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    <title>topic Re: Text texture from 3ds Max in Stingray Forum (Read Only)</title>
    <link>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6676495#M6421</link>
    <description>&lt;P&gt;Hi efriedlander,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Yes I want to create a floating information panel that I want to pop up in my screen, but I want to be able to move it and place it wherever I want in my environment, that's why I think Scaleform is not an option. So following the instructions in the link below I've tried to create a text object in 3ds MAX and export it through the direct link to Stingray.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-AD3137FE-C90F-4A42-BB9B-F97C2C469D33" target="_blank"&gt;http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-AD3137FE-C90F-4A42-BB9B-F97C2C469D33&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So answering your questions, I would say yes I am trying to create a floating information panel and to do that I've opted for creating a 3D object in 3ds Max applying a text texture on its top, I want this object to be able to pop up in my screen or just be free standing, whatever. But the problem is not about the object behavior in Stingray, I guess I can deal with that, the problem is that Stingray doesn't recognize that texture, probably because is based in a Text_Plus object in 3ds max.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this explanation can be helpful. Thank you so much for your help!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 09 Nov 2016 10:10:00 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-11-09T10:10:00Z</dc:date>
    <item>
      <title>Text texture from 3ds Max</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6675135#M6419</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If I am right I think Scaleform is just for HUD, so&amp;nbsp;I'm trying to create a 3D element with text to display some information in Stingray and be able to play around with that object. I am creating that in 3ds max applying a textMap to a new material, creating something like a text texture, the problem is that Stingray doesn't recognize the texture, I guess because the text source was created in 3dsMax with a textPlus command.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyone knows how can I define the file path to that texture or how to create something similar in Stingray. (with a bitmaps from external images there is not such a problem, just when you create a textmap)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you!!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 08 Nov 2016 18:35:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6675135#M6419</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-08T18:35:22Z</dc:date>
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    <item>
      <title>Re: Text texture from 3ds Max</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6675164#M6420</link>
      <description>&lt;P&gt;Hi Brais,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Can you be a little more specific about what it is you are trying to create? Is it a free-standing object in your game, or a texture being applied on top of another object, or a floating information panel that you want to have pop up on your screen?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also, have you tried sending it using &lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-1B9C16C4-F9EF-450B-8F20-78173A3D62E9-htm.html" target="_blank"&gt;the plugin&lt;/A&gt; that creates a direct link between Max and Stingray?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;BR /&gt;Efrie&lt;/P&gt;</description>
      <pubDate>Tue, 08 Nov 2016 18:46:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6675164#M6420</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-08T18:46:26Z</dc:date>
    </item>
    <item>
      <title>Re: Text texture from 3ds Max</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6676495#M6421</link>
      <description>&lt;P&gt;Hi efriedlander,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Yes I want to create a floating information panel that I want to pop up in my screen, but I want to be able to move it and place it wherever I want in my environment, that's why I think Scaleform is not an option. So following the instructions in the link below I've tried to create a text object in 3ds MAX and export it through the direct link to Stingray.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-AD3137FE-C90F-4A42-BB9B-F97C2C469D33" target="_blank"&gt;http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-AD3137FE-C90F-4A42-BB9B-F97C2C469D33&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So answering your questions, I would say yes I am trying to create a floating information panel and to do that I've opted for creating a 3D object in 3ds Max applying a text texture on its top, I want this object to be able to pop up in my screen or just be free standing, whatever. But the problem is not about the object behavior in Stingray, I guess I can deal with that, the problem is that Stingray doesn't recognize that texture, probably because is based in a Text_Plus object in 3ds max.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this explanation can be helpful. Thank you so much for your help!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 09 Nov 2016 10:10:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6676495#M6421</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-09T10:10:00Z</dc:date>
    </item>
    <item>
      <title>Re: Text texture from 3ds Max</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6682854#M6436</link>
      <description>&lt;P&gt;The TextMap in 3dsMax is&amp;nbsp;a special use-case map that will only work within 3dsMax.&amp;nbsp;In order to work with Stingray you'll need to make a regular bitmap texture (like in Photoshop) and assign that in Max for use with Stingray.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 11 Nov 2016 17:03:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/text-texture-from-3ds-max/m-p/6682854#M6436</guid>
      <dc:creator>JamesClarke3D</dc:creator>
      <dc:date>2016-11-11T17:03:31Z</dc:date>
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