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    <title>topic Re: Two cameras in Stingray Forum (Read Only)</title>
    <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5803809#M1064</link>
    <description>You should add in some reflection probes for the areas you want and bake those probes so your environment can reflect better from the spec and diffuse bakes. I will check with the rendering team to see about the screen space reflection settings fidelity. Thanks!</description>
    <pubDate>Fri, 04 Sep 2015 15:54:36 GMT</pubDate>
    <dc:creator>dan.matlack</dc:creator>
    <dc:date>2015-09-04T15:54:36Z</dc:date>
    <item>
      <title>Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5801196#M984</link>
      <description>&lt;P&gt;How creating camera view inside another camera like mirror in car?&lt;/P&gt;</description>
      <pubDate>Thu, 03 Sep 2015 08:50:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5801196#M984</guid>
      <dc:creator>artem.borodin</dc:creator>
      <dc:date>2015-09-03T08:50:21Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802091#M998</link>
      <description>&lt;P&gt;Hi artem.borodin,&lt;/P&gt;
&lt;P&gt;I have reached out to the rendering team to see if/how we support a render to target feature. We do support screen space reflections and baked reflections, so you could do this in a material by making it very rough and metallic to simulate a mirror type look. I will get back to you when I have more information. Thanks!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://lh6.googleusercontent.com/vavJ3bwwFMtOPvXhX8olz_zw_aYSRlYCLSwGtn9PPoy61GK7I_ixL0zGAS1f83KBTZ3Avca8c3bwqn0=w1656-h801" border="0" alt="" title="" /&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 03 Sep 2015 17:06:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802091#M998</guid>
      <dc:creator>dan.matlack</dc:creator>
      <dc:date>2015-09-03T17:06:51Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802346#M1011</link>
      <description>&lt;P&gt;We do support render to texture, but its all done through Lua at the moment. No tools at the moment.&lt;/P&gt;</description>
      <pubDate>Thu, 03 Sep 2015 18:50:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802346#M1011</guid>
      <dc:creator>frank.delise</dc:creator>
      <dc:date>2015-09-03T18:50:39Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802907#M1041</link>
      <description>&lt;P&gt;Could you teach me the link about that material and render to texture document?&lt;/P&gt;</description>
      <pubDate>Fri, 04 Sep 2015 03:12:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5802907#M1041</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-09-04T03:12:59Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5803291#M1054</link>
      <description>&lt;P&gt;I try use Screen Space Reflection to create Mirror Material and this is my result. What is wrong?&amp;nbsp;&lt;/P&gt;&lt;P&gt;See image below, thanks.&lt;/P&gt;</description>
      <pubDate>Fri, 04 Sep 2015 10:59:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5803291#M1054</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-09-04T10:59:26Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5803809#M1064</link>
      <description>You should add in some reflection probes for the areas you want and bake those probes so your environment can reflect better from the spec and diffuse bakes. I will check with the rendering team to see about the screen space reflection settings fidelity. Thanks!</description>
      <pubDate>Fri, 04 Sep 2015 15:54:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5803809#M1064</guid>
      <dc:creator>dan.matlack</dc:creator>
      <dc:date>2015-09-04T15:54:36Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5804149#M1075</link>
      <description>&lt;P&gt;I use Render To Texture in another Game Engine. How its working: What camera see i put to texture and put this texture to Scaleform. Result: in one viewport i can see another camera view.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This is link tell about what i mean: &lt;A href="http://www.youtube.com/watch?v=408KpiU0IUA" target="_blank"&gt;http://www.youtube.com/watch?v=408KpiU0IUA&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 04 Sep 2015 18:53:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5804149#M1075</guid>
      <dc:creator>artem.borodin</dc:creator>
      <dc:date>2015-09-04T18:53:19Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5804158#M1076</link>
      <description>Our current render to texture solution is still being iterated on. We have plans to update this in the near future within the editor to make it easier to use. I will reach out to the Scaleform team and see if we a workaround solution for what you would like to do in the mean time. Thanks!</description>
      <pubDate>Fri, 04 Sep 2015 18:56:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5804158#M1076</guid>
      <dc:creator>dan.matlack</dc:creator>
      <dc:date>2015-09-04T18:56:13Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5845538#M1649</link>
      <description>How do I know when this feature will be made?</description>
      <pubDate>Mon, 05 Oct 2015 17:30:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5845538#M1649</guid>
      <dc:creator>artem.borodin</dc:creator>
      <dc:date>2015-10-05T17:30:45Z</dc:date>
    </item>
    <item>
      <title>Re: Two cameras</title>
      <link>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5845541#M1650</link>
      <description>Hi Artem, &lt;BR /&gt;&lt;BR /&gt;This will be in a future update. No date yet. You will see it in the release notes as a new feature. Thanks!</description>
      <pubDate>Mon, 05 Oct 2015 17:33:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/stingray-forum-read-only/two-cameras/m-p/5845541#M1650</guid>
      <dc:creator>dan.matlack</dc:creator>
      <dc:date>2015-10-05T17:33:13Z</dc:date>
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