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    <title>topic Re: How do I make a material with a faded bitmap image with adjustable amount of base colour? in Arnold for 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047332#M3667</link>
    <description>&lt;P&gt;Ok thanks - I am teaching this to eighty students many of whom have never used 3dsMax before. I previously used Mental Ray and Vray until last year when MR was removed. I am finding it reasonably challenging to find relatively simple alternatives to Mental ray workflows using Arnold.&lt;/P&gt;&lt;P&gt;Thank you for the links to your help files - these do however make assumptions of prior knowledge and require some finicky adjustment. Would it be possible to provide a screen grab of the simplest version of an Arnold material with above mentioned requirements - preference for something that only has 1 child map?&lt;/P&gt;</description>
    <pubDate>Wed, 22 May 2019 06:12:14 GMT</pubDate>
    <dc:creator>nano_langenheim</dc:creator>
    <dc:date>2019-05-22T06:12:14Z</dc:date>
    <item>
      <title>How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047330#M3665</link>
      <description>&lt;P&gt;Hi there,&lt;/P&gt;&lt;P&gt;I would like a material which has a jpeg image mapped to my object with a colour overlay. I want the amount of colour overlay to be adjustable (In Mental Ray and Vray the percentage of map can be adjusted but this is not possible in Arnold standard material).&lt;/P&gt;&lt;P&gt;Any clues?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041636iB7EAB8F1B0AF4D50/image-size/large?v=v2&amp;amp;px=999" title="3928-arn-base-colour1.jpg" alt="3928-arn-base-colour1.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041637iF478F75308E41966/image-size/large?v=v2&amp;amp;px=999" title="3929-arn-base-colour2.jpg" alt="3929-arn-base-colour2.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 21 May 2019 03:08:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047330#M3665</guid>
      <dc:creator>nano_langenheim</dc:creator>
      <dc:date>2019-05-21T03:08:38Z</dc:date>
    </item>
    <item>
      <title>Re: How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047331#M3666</link>
      <description>&lt;P&gt;There is the &lt;A href="https://docs.arnoldrenderer.com/display/A5AF3DSUG/Mix+Shader" target="_blank"&gt;Mix&lt;/A&gt; shader and &lt;A href="https://docs.arnoldrenderer.com/display/A5AF3DSUG/Surface+Maps" target="_blank"&gt;layer&lt;/A&gt; shaders.&lt;/P&gt;</description>
      <pubDate>Tue, 21 May 2019 07:27:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047331#M3666</guid>
      <dc:creator>lee_griggs</dc:creator>
      <dc:date>2019-05-21T07:27:24Z</dc:date>
    </item>
    <item>
      <title>Re: How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047332#M3667</link>
      <description>&lt;P&gt;Ok thanks - I am teaching this to eighty students many of whom have never used 3dsMax before. I previously used Mental Ray and Vray until last year when MR was removed. I am finding it reasonably challenging to find relatively simple alternatives to Mental ray workflows using Arnold.&lt;/P&gt;&lt;P&gt;Thank you for the links to your help files - these do however make assumptions of prior knowledge and require some finicky adjustment. Would it be possible to provide a screen grab of the simplest version of an Arnold material with above mentioned requirements - preference for something that only has 1 child map?&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2019 06:12:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047332#M3667</guid>
      <dc:creator>nano_langenheim</dc:creator>
      <dc:date>2019-05-22T06:12:14Z</dc:date>
    </item>
    <item>
      <title>Re: How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047333#M3668</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1041635i4332F53F72671F2E/image-size/large?v=v2&amp;amp;px=999" title="3938-1.jpg" alt="3938-1.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Something like this?&lt;/P&gt;&lt;P&gt;You can also multiply/offset a color by default in the arnold image node if you want to simplify it.&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2019 06:43:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047333#M3668</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-05-22T06:43:08Z</dc:date>
    </item>
    <item>
      <title>Re: How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047334#M3669</link>
      <description>&lt;P&gt;Thank you Michael,&lt;/P&gt;&lt;P&gt;that is entirely PERFECT!!!!&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2019 07:00:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047334#M3669</guid>
      <dc:creator>nano_langenheim</dc:creator>
      <dc:date>2019-05-22T07:00:38Z</dc:date>
    </item>
    <item>
      <title>Re: How do I make a material with a faded bitmap image with adjustable amount of base colour?</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047335#M3670</link>
      <description>&lt;P&gt;Thank you Michiel Van Gasse,&lt;/P&gt;&lt;P&gt;Video of his suggestion for this problem.&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=Xq8BnPPpSlI"&gt;https://www.youtube.com/watch?v=Xq8BnPPpSlI&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 23 May 2019 00:31:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/how-do-i-make-a-material-with-a-faded-bitmap-image-with/m-p/11047335#M3670</guid>
      <dc:creator>nano_langenheim</dc:creator>
      <dc:date>2019-05-23T00:31:00Z</dc:date>
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