<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Layer RGBA Tutorial or even a decent user manual page - and other gripes in Arnold for 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050371#M2467</link>
    <description>&lt;P&gt;I am sick of the poor or missing support for MaxToA. How about more tutorials related to MAX? I don't want to see Maya or C4D tutorials - which use different interfaces and sometimes methods. I certainly don't want the explanation on the user manual to say the blending modes "emulate all of Nuke and Photoshop's modes" - FYI if I am using 3ds MAX, a reference to Nuke is most likely useless.&lt;/P&gt;&lt;P&gt;&lt;A rel="noopener noreferrer" href="https://docs.arnoldrenderer.com/display/A5AFMUG/Layer+RGBA" target="_blank"&gt;https://docs.arnoldrenderer.com/display/A5AFMUG/Layer+RGBA&lt;/A&gt; is one of the worst help pages I have ever read for helping someone unfamiliar with how something functions. How about attaching some real-world shader tree examples and explanations, maybe even a tutorial???&lt;/P&gt;&lt;P&gt;After 2 hours of searching I found something helpful, but of course Solid Angle had nothing to do with it:&lt;/P&gt;&lt;P&gt;&lt;A rel="noopener noreferrer" href="https://youtu.be/0utXpKHRYFo" target="_blank"&gt;https://youtu.be/0utXpKHRYFo&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Does Autodesk really own you? If so, why is the MaxToA support so poor? You are hindering the adoption of Arnold by MAX users. To network render noice.exe denoising, I had to write my own python to segmented batch file script. I bet one your coders could have written and published it in 3-4 hours. And your licensing process...&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Sincerely,&lt;/P&gt;&lt;P&gt;Annoyed&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 24 Sep 2020 10:06:07 GMT</pubDate>
    <dc:creator>mpowers</dc:creator>
    <dc:date>2020-09-24T10:06:07Z</dc:date>
    <item>
      <title>Layer RGBA Tutorial or even a decent user manual page - and other gripes</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050371#M2467</link>
      <description>&lt;P&gt;I am sick of the poor or missing support for MaxToA. How about more tutorials related to MAX? I don't want to see Maya or C4D tutorials - which use different interfaces and sometimes methods. I certainly don't want the explanation on the user manual to say the blending modes "emulate all of Nuke and Photoshop's modes" - FYI if I am using 3ds MAX, a reference to Nuke is most likely useless.&lt;/P&gt;&lt;P&gt;&lt;A rel="noopener noreferrer" href="https://docs.arnoldrenderer.com/display/A5AFMUG/Layer+RGBA" target="_blank"&gt;https://docs.arnoldrenderer.com/display/A5AFMUG/Layer+RGBA&lt;/A&gt; is one of the worst help pages I have ever read for helping someone unfamiliar with how something functions. How about attaching some real-world shader tree examples and explanations, maybe even a tutorial???&lt;/P&gt;&lt;P&gt;After 2 hours of searching I found something helpful, but of course Solid Angle had nothing to do with it:&lt;/P&gt;&lt;P&gt;&lt;A rel="noopener noreferrer" href="https://youtu.be/0utXpKHRYFo" target="_blank"&gt;https://youtu.be/0utXpKHRYFo&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Does Autodesk really own you? If so, why is the MaxToA support so poor? You are hindering the adoption of Arnold by MAX users. To network render noice.exe denoising, I had to write my own python to segmented batch file script. I bet one your coders could have written and published it in 3-4 hours. And your licensing process...&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Sincerely,&lt;/P&gt;&lt;P&gt;Annoyed&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 24 Sep 2020 10:06:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050371#M2467</guid>
      <dc:creator>mpowers</dc:creator>
      <dc:date>2020-09-24T10:06:07Z</dc:date>
    </item>
    <item>
      <title>Re: Layer RGBA Tutorial or even a decent user manual page - and other gripes</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050372#M2468</link>
      <description>&lt;P&gt;Yes, we can improve the layer shader docs. Something more like this would be good:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;A rel="noopener noreferrer" href="https://learn.foundry.com/nuke/8.0/content/user_guide/merging/merge_operations.html" target="_blank"&gt;https://learn.foundry.com/nuke/8.0/content/user_guide/merging/merge_operations.html&lt;/A&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Also, the order of the layers should be clarified, and we're looking at that now. We just added an example render tree to help, on the 3ds Max Layer RGBA page:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;A rel="noopener noreferrer" href="https://docs.arnoldrenderer.com/display/A5AF3DSUG/Layer+RGBA" target="_blank"&gt;https://docs.arnoldrenderer.com/display/A5AF3DSUG/Layer+RGBA&lt;/A&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;We reference Nuke and Photoshop because we didn't invent these blending modes, we provide modes common in other popular applications, like Nuke and Photoshop.&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;A rel="noopener noreferrer" href="https://photoshoptrainingchannel.com/blending-modes-explained/" target="_blank"&gt;https://photoshoptrainingchannel.com/blending-modes-explained/&lt;/A&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Many of the blend modes are also covered on wikipedia:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;A rel="noopener noreferrer" href="https://en.wikipedia.org/wiki/Alpha_compositing" target="_blank"&gt;https://en.wikipedia.org/wiki/Alpha_compositing&lt;/A&gt;&lt;/LI&gt;&lt;LI&gt;&lt;A rel="noopener noreferrer" href="https://en.wikipedia.org/wiki/Blend_modes" target="_blank"&gt;https://en.wikipedia.org/wiki/Blend_modes&lt;/A&gt;&lt;/LI&gt;&lt;/UL&gt;</description>
      <pubDate>Thu, 24 Sep 2020 16:22:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050372#M2468</guid>
      <dc:creator>Stephen.Blair</dc:creator>
      <dc:date>2020-09-24T16:22:52Z</dc:date>
    </item>
    <item>
      <title>Re: Layer RGBA Tutorial or even a decent user manual page - and other gripes</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050373#M2469</link>
      <description>&lt;P&gt;But you even provide formulas and results .. not sure any docs will ever be completely idiot proof :))&lt;/P&gt;</description>
      <pubDate>Thu, 24 Sep 2020 16:57:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050373#M2469</guid>
      <dc:creator>maxtarpini</dc:creator>
      <dc:date>2020-09-24T16:57:16Z</dc:date>
    </item>
    <item>
      <title>Re: Layer RGBA Tutorial or even a decent user manual page - and other gripes</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050374#M2470</link>
      <description>&lt;P&gt;For me the Arnold Docs is one of the best. Similar to the Vray ones. Translating the knowledge from Maya to Max is basically seamless, at least for me.&lt;/P&gt;</description>
      <pubDate>Thu, 24 Sep 2020 17:13:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050374#M2470</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2020-09-24T17:13:08Z</dc:date>
    </item>
    <item>
      <title>Re: Layer RGBA Tutorial or even a decent user manual page - and other gripes</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050375#M2471</link>
      <description>&lt;P&gt;&lt;A rel="user" href="https://answers.arnoldrenderer.com/users/574/mpowers.html" nodeid="574"&gt;@&lt;/A&gt; &lt;/P&gt;&lt;P&gt;I've removed your Covid comment and the "OMFG", both of which were inappropriate. Please keep it civil and professional. &lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 24 Sep 2020 22:29:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/layer-rgba-tutorial-or-even-a-decent-user-manual-page-and-other/m-p/11050375#M2471</guid>
      <dc:creator>Stephen.Blair</dc:creator>
      <dc:date>2020-09-24T22:29:01Z</dc:date>
    </item>
  </channel>
</rss>

