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    <title>topic Re: Problem with Multi/Sub-object and Turbo smooth in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146363#M8918</link>
    <description>&lt;P&gt;Two different things here,&lt;/P&gt;&lt;P&gt;First, the 'black' area that you see in the reference image is not material based, that looks black because there is&amp;nbsp;no light in that area.&lt;/P&gt;&lt;P&gt;That watch&amp;nbsp;is a single material that is very reflective, so it is reflecting the environment, for that type of images will consist&amp;nbsp;of light planes or reflectors that will create bright and dark areas. so what you see is a reflection and not that the material is black.&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.timepiecechronicle.com/features/2016/8/11/press-release-magic-how-a-watch-can-change-in-photoshop" target="_blank"&gt;https://www.timepiecechronicle.com/features/2016/8/11/press-release-magic-how-a-watch-can-change-in-photoshop&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Second, when you apply turbosmooth you will create new polygons or faces, so unless you have a well-defined edges turbo smooth will get screwed with the Materials&amp;nbsp;ID, because of those new polygons created to smooth your geometry.&lt;/P&gt;&lt;P&gt;You should put extra&amp;nbsp;edges in that area to better define the curving area or apply Materials ID after you apply turbo smooth.&lt;/P&gt;&lt;P&gt;But again if you are trying to replicate the&amp;nbsp;reference image, you are doing it wrong, it is all about lights and reflections.&lt;/P&gt;&lt;P&gt;Do a research about studio photography or product photography to see how all those 'effects' are created.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Bet luck.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sat, 21 Jul 2018 22:15:47 GMT</pubDate>
    <dc:creator>Francisco_Penaloza</dc:creator>
    <dc:date>2018-07-21T22:15:47Z</dc:date>
    <item>
      <title>Problem with Multi/Sub-object and Turbo smooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146107#M8917</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm quite new to texturing and have run into some problem with my Multi/Sub-object material when applying Turbo smooth to my model. Maybe I'm using the wrong method here to achieve what the reference image shows. Any suggestions? &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;See the attached image for a better understanding.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Jul 2018 15:55:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146107#M8917</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-07-21T15:55:37Z</dc:date>
    </item>
    <item>
      <title>Re: Problem with Multi/Sub-object and Turbo smooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146363#M8918</link>
      <description>&lt;P&gt;Two different things here,&lt;/P&gt;&lt;P&gt;First, the 'black' area that you see in the reference image is not material based, that looks black because there is&amp;nbsp;no light in that area.&lt;/P&gt;&lt;P&gt;That watch&amp;nbsp;is a single material that is very reflective, so it is reflecting the environment, for that type of images will consist&amp;nbsp;of light planes or reflectors that will create bright and dark areas. so what you see is a reflection and not that the material is black.&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.timepiecechronicle.com/features/2016/8/11/press-release-magic-how-a-watch-can-change-in-photoshop" target="_blank"&gt;https://www.timepiecechronicle.com/features/2016/8/11/press-release-magic-how-a-watch-can-change-in-photoshop&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Second, when you apply turbosmooth you will create new polygons or faces, so unless you have a well-defined edges turbo smooth will get screwed with the Materials&amp;nbsp;ID, because of those new polygons created to smooth your geometry.&lt;/P&gt;&lt;P&gt;You should put extra&amp;nbsp;edges in that area to better define the curving area or apply Materials ID after you apply turbo smooth.&lt;/P&gt;&lt;P&gt;But again if you are trying to replicate the&amp;nbsp;reference image, you are doing it wrong, it is all about lights and reflections.&lt;/P&gt;&lt;P&gt;Do a research about studio photography or product photography to see how all those 'effects' are created.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Bet luck.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Jul 2018 22:15:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146363#M8918</guid>
      <dc:creator>Francisco_Penaloza</dc:creator>
      <dc:date>2018-07-21T22:15:47Z</dc:date>
    </item>
    <item>
      <title>Re: Problem with Multi/Sub-object and Turbo smooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146399#M8919</link>
      <description>&lt;P&gt;Thanks for the reply! I understand reflections/different lights can&amp;nbsp;create an illusion. In this case&amp;nbsp;however there are two separate materials I'm aiming at. This&amp;nbsp;reference image shows&amp;nbsp;the blank and brushed metal surface better:&lt;IMG src="http://uploads.tapatalk-cdn.com/20140122/3yjege4e.jpg" border="0" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That Turbo Smooth &amp;gt; Edit Poly thing's maybe the way to go.&amp;nbsp;A bit laggy&amp;nbsp;when selecting though but better control.&lt;/P&gt;</description>
      <pubDate>Sat, 21 Jul 2018 23:08:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-with-multi-sub-object-and-turbo-smooth/m-p/8146399#M8919</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-07-21T23:08:07Z</dc:date>
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