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    <title>topic Re: Arnold Toon Shader in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495167#M1762</link>
    <description>&lt;P&gt;Well, I may have figured it out. I did indeed&amp;nbsp; have Filtering set to Contour... only on checking it, it was back to Gaussian... fingers crossed it holds and that was it.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 20 Oct 2022 05:18:45 GMT</pubDate>
    <dc:creator>CreativeFRV</dc:creator>
    <dc:date>2022-10-20T05:18:45Z</dc:date>
    <item>
      <title>Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495149#M1760</link>
      <description>&lt;P&gt;Help, scanline stopped working for me in the middle of a simple project so I've had to switch to Arnold for this outline effect.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The problem is I have the toon shader looking just the way I want in Active Shade... but the outlines do not render when I do a full render.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I don't get it... please have a look at the samples to see what I'm referring to, any help is greatly appreciated.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;ps. I think Arnold is taking years off my life. Every time I've a new project I have to beg borrow and steal to get what I need and it's almost always something super simple. Why cant there just be a default setting that works out of the box? Its maddening.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Frank&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 05:02:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495149#M1760</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T05:02:59Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495160#M1761</link>
      <description>&lt;P&gt;Here is a screen shot showing my shader and render&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 05:14:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495160#M1761</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T05:14:12Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495167#M1762</link>
      <description>&lt;P&gt;Well, I may have figured it out. I did indeed&amp;nbsp; have Filtering set to Contour... only on checking it, it was back to Gaussian... fingers crossed it holds and that was it.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 05:18:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495167#M1762</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T05:18:45Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495169#M1763</link>
      <description>&lt;P&gt;And the thickness is strictly controlled in render settings? Is that right? Seems odd.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 05:20:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495169#M1763</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T05:20:43Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495180#M1764</link>
      <description>&lt;P&gt;And it came out completely transparent, so no white, no red... just the contour lines (SMH) this is just silly now, really? it defaults to invisible? I've no words.&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 05:27:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495180#M1764</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T05:27:38Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495668#M1765</link>
      <description>&lt;P&gt;Hope this can help you. Is like a 30 minute intro to Toon Shader&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.autodesk.com/autodesk-university/class/Exploring-Stylized-Looks-Arnold-Toon-Shader-3ds-Max-and-OSL-2021" target="_blank"&gt;https://www.autodesk.com/autodesk-university/class/Exploring-Stylized-Looks-Arnold-Toon-Shader-3ds-Max-and-OSL-2021&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also, if you share that asset, I can quickly setup for you.&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 09:45:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11495668#M1765</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2022-10-20T09:45:53Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold Toon Shader</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11497152#M1766</link>
      <description>&lt;P&gt;Thank you very much for the offer Ciro! I can post the max file here a bit later today... your insight would be great to have! - Frank&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2022 18:18:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/arnold-toon-shader/m-p/11497152#M1766</guid>
      <dc:creator>CreativeFRV</dc:creator>
      <dc:date>2022-10-20T18:18:23Z</dc:date>
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