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  <channel>
    <title>topic Re: How to Shader override in Solaris in Arnold for Houdini Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13188062#M164</link>
    <description>&lt;P&gt;Hello Stephen.&lt;/P&gt;&lt;P&gt;Its not possible as i have references and point instances in the scene.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I was looking for the same functionality as we have in HtoA, where we can override all shaders&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 02 Dec 2024 23:09:38 GMT</pubDate>
    <dc:creator>martinkindl83</dc:creator>
    <dc:date>2024-12-02T23:09:38Z</dc:date>
    <item>
      <title>How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13173472#M162</link>
      <description>&lt;P&gt;Hello.&lt;/P&gt;&lt;P&gt;We are slowly moving to Solaris for production and i came to the stop, while trying to add globam material override.&lt;/P&gt;&lt;P&gt;I would like&amp;nbsp; my whole scene to be rendred as greyshaded.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Normally i would use Material Operator (not supported in Solaris) or use Shader override from Arnold render settings (no tbeing present in Solaris).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I cant drop material assigns, as i have instance prototypes, which stops me from doing that.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any thoughts?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 25 Nov 2024 23:05:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13173472#M162</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2024-11-25T23:05:10Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13180103#M163</link>
      <description>&lt;P&gt;Hi Martin&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Maybe with the Material Linker LOP ?&lt;/P&gt;</description>
      <pubDate>Thu, 28 Nov 2024 14:53:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13180103#M163</guid>
      <dc:creator>Stephen.Blair</dc:creator>
      <dc:date>2024-11-28T14:53:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13188062#M164</link>
      <description>&lt;P&gt;Hello Stephen.&lt;/P&gt;&lt;P&gt;Its not possible as i have references and point instances in the scene.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I was looking for the same functionality as we have in HtoA, where we can override all shaders&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Dec 2024 23:09:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13188062#M164</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2024-12-02T23:09:38Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207120#M165</link>
      <description>&lt;P&gt;Hi Martin, we're currently working on exposing this feature in HtoA. We're hoping to make this available in a future HtoA release&lt;/P&gt;</description>
      <pubDate>Thu, 12 Dec 2024 09:54:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207120#M165</guid>
      <dc:creator>sebastien.blaineau.ortegaHRM3U</dc:creator>
      <dc:date>2024-12-12T09:54:31Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207146#M166</link>
      <description>&lt;P&gt;Thank you. Have seen it in beta. Haven't had chance to test it&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 12 Dec 2024 10:14:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207146#M166</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2024-12-12T10:14:12Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207220#M167</link>
      <description>&lt;P&gt;what you've see in beta is just the usd part, the integration in HtoA is still in progress.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 12 Dec 2024 10:57:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13207220#M167</guid>
      <dc:creator>sebastien.blaineau.ortegaHRM3U</dc:creator>
      <dc:date>2024-12-12T10:57:46Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13752024#M5623</link>
      <description>&lt;P&gt;Hello.&lt;/P&gt;&lt;P&gt;Can i please check how we are looking for shader overrides and operator support in general?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 04 Aug 2025 04:02:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13752024#M5623</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2025-08-04T04:02:16Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13759848#M5626</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you have references (assuming you mean "Asset Reference" nodes) then you should be able to see the materials for them in the Scene Graph?&lt;BR /&gt;In which case you could do an "Edit Property" on those materials base colour, etc. to modify them using wildcards etc. or create a new material and wildcard assign that to the references feeding the point instancer.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="am_wilkins_0-1754658107397.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1559707iBC3899055B4C0656/image-size/medium?v=v2&amp;amp;px=400" role="button" title="am_wilkins_0-1754658107397.png" alt="am_wilkins_0-1754658107397.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="am_wilkins_1-1754658128580.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1559708i0CB8FBEA108374FC/image-size/medium?v=v2&amp;amp;px=400" role="button" title="am_wilkins_1-1754658128580.png" alt="am_wilkins_1-1754658128580.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;edit property example&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="am_wilkins_2-1754658515308.