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    <title>topic Re: Losing 99% of my assets when I compile. in Stingray Forum (Read Only)</title>
    <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795165#M7034</link>
    <description>&lt;P&gt;ok im glad i did that. Looks like Stingray as a problem. I created a new project from the Character template and i get errors right out of the gate. check this out.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Editor / General: Failed to load level from "S:\APEC COMPANY DOCUMENT SHARED FOLDER\Engineering\Mechanical Engineering\Assembly &amp;amp; Maintenance instruction\APEC VR\assets\Apec_vr_plant\Apec_vr_plant\content\levels\character.level". An item with the same key has already been added.&lt;BR /&gt; at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)&lt;BR /&gt; at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)&lt;BR /&gt; at Stingray.Foundation.Asset.ContentDatabaseService.GetUnit(String unit_resource_name)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.&amp;lt;&amp;gt;c__DisplayClass1a.b__2(Unit u)&lt;BR /&gt; at Stingray.ObjectUtils.AsIfObject value, Action`1 action&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.DoSpawn(ScriptExecuteHandler script_execute_func, ILevelObject level_object, ContentDatabaseService content_database_service, ScriptExecuteHandler force_send_to_editor_func)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.Spawn(ScriptExecuteHandler script_execute_func, Level level, ContentDatabaseService content_database_service, UnitEditingService unit_editing_service, ScriptExecuteHandler force_send_to_editor_func)&lt;BR /&gt; at Stingray.Foundation.Level.LevelViewModel.Spawn(ScriptExecuteHandler script_execute_func, UnitEditingService unit_editing_service, EngineViewportService engine_viewport_service)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEditingService.LoadLevel(String absolute_path)&lt;/P&gt;</description>
    <pubDate>Tue, 10 Jan 2017 13:33:53 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-01-10T13:33:53Z</dc:date>
    <item>
      <title>Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793527#M7012</link>
      <description>&lt;P&gt;loosing all my assets went I package.&lt;/P&gt;
&lt;P&gt;I have packaged before without issue.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;editor...&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;A href="https://gyazo.com/6b2ac3709386c146d21e8bcd245922eb" target="_blank"&gt;https://gyazo.com/6b2ac3709386c146d21e8bcd245922eb&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;Compiled... &amp;nbsp;&lt;A href="https://gyazo.com/7a363998c024fafe87dca7a30e335d19" target="_blank"&gt;https://gyazo.com/7a363998c024fafe87dca7a30e335d19&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 09 Jan 2017 20:40:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793527#M7012</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-09T20:40:16Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793670#M7016</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Does this happen when you Test Level? When you do Run Project? Or only when you deploy?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Are there any warnings or errors in the log?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Did you customize the boot.package file from the character template?&lt;/P&gt;</description>
      <pubDate>Mon, 09 Jan 2017 21:29:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793670#M7016</guid>
      <dc:creator>_robbs_</dc:creator>
      <dc:date>2017-01-09T21:29:40Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793746#M7017</link>
      <description>&lt;P&gt;could you explain what you mean when you say "loosing your assets"? &amp;nbsp;Im not at all sure what that means.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 09 Jan 2017 21:58:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6793746#M7017</guid>
      <dc:creator>paul.kind</dc:creator>
      <dc:date>2017-01-09T21:58:12Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6794960#M7026</link>
      <description>&lt;P&gt;Good morning&lt;/P&gt;
&lt;P&gt;Test level works fine.&lt;/P&gt;
&lt;P&gt;compile for release along with development losses all of the assets except the building.&lt;/P&gt;
&lt;P&gt;compile for debug i get "Windows engine run-time not found!&lt;/P&gt;
&lt;P&gt;Looks like a bunch of errors in the error log.&lt;/P&gt;
&lt;P&gt;The first errors are referencing a file called "mist_coater_screw_removal" which is not in my asset brouser any longer. also i deleted the stingray file at&amp;nbsp;%localappdata%&lt;/P&gt;
&lt;P&gt;attached is the log file. Looks like tons of materials issues. I went thru all materials in the asset browser and there are none with ?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;strange&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jan 2017 12:14:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6794960#M7026</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-10T12:14:59Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6794985#M7028</link>
      <description>&lt;P&gt;Im wondering if it is a path issue? That could explane this.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Editor Engine / ResourceManager: Resource not found:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jan 2017 12:24:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6794985#M7028</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-10T12:24:20Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795015#M7030</link>
      <description>&lt;P&gt;That would explain it but without the project it will be difficult to tell what is causing the problem. &amp;nbsp;I would do a manual check of all asset and make sure they exist where they should. &amp;nbsp;If they do not show in the asset browser then they do not exist in the project. &amp;nbsp;Stingray does not delete things without an explicit request to do so.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You may want to delete the data folder in your projects root. &amp;nbsp;Maybe it is just going wonky... &amp;nbsp;this is unlikely but would force a complete and fresh data compile of your project which would confirm the issue if not fix it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also check the folder structure.&lt;/P&gt;
