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    <title>topic Re: Error: [gpu] stack overflow exception in 3ds max 2023, Arnold 7.x in Arnold for 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11265127#M1189</link>
    <description>&lt;P&gt;Maybe reducing the various ray depths could help?&lt;/P&gt;</description>
    <pubDate>Tue, 28 Jun 2022 22:41:56 GMT</pubDate>
    <dc:creator>thiago.ize</dc:creator>
    <dc:date>2022-06-28T22:41:56Z</dc:date>
    <item>
      <title>Error: [gpu] stack overflow exception in 3ds max 2023, Arnold 7.x</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11264927#M1188</link>
      <description>&lt;P&gt;I'm trying to Arnold GPU render in 3ds max 2023 on an i7-six core 16 Gb RAM, with a GTX 1080 ti card, 11 Gb.&amp;nbsp; I get the following error:&lt;/P&gt;&lt;P&gt;&lt;FONT color="#003366"&gt;Arnold]: 00:06:53 3957MB WARNING | [gpu] variance_filter ("max_variance_filter") not supported on the GPU&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color="#003366"&gt;[Arnold]: 00:29:46 2884MB ERROR | [gpu] Arnold stack overflow exception encountered during render (1 thread threw an exception)&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color="#003366"&gt;The scene is a glass garden, about 1M polys, with major specularity, transparency and reflection.&amp;nbsp; I'm not a programmer - the posts from a few years ago suggest enlarging the thread buffer and that the problem should be improved in future releases.&amp;nbsp; I'm using the latest 3ds version, nVidia drivers, and Arnold MaxToA version.&amp;nbsp;&amp;nbsp;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT color="#003366"&gt;I'd appreciate any advice, and if it's a line of code, how do I implement it -- Maxscript Listener, in Render Setup, etc.&amp;nbsp; Thanks.&amp;nbsp;&amp;nbsp;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 28 Jun 2022 20:44:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11264927#M1188</guid>
      <dc:creator>jabouaf</dc:creator>
      <dc:date>2022-06-28T20:44:14Z</dc:date>
    </item>
    <item>
      <title>Re: Error: [gpu] stack overflow exception in 3ds max 2023, Arnold 7.x</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11265127#M1189</link>
      <description>&lt;P&gt;Maybe reducing the various ray depths could help?&lt;/P&gt;</description>
      <pubDate>Tue, 28 Jun 2022 22:41:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11265127#M1189</guid>
      <dc:creator>thiago.ize</dc:creator>
      <dc:date>2022-06-28T22:41:56Z</dc:date>
    </item>
    <item>
      <title>Re: Error: [gpu] stack overflow exception in 3ds max 2023, Arnold 7.x</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11267042#M1190</link>
      <description>&lt;P&gt;Another thing to try is disabling nested dielectrics. Instructions for disabling it are in &lt;A href="https://docs.arnoldrenderer.com/display/A5ARP/Nested+Dielectrics" target="_blank"&gt;https://docs.arnoldrenderer.com/display/A5ARP/Nested+Dielectrics&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 29 Jun 2022 16:08:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11267042#M1190</guid>
      <dc:creator>thiago.ize</dc:creator>
      <dc:date>2022-06-29T16:08:32Z</dc:date>
    </item>
    <item>
      <title>Re: Error: [gpu] stack overflow exception in 3ds max 2023, Arnold 7.x</title>
      <link>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11267917#M1191</link>
      <description>&lt;P&gt;Thank you for this quick response.&amp;nbsp; I had tried reducing number of rays without success.&amp;nbsp; I tried taking apart the scene into layers, again no go.&amp;nbsp; But I found a fix -- I deleted all lights and relit the scene with the minimum necessary.&amp;nbsp; This was the problem.&amp;nbsp; Apparently, 20+ lights in the scene proved too much.&amp;nbsp; I will look at your other suggestion.&amp;nbsp; This is something I did not find..&amp;nbsp; Thank you.&lt;/P&gt;</description>
      <pubDate>Wed, 29 Jun 2022 23:31:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/error-gpu-stack-overflow-exception-in-3ds-max-2023-arnold-7-x/m-p/11267917#M1191</guid>
      <dc:creator>jabouaf</dc:creator>
      <dc:date>2022-06-29T23:31:33Z</dc:date>
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