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    <title>topic Re: Studio setup - Remove plane edge reflection in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5140970#M17828</link>
    <description>&lt;P&gt;Ok, that worked out but it also made the phone darker and the plane is no longer reflective. Thanks for the tip.&lt;/P&gt;</description>
    <pubDate>Wed, 09 Jul 2014 05:55:06 GMT</pubDate>
    <dc:creator>GGPS90</dc:creator>
    <dc:date>2014-07-09T05:55:06Z</dc:date>
    <item>
      <title>Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5136616#M17826</link>
      <description>&lt;P&gt;Hi, I have this render of this phone, it's standing straight on a plane with a vray material plugged into a vray material wrapper and with white as background in environment. This way the plane is invisible but still catches shadow. The problem I have is that reflection from the plane edge. How would you go around to get a similar render with seamless white and shadows on the plane but no edge reflection of the plane on the phone itself?&lt;IMG border="0" align="center" alt="Iphone 4_2.jpg" title="Iphone 4_2.jpg" src="https://forums.autodesk.com/t5/image/serverpage/image-id/110510iB557AE941BD5B134/image-size/original?v=mpbl-1&amp;amp;px=-1" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG border="0" align="center" alt="Capture.JPG" title="Capture.JPG" src="https://forums.autodesk.com/t5/image/serverpage/image-id/110512iB846A59ACD37F782/image-size/original?v=mpbl-1&amp;amp;px=-1" /&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 07 Jul 2014 11:03:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5136616#M17826</guid>
      <dc:creator>GGPS90</dc:creator>
      <dc:date>2014-07-07T11:03:08Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5139154#M17827</link>
      <description>&lt;P&gt;Hi. Right-click the Plane object, go to Object Properties. Uncheck "Visible to Reflection/Refraction," but make sure "Visible to Camera" is checked.&lt;/P&gt;</description>
      <pubDate>Tue, 08 Jul 2014 12:36:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5139154#M17827</guid>
      <dc:creator>ekahennequet</dc:creator>
      <dc:date>2014-07-08T12:36:23Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5140970#M17828</link>
      <description>&lt;P&gt;Ok, that worked out but it also made the phone darker and the plane is no longer reflective. Thanks for the tip.&lt;/P&gt;</description>
      <pubDate>Wed, 09 Jul 2014 05:55:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5140970#M17828</guid>
      <dc:creator>GGPS90</dc:creator>
      <dc:date>2014-07-09T05:55:06Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5141394#M17829</link>
      <description>What about replacing the plane with a closed chamfer box, surrounding lights and camera?</description>
      <pubDate>Wed, 09 Jul 2014 11:39:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5141394#M17829</guid>
      <dc:creator>Stefan_L</dc:creator>
      <dc:date>2014-07-09T11:39:52Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5141752#M17830</link>
      <description>&lt;P&gt;Thats odd- the plane should still be reflective. This may be a Vray thing? I don't have it to test, but I've done one in Mental Ray (attached) You can see on the right the plane is reflected. On the left it still catches the shadow and relects the box, but doens't reflect the plane.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The phone will only be darker because there was a certain amount of white plane being reflected by the floor. So it's hard to have it both ways - not in the refelection, but also not making the phone brighter/lighter.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Another thing you could try, is making a very small square below the phone that reflects and catches the shadow, then make the rest of floor plane invisible to relect/refract.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 09 Jul 2014 13:42:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5141752#M17830</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-07-09T13:42:52Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5142010#M17831</link>
      <description>&lt;P&gt;Stefan's suggestion should work. The edges won't be as abrupt as seen in your render.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As ollyv mentioned, your phone's brightness and reflections will largely depend on the environment it reflects. On occasions, I use separate objects for the ground/background and reflection. For example, I would have a ground object that receives reflection the way you have it, but I turn off "visible to reflection" in the properties. Then I'd have another object invisble to camera and only visible in reflection. This is when I want to have a specific shape of reflection shown on the object, much like "white card" or "bounce card" setup in photography.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Example:&lt;/P&gt;
&lt;P&gt;&lt;A href="http://www.sekonic.com/whatisyourspecialty/photographer/articles/white-line-and-black-line-lighting.aspx" target="_self"&gt;http://www.sekonic.com/whatisyourspecialty/photographer/articles/white-line-and-black-line-lighting.aspx&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 09 Jul 2014 15:09:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5142010#M17831</guid>
      <dc:creator>ekahennequet</dc:creator>
      <dc:date>2014-07-09T15:09:52Z</dc:date>
    </item>
    <item>
      <title>Re: Studio setup - Remove plane edge reflection</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5143818#M17832</link>
      <description>&lt;P&gt;Ok, I did what you guys said, i get better result now, still need to tweak to get around some problems. Thanks for the help.&lt;/P&gt;</description>
      <pubDate>Thu, 10 Jul 2014 10:30:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/studio-setup-remove-plane-edge-reflection/m-p/5143818#M17832</guid>
      <dc:creator>GGPS90</dc:creator>
      <dc:date>2014-07-10T10:30:19Z</dc:date>
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