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    <title>topic Re: Normal Map with Reflections in 3ds Max Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7522517#M11033</link>
    <description>&lt;P&gt;Well, this is a little embarrassing... I went over my material settings just comparing a few things with yours to see if there was something I had overlooked, and it appears that the material with the normal map just isn't all that reflective.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think that what I must have done was to make a copy of the gold before I had refined the Reflection settings, while I was still modelling the coin, and neglected to update it when I did the refining. I updated the Reflection settings to match, and it's looking good.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for that, sometimes it's a good reminder not to take things for granted!&lt;/P&gt;</description>
    <pubDate>Tue, 07 Nov 2017 04:25:16 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-11-07T04:25:16Z</dc:date>
    <item>
      <title>Normal Map with Reflections</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7518749#M11030</link>
      <description>&lt;P&gt;I am having some trouble with a Normal map. I have very little experience using them, and am attempting to use one for the relief on a coin. I've made a Normal map from a very high detail displacement mesh that I have made, and it is working well, with the exception of the reflection on the relief. It is essentially a fairly matte looking version of the gold.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The coin is in a highly reflective Arch &amp;amp; Design gold material, and I have applied the Normal map relief as a Bump map to a copy of the material. I am guessing I need something on the Reflection Glossiness map, but I don't know what.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Texturing has never been an area I have a great deal of knowledge in, unfortunately.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any suggestions would be greatly appreciated!&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2017 00:27:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7518749#M11030</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-06T00:27:00Z</dc:date>
    </item>
    <item>
      <title>Re: Normal Map with Reflections</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7519169#M11031</link>
      <description>&lt;P&gt;perhaps you need something to reflect at...anyhow check this setting&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="refelction.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/422242i7FBA75B018F8F867/image-size/large?v=v2&amp;amp;px=999" role="button" title="refelction.jpg" alt="refelction.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2017 07:01:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7519169#M11031</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2017-11-06T07:01:32Z</dc:date>
    </item>
    <item>
      <title>Re: Normal Map with Reflections</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7522453#M11032</link>
      <description>&lt;P&gt;I do have an environment map set up, and the rest of the coin is reflecting properly. I will take a look at your settings to see if there is something obvious I am missing.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is what I currently have, it is the car that is normal mapped.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="CarSample002.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/422651iA5559E86A1A01DC7/image-size/large?v=v2&amp;amp;px=999" role="button" title="CarSample002.jpg" alt="CarSample002.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Nov 2017 03:22:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7522453#M11032</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-07T03:22:55Z</dc:date>
    </item>
    <item>
      <title>Re: Normal Map with Reflections</title>
      <link>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7522517#M11033</link>
      <description>&lt;P&gt;Well, this is a little embarrassing... I went over my material settings just comparing a few things with yours to see if there was something I had overlooked, and it appears that the material with the normal map just isn't all that reflective.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think that what I must have done was to make a copy of the gold before I had refined the Reflection settings, while I was still modelling the coin, and neglected to update it when I did the refining. I updated the Reflection settings to match, and it's looking good.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for that, sometimes it's a good reminder not to take things for granted!&lt;/P&gt;</description>
      <pubDate>Tue, 07 Nov 2017 04:25:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/normal-map-with-reflections/m-p/7522517#M11033</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-07T04:25:16Z</dc:date>
    </item>
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