<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: imgtag UI Gets wrong Gamma when using OCIO in 3ds Max Color Management</title>
    <link>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/12018076#M169</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;Is it possible for you to provide a code snippet showing how you load the bitmaps and use ImgTag?&lt;/P&gt;</description>
    <pubDate>Wed, 07 Jun 2023 17:35:56 GMT</pubDate>
    <dc:creator>cuneyt.ozdas</dc:creator>
    <dc:date>2023-06-07T17:35:56Z</dc:date>
    <item>
      <title>imgtag UI Gets wrong Gamma when using OCIO</title>
      <link>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/11964901#M105</link>
      <description>&lt;P&gt;When using the old gamma workflow, all UI icons look correct.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When i switch over to OCIO all UI icons still look good, except icons that use imgtag UI.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there any way of just keeping the UI elements to look the same as it did when switching modes?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It would be nice if either imgtag has an Ignore OCIO or something as a setting... at least it should work the same as all other UI icons/image inputs.&lt;/P&gt;</description>
      <pubDate>Mon, 15 May 2023 15:31:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/11964901#M105</guid>
      <dc:creator>sandbergGJZSN</dc:creator>
      <dc:date>2023-05-15T15:31:01Z</dc:date>
    </item>
    <item>
      <title>Re: imgtag UI Gets wrong Gamma when using OCIO</title>
      <link>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/11966831#M108</link>
      <description>&lt;P&gt;it appears it was caused by me copying bitmaps.. they lose the colorspace setting when copying them, which maybe should be looked at since afaik cant set them after.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In general i wish that the bitmaps in UIs wasnt affected by this new color management system until i specifically told it to... that any old ui just worked the same as it used to.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 16 May 2023 09:32:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/11966831#M108</guid>
      <dc:creator>sandbergGJZSN</dc:creator>
      <dc:date>2023-05-16T09:32:42Z</dc:date>
    </item>
    <item>
      <title>Re: imgtag UI Gets wrong Gamma when using OCIO</title>
      <link>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/12018076#M169</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;Is it possible for you to provide a code snippet showing how you load the bitmaps and use ImgTag?&lt;/P&gt;</description>
      <pubDate>Wed, 07 Jun 2023 17:35:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-color-management/imgtag-ui-gets-wrong-gamma-when-using-ocio/m-p/12018076#M169</guid>
      <dc:creator>cuneyt.ozdas</dc:creator>
      <dc:date>2023-06-07T17:35:56Z</dc:date>
    </item>
  </channel>
</rss>

