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  <channel>
    <title>topic Re: 3DS Max 2023 - Arnold Renderer Bugged in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12641581#M711</link>
    <description>&lt;P&gt;Strange. I have max 2022 here and it works. All imagers I have added in Arnold RenderView's settings panel are also present in the &lt;EM&gt;Render Setup: Arnold&lt;/EM&gt; Imager list. However, keep in mind that you cannot use both render views simultaneously.&lt;/P&gt;</description>
    <pubDate>Thu, 14 Mar 2024 20:52:26 GMT</pubDate>
    <dc:creator>wernienst</dc:creator>
    <dc:date>2024-03-14T20:52:26Z</dc:date>
    <item>
      <title>3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12554395#M695</link>
      <description>&lt;P&gt;Hi all.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have discovered 2 errors when using 3DS Max 2023 and Arnold Renderer.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1. When rendering colored particles (made with tyFlow) the viewport displays the colors correct.&lt;/P&gt;&lt;P&gt;But when rendering there is a problem (image 1).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2. When using BlendedBoxMap the Active Shade renders bump map correct, but when switching to production render it goes wrong (image 2).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anybody know how to fix thoose problems?&lt;/P&gt;&lt;P&gt;Thank you &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Gradient.JPG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1324908iAA8F83B206A4FFBA/image-size/large?v=v2&amp;amp;px=999" role="button" title="Gradient.JPG" alt="Gradient.JPG" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="active.jpg" style="width: 890px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1324909iA2C55376005C5BF8/image-size/large?v=v2&amp;amp;px=999" role="button" title="active.jpg" alt="active.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 12 Feb 2024 06:02:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12554395#M695</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-12T06:02:53Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12554697#M696</link>
      <description>&lt;P&gt;Have a look to your Render Setup. There may be different settings for Production, Interactive and ActiveShade modes: CPU or GPU, Arnold Compliant or 3ds max Maps Support etc. Some shaders/maps are compatible, some not.&lt;/P&gt;</description>
      <pubDate>Mon, 12 Feb 2024 09:52:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12554697#M696</guid>
      <dc:creator>wernienst</dc:creator>
      <dc:date>2024-02-12T09:52:59Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12556845#M697</link>
      <description>&lt;P&gt;And just to add you no longer need to use ActiveShade to have an interactive preview. You can use the Arnold Render View&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="CiroCardoso3v_0-1707807121725.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1325416i5924DA9D6D01D3A0/image-size/medium?v=v2&amp;amp;px=400" role="button" title="CiroCardoso3v_0-1707807121725.png" alt="CiroCardoso3v_0-1707807121725.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 13 Feb 2024 06:52:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12556845#M697</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-02-13T06:52:09Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12561329#M698</link>
      <description>&lt;P&gt;Thank you for your answers.&lt;/P&gt;&lt;P&gt;Still having the problems though.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if anyone have a solution, please chime in.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know about the Arnold render view, but never got around to using it.&lt;/P&gt;&lt;P&gt;Force of habit I guess? &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 15 Feb 2024 04:48:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12561329#M698</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-15T04:48:05Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12572864#M699</link>
      <description>&lt;P&gt;Can you provide the scenes? Without them, it is hard to know exactly what is wrong on your side.&lt;/P&gt;</description>
      <pubDate>Wed, 21 Feb 2024 06:41:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12572864#M699</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-02-21T06:41:47Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12572959#M700</link>
      <description>&lt;P&gt;Hi Ciro&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have one of them on this PC, but I use the tyFlow plugin to make the particle flow.&lt;/P&gt;&lt;P&gt;Do you have that?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyway here is the scene.&lt;/P&gt;</description>
      <pubDate>Wed, 21 Feb 2024 07:49:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12572959#M700</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-21T07:49:07Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12573024#M701</link>
      <description>&lt;P&gt;Just recreated the other scene.&lt;/P&gt;&lt;P&gt;I think it is a tyFlow problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The object renders fine in both Active shade/Production render.&lt;BR /&gt;After turning to particle, it renders fine in Active Shade but wrong in Production render.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Attaching the scene file and bump map used.&lt;/P&gt;</description>
      <pubDate>Wed, 21 Feb 2024 08:30:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12573024#M701</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-21T08:30:27Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575368#M702</link>
      <description>&lt;P&gt;Thanks for this. I will need to install the free version.&lt;/P&gt;</description>
      <pubDate>Thu, 22 Feb 2024 06:58:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575368#M702</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-02-22T06:58:18Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575376#M703</link>
      <description>&lt;P&gt;That is the one I use....for now.&lt;/P&gt;&lt;P&gt;Plan on buying it tho.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It's an amazing plugin.&lt;/P&gt;&lt;P&gt;I spend hours playing with particles &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 22 Feb 2024 07:01:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575376#M703</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-22T07:01:50Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575629#M704</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/7142595"&gt;@jgjYRRKE&lt;/a&gt;&lt;/P&gt;&lt;P&gt;To your 1st problem:&lt;/P&gt;&lt;P&gt;when I change Mapping Mode to &lt;EM&gt;Affect particle mesh UVWs&lt;/EM&gt; I get this:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="wernienst_0-1708594505182.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1329077i7F54C30B49D5C14E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="wernienst_0-1708594505182.png" alt="wernienst_0-1708594505182.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;(using 3dsMax 2024.2.1 and tyFlow Free 1.103)&lt;/P&gt;</description>