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1559710i34F9743ADEDE7341/image-size/medium?v=v2&amp;amp;px=400" role="button" title="am_wilkins_2-1754658515308.png" alt="am_wilkins_2-1754658515308.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;assign new material example&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="am_wilkins_3-1754658671792.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1559711i4FB68ACBDBF3D7DE/image-size/medium?v=v2&amp;amp;px=400" role="button" title="am_wilkins_3-1754658671792.png" alt="am_wilkins_3-1754658671792.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Maybe I'm misunderstanding the scene setup however!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;best,&lt;/P&gt;&lt;P&gt;amwilkins&lt;/P&gt;</description>
      <pubDate>Fri, 08 Aug 2025 13:11:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13759848#M5626</guid>
      <dc:creator>am_wilkins</dc:creator>
      <dc:date>2025-08-08T13:11:53Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13764965#M5628</link>
      <description>&lt;P&gt;Hi,&amp;nbsp;&lt;BR /&gt;We too are in the same boat and are currently moving all our production work to Solaris using Arnold.&lt;BR /&gt;&lt;BR /&gt;In order to have the whole scene rendered using a grey shader, currently we use the unassignmaterial LOP node along with Houdini Primitive Patterns to globally unassign all material bindings followed by a Material Library LOP with the grey shader and again use Houdini prim patterns to assign the grey shader. You may have to tweak the prim patterns depending on the USD prim types in your scene.&lt;BR /&gt;&lt;BR /&gt;Hope this helps in the interim while Arnold devs implement a global shader override.&lt;BR /&gt;&lt;BR /&gt;Best,&lt;BR /&gt;Vidu&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="v_katkar_0-1755042562140.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1560732iC8EB56C09297C663/image-size/medium?v=v2&amp;amp;px=400" role="button" title="v_katkar_0-1755042562140.png" alt="v_katkar_0-1755042562140.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 13 Aug 2025 00:50:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13764965#M5628</guid>
      <dc:creator>v_katkar</dc:creator>
      <dc:date>2025-08-13T00:50:00Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13781711#M5639</link>
      <description>&lt;P&gt;Hi &lt;SPAN style="background: var(--ck-color-mention-background); color: var(--ck-color-mention-text);"&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2161674"&gt;@martinkindl83&lt;/a&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Did the information provided by &lt;SPAN style="background: var(--ck-color-mention-background); color: var(--ck-color-mention-text);"&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4798574"&gt;@am_wilkins&lt;/a&gt;&lt;/SPAN&gt; and &lt;SPAN style="background: var(--ck-color-mention-background); color: var(--ck-color-mention-text);"&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/17515936"&gt;@v_katkar&lt;/a&gt;&lt;/SPAN&gt; answer your question?&amp;nbsp;&lt;BR /&gt;If so, please use Accept Solution so that others may find this in the future.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;If not, let us know so we can keep helping you.&lt;BR /&gt;&lt;BR /&gt;Thank you very much!&lt;/P&gt;</description>
      <pubDate>Mon, 25 Aug 2025 13:37:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13781711#M5639</guid>
      <dc:creator>joaquim.moral</dc:creator>
      <dc:date>2025-08-25T13:37:21Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13782361#M5643</link>
      <description>&lt;P&gt;hello.&lt;/P&gt;&lt;P&gt;non of the above solutions solve the problem for us.&lt;/P&gt;&lt;P&gt;What we are looking for, is the same functionality as on Arnold Render rop, to be able override from single place all shaders in the scene.&lt;/P&gt;&lt;P&gt;And support for Operators&lt;/P&gt;</description>
      <pubDate>Mon, 25 Aug 2025 22:17:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13782361#M5643</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2025-08-25T22:17:05Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13783134#M5644</link>
      <description>&lt;P&gt;As we already said previously, this feature request is on our radar and we're hoping to get it done.&amp;nbsp; It had to be postponed a bit due to higher priorities, but it's still a feature request that we want to tackle. The suggestions that were done are means to workaround the missing feature, but they won't completely replace it. So this thread shouldn't be resolved yet&lt;/P&gt;</description>
      <pubDate>Tue, 26 Aug 2025 09:51:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13783134#M5644</guid>
      <dc:creator>sebastien.blaineau.ortegaHRM3U</dc:creator>
      <dc:date>2025-08-26T09:51:09Z</dc:date>
    </item>
    <item>
      <title>Re: How to Shader override in Solaris</title>
      <link>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13784249#M5645</link>
      <description>&lt;P&gt;thank you Seb&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 26 Aug 2025 23:55:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-houdini-forum/how-to-shader-override-in-solaris/m-p/13784249#M5645</guid>
      <dc:creator>martinkindl83</dc:creator>
      <dc:date>2025-08-26T23:55:21Z</dc:date>
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