&lt;P&gt;Lastly if all above does not fix, please let us know what caused this... &amp;nbsp;ie: updated stingray, moved a folder, etc.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Paul&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jan 2017 12:35:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795015#M7030</guid>
      <dc:creator>paul.kind</dc:creator>
      <dc:date>2017-01-10T12:35:43Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795147#M7033</link>
      <description>&lt;P&gt;A thought. I have the project filed on a different drive then my asset files. That said i started a new project and reinserted the assets but that must still not know where they reside?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I deleted the _data folder and wow! now all the assets are in their folders in the asset browser but not in the view. But....they are all there in the test level.&lt;/P&gt;
&lt;P&gt;strange.&lt;/P&gt;
&lt;P&gt;What are the rules for directories. I think&amp;nbsp;&amp;nbsp;I am going to start over with a new project. I'm getting pretty good and throwing this together just cant get the finial result. lol&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jan 2017 13:27:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795147#M7033</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-10T13:27:24Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795165#M7034</link>
      <description>&lt;P&gt;ok im glad i did that. Looks like Stingray as a problem. I created a new project from the Character template and i get errors right out of the gate. check this out.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Editor / General: Failed to load level from "S:\APEC COMPANY DOCUMENT SHARED FOLDER\Engineering\Mechanical Engineering\Assembly &amp;amp; Maintenance instruction\APEC VR\assets\Apec_vr_plant\Apec_vr_plant\content\levels\character.level". An item with the same key has already been added.&lt;BR /&gt; at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)&lt;BR /&gt; at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)&lt;BR /&gt; at Stingray.Foundation.Asset.ContentDatabaseService.GetUnit(String unit_resource_name)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.&amp;lt;&amp;gt;c__DisplayClass1a.b__2(Unit u)&lt;BR /&gt; at Stingray.ObjectUtils.AsIfObject value, Action`1 action&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.DoSpawn(ScriptExecuteHandler script_execute_func, ILevelObject level_object, ContentDatabaseService content_database_service, ScriptExecuteHandler force_send_to_editor_func)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEngineInterface.Spawn(ScriptExecuteHandler script_execute_func, Level level, ContentDatabaseService content_database_service, UnitEditingService unit_editing_service, ScriptExecuteHandler force_send_to_editor_func)&lt;BR /&gt; at Stingray.Foundation.Level.LevelViewModel.Spawn(ScriptExecuteHandler script_execute_func, UnitEditingService unit_editing_service, EngineViewportService engine_viewport_service)&lt;BR /&gt; at Stingray.Foundation.Level.LevelEditingService.LoadLevel(String absolute_path)&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jan 2017 13:33:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6795165#M7034</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-10T13:33:53Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6798487#M7083</link>
      <description>&lt;P&gt;im 90% sure you have 2 projects created and in your project browser that have identical names. &amp;nbsp;Either that or there is something wonky with the shared directory you are using. &amp;nbsp;Try this...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;in windows explorer type in %localappdata% and delete the autodesk&amp;gt;stingray folder.&lt;/P&gt;
&lt;P&gt;this will wipe out all the references for your projects. &amp;nbsp;(basically its like giving you a fresh install of stingray)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Now slowly (1 at a time) add in your projects. &amp;nbsp;Test between each new project added. &amp;nbsp;Make sure you lauch and run them. &amp;nbsp;If you want, create a new project to test before you start adding them back in. &amp;nbsp;My guess is that you have something with a duplicate name somewhre but either way this will help clue you in.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you get the error upon creating a new project directly after deleting that folder, then there is something wrong with your drive location. &amp;nbsp;try storing them locally (maybe your documents folder) first. &amp;nbsp;See if the error arises.&lt;/P&gt;</description>
      <pubDate>Wed, 11 Jan 2017 15:24:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6798487#M7083</guid>
      <dc:creator>paul.kind</dc:creator>
      <dc:date>2017-01-11T15:24:11Z</dc:date>
    </item>
    <item>
      <title>Re: Losing 99% of my assets when I compile.</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6798507#M7084</link>
      <description>&lt;P&gt;Thanks Paul That is pretty much what i did. I did find duplicate names and i used the "rename objects" in max. Also i went thru and solved any material issues. some were yellow with a ? mark. I found that Stingray does not like PSD files which i had a few. Everything is working now just trying to figure out if i can use LOD for slicing which is on another thread.&lt;/P&gt;
&lt;P&gt;Thanks again for your help!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 11 Jan 2017 15:30:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/losing-99-of-my-assets-when-i-compile/m-p/6798507#M7084</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-11T15:30:34Z</dc:date>
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