      <pubDate>Thu, 22 Feb 2024 09:35:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575629#M704</guid>
      <dc:creator>wernienst</dc:creator>
      <dc:date>2024-02-22T09:35:46Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575648#M705</link>
      <description>&lt;P&gt;That worked.&lt;BR /&gt;Thank you &lt;span class="lia-unicode-emoji" title=":red_heart:"&gt;❤️&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Weird that I only needed to do it when using Arnold renderer tho?&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Nevermind, it works &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 22 Feb 2024 09:49:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12575648#M705</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-22T09:49:45Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12582441#M706</link>
      <description>&lt;P&gt;Based on the scene you provided, I don't see any difference between Active Shade and Production Render.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2024-02-26 065042.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1330240iE5E159B4E0FDEB6E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2024-02-26 065042.png" alt="Screenshot 2024-02-26 065042.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2024-02-26 065414.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1330241i90B231DCDC5889A0/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2024-02-26 065414.png" alt="Screenshot 2024-02-26 065414.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 26 Feb 2024 06:55:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12582441#M706</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-02-26T06:55:59Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12582446#M707</link>
      <description>&lt;P&gt;That is so weird, since I use default render settings.&lt;/P&gt;&lt;P&gt;Anyway, the fault must&amp;nbsp; be with me, somehow then.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for your time, Ciro &lt;span class="lia-unicode-emoji" title=":red_heart:"&gt;❤️&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 26 Feb 2024 06:58:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12582446#M707</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-26T06:58:59Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12584809#M708</link>
      <description>&lt;P&gt;You are welcome. Remember that any render settings you are using in Active Shade aren't copied over when you move to Production rendering. That is why I recommend using the Arnold Render View for IPR.&lt;/P&gt;</description>
      <pubDate>Tue, 27 Feb 2024 06:40:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12584809#M708</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-02-27T06:40:05Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12584819#M709</link>
      <description>&lt;P&gt;I have been playing around with Arnold renderview since you mentioned it.&lt;/P&gt;&lt;P&gt;It's great that you can add color correct, vignette and stuff directly.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;From now on I will use it more.&lt;BR /&gt;Try to get used to it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thx for the tip &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 27 Feb 2024 06:45:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12584819#M709</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-02-27T06:45:01Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12641230#M710</link>
      <description>&lt;P&gt;Greetings, please support me - I am using 3ds max 2023. You recommend using arnold render view. I opened it, added color correction in the posts tab, etc. Now, when I want to perform the final high-quality rendering and press the F9 key, the end result is very different, because the elements added to the Arnold render viewer, such as color correction, stop working in the usual standard 3ds max render window. I know that this problem was solved in 3ds max 2024. But for technical reasons, I have to work in version 2023. How do I make the final render result look the same in both windows?&lt;/P&gt;</description>
      <pubDate>Thu, 14 Mar 2024 18:12:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12641230#M710</guid>
      <dc:creator>nlpprakt</dc:creator>
      <dc:date>2024-03-14T18:12:18Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12641581#M711</link>
      <description>&lt;P&gt;Strange. I have max 2022 here and it works. All imagers I have added in Arnold RenderView's settings panel are also present in the &lt;EM&gt;Render Setup: Arnold&lt;/EM&gt; Imager list. However, keep in mind that you cannot use both render views simultaneously.&lt;/P&gt;</description>
      <pubDate>Thu, 14 Mar 2024 20:52:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12641581#M711</guid>
      <dc:creator>wernienst</dc:creator>
      <dc:date>2024-03-14T20:52:26Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12642225#M712</link>
      <description>Yes. Very weird &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;</description>
      <pubDate>Fri, 15 Mar 2024 05:15:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12642225#M712</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-03-15T05:15:02Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12647192#M713</link>
      <description>&lt;P&gt;Do you mean you cannot see the same result on this window?&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="CiroCardoso3v_0-1710744780627.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1338262i1CD04F1831C814C8/image-size/medium?v=v2&amp;amp;px=400" role="button" title="CiroCardoso3v_0-1710744780627.png" alt="CiroCardoso3v_0-1710744780627.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When I press F9 I still use the Arnold Render view to render the final image.&lt;/P&gt;</description>
      <pubDate>Mon, 18 Mar 2024 06:54:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12647192#M713</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-03-18T06:54:04Z</dc:date>
    </item>
    <item>
      <title>Re: 3DS Max 2023 - Arnold Renderer Bugged</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12647205#M714</link>
      <description>Correct.&lt;BR /&gt;The original Active Shade window shows some thing different from the Production Render.&lt;BR /&gt;When using Bercon tile I also have to use production render to get the correct image.&lt;BR /&gt;&lt;BR /&gt;I can work with it tho &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;</description>
      <pubDate>Mon, 18 Mar 2024 07:03:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/3ds-max-2023-arnold-renderer-bugged/m-p/12647205#M714</guid>
      <dc:creator>jgjYRRKE</dc:creator>
      <dc:date>2024-03-18T07:03:57Z</dc:date>
    </item>
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