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    <title>topic Re: Problem in rendering with HDRI in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027720#M15852</link>
    <description>&lt;P&gt;Of course!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've uploaded it in this link:&amp;nbsp;&lt;A href="http://www.filedropper.com/hospital-hdri" target="_blank"&gt;http://www.filedropper.com/hospital-hdri&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope I've saved it correctly..&lt;/P&gt;</description>
    <pubDate>Sun, 07 Feb 2016 01:19:42 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-02-07T01:19:42Z</dc:date>
    <item>
      <title>Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025102#M15846</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I use 3ds max 2013 with vray. I try to render with an HDRI and dome light. I follow the instructions in this video:&amp;nbsp;&lt;A href="https://www.youtube.com/watch?v=_SAlM_7iCjo" target="_blank"&gt;https://www.youtube.com/watch?v=_SAlM_7iCjo&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The result i get is in the attached photo. Always the half of the window is black, even if i delete the glass..Does anyone know what should i do?&lt;/P&gt;</description>
      <pubDate>Thu, 04 Feb 2016 22:28:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025102#M15846</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-04T22:28:14Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025169#M15847</link>
      <description>&lt;P&gt;Hi. I don't use Vray, but it sure looks like your spherical HDRI is set to "Screen" instead of "Spherical". A couple of years ago Max's default setting, when dragging a bitmap into the environment slot, was changed from "screen" to "spherical", so maybe the tut is not up to date here.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You can change it by dragging the environment map into a slot in the material editor (compact), chosing "instanced" when asked, and then change "Screen" to "Spherical" (also make sure that the map to "environment").&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I believe this should fix your problem.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hope it helps&lt;/P&gt;</description>
      <pubDate>Thu, 04 Feb 2016 23:54:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025169#M15847</guid>
      <dc:creator>PROH</dc:creator>
      <dc:date>2016-02-04T23:54:54Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025708#M15848</link>
      <description>&lt;P&gt;I've done that. I have ''spherical'' selected in the enviromental map. I also have the ''map'' selected in the ''enviroment'' tab. I've also put the bitmap as an ''instance''..&lt;/P&gt;</description>
      <pubDate>Fri, 05 Feb 2016 11:10:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6025708#M15848</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-05T11:10:32Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6026790#M15849</link>
      <description>&lt;P&gt;Hi, this is because you are using a Cropped HDRI (there's nothing wrong with that) image and your main object is below Grid Z "0" point.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please move your objects base level to Z-Axis "0", and use a V-Ray plane for your ground (This will be also your ground, reaching the horizon).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if you need anything else;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 05 Feb 2016 21:35:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6026790#M15849</guid>
      <dc:creator>kgokhangurbuz</dc:creator>
      <dc:date>2016-02-05T21:35:19Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027600#M15850</link>
      <description>&lt;P&gt;Hi, I created a Vray plane and I moved my base level&amp;nbsp;to&amp;nbsp;&lt;SPAN&gt;Z-Axis "0" (I basically deleted the lower slab that was not needed in rendering, so now the base level is in&amp;nbsp;Z-Axis "0"). The result i get is in the 1st attached photo. Now, instead of black, there's the red Vray plane that appears..&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I also attach an orthographic view of my model, where you can see the Vray plane and the dome light.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I also attach the HDRI i use..What do you mean by ''Cropped''?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks a lot for the advice btw &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 06 Feb 2016 21:28:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027600#M15850</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-06T21:28:05Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027638#M15851</link>
      <description>Hi,&lt;BR /&gt;&lt;BR /&gt;May i kindly ask you to upload your scene so i can take a closer look at it?&lt;BR /&gt;&lt;BR /&gt;Please save your file as archive and make sure it's saved for 3ds max 2014,&lt;BR /&gt;so i can help you.&lt;BR /&gt;&lt;BR /&gt;Best regards;</description>
      <pubDate>Sat, 06 Feb 2016 22:55:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027638#M15851</guid>
      <dc:creator>kgokhangurbuz</dc:creator>
      <dc:date>2016-02-06T22:55:49Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027720#M15852</link>
      <description>&lt;P&gt;Of course!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've uploaded it in this link:&amp;nbsp;&lt;A href="http://www.filedropper.com/hospital-hdri" target="_blank"&gt;http://www.filedropper.com/hospital-hdri&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope I've saved it correctly..&lt;/P&gt;</description>
      <pubDate>Sun, 07 Feb 2016 01:19:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6027720#M15852</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-07T01:19:42Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6028303#M15853</link>
      <description>&lt;P&gt;Hi;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;First of all i'm sorry to reply this late, but i have good news.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As i inspected your scene, your HDRI file is not cropped, but since you have asked what is a cropped HDRI, i'm attaching two HDRI images below, top&amp;nbsp;one is cropped, bottom&amp;nbsp;one is full (spherical). These images will give you a basic idea about their differences.&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/216638i07CEE4C104F1EDF5/image-size/medium?v=mpbl-1&amp;amp;px=-1" border="0" alt="vp_hdri-01-panorama-preview.jpg" title="vp_hdri-01-panorama-preview.jpg" width="384" height="189" /&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/216639i052CBF8EAB95F8A1/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="384x192x116-hdri-skies-com1-384x192.jpg.pagespeed.ic.sTZSY4blGC.jpg" title="384x192x116-hdri-skies-com1-384x192.jpg.pagespeed.ic.sTZSY4blGC.jpg" width="384" height="189" /&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Cropped HDRI files are to be used with a VRayPlane object to "have" a horizon, but since you are not using a cropped one, you'll want to remove your VRayPlane from your scene.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Your problem is just a very little and simple thing that you will fix with just a click.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please select your Dome Light, go to Modify, under Dome Light options, please click on "Spherical (full dome)"&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also, please do not forget to hide / remove your&amp;nbsp;VRayPlane object.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards;&lt;/P&gt;</description>
      <pubDate>Sun, 07 Feb 2016 23:49:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6028303#M15853</guid>
      <dc:creator>kgokhangurbuz</dc:creator>
      <dc:date>2016-02-07T23:49:42Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6028313#M15854</link>
      <description>&lt;P&gt;It works!!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you so much my friend!! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 08 Feb 2016 00:17:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/6028313#M15854</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-08T00:17:22Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/8701906#M15855</link>
      <description>&lt;P&gt;I am having same problem. when i render, the whole scene is white. ANY HELP? Iuse 3ds max 2015&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 16:52:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/8701906#M15855</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-04-02T16:52:24Z</dc:date>
    </item>
    <item>
      <title>Re: Problem in rendering with HDRI</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/8702914#M15856</link>
      <description>&lt;P&gt;It's an old thread, so you should make a new one, but there can be a few reasons it's all white.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You have a dome light, with a texture, correct? What color is everything if you turn your dome light off? (assuming you have some other light, just to test to see if it's the dome, or something else.)&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 23:12:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/problem-in-rendering-with-hdri/m-p/8702914#M15856</guid>
      <dc:creator>Lindsey_Robbins</dc:creator>
      <dc:date>2019-04-02T23:12:50Z</dc:date>
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