00:07  2539MB         | [htoa.texture] Converted 0 textures in 0:00:00.02 (64 skipped, 0 errors)
00:00:07  2531MB         | [ass] writing scene to c:\users\tann\appdata\local\temp\houdini_temp\htoa_Tann\6296_918bf60b-3d81-497d-bdd7-674dc7b46a0e.ass (mask=0xFFFF) ...
00:00:07  2571MB         | [ass] wrote 188573675 bytes, 18 nodes in 0:00.76
00:00:07  2531MB         | 
00:00:07  2531MB         | releasing resources
00:00:07  2530MB         | Arnold shutdown&lt;BR /&gt;----------------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;and render was gray again long time but then suddenly it loaded.&lt;BR /&gt;&lt;BR /&gt;And tested that if i increase the iteration more it stays gray longer (still gray, hoping it will render). &lt;BR /&gt;&lt;BR /&gt;What is that lag before it actually starts to render?&lt;BR /&gt;&lt;BR /&gt;I have 128 gb DDR4 CL14 timing ram&lt;BR /&gt;And AMD Threadripper 1950x&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 02 Jan 2019 21:42:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039304#M3131</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-01-02T21:42:36Z</dc:date>
    </item>
    <item>
      <title>Re: Using Displacement with skin texture in arnold (Houdini)</title>
      <link>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039305#M3132</link>
      <description>&lt;P&gt;There is a displacement example scene &lt;A href="https://docs.arnoldrenderer.com/display/A5AFHUG/Learning+Scenes" target="_blank"&gt;here. &lt;/A&gt;A &lt;EM&gt;Vector Map&lt;/EM&gt; example &lt;A href="https://docs.arnoldrenderer.com/display/A5AFHUG/Vector+Map" target="_blank"&gt; here.&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 03 Jan 2019 11:36:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-general-rendering-forum/using-displacement-with-skin-texture-in-arnold-houdini/m-p/11039305#M3132</guid>
      <dc:creator>lee_griggs</dc:creator>
      <dc:date>2019-01-03T11:36:29Z</dc:date>
    </item>
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