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  <channel>
    <title>topic RE: [MaxScript] Is there any BipWorkBench.Close() command? in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789438#M993</link>
    <description>&lt;P&gt;&lt;SPAN&gt;Wow. It works perfectly.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Simple and beautiful.&lt;BR /&gt;&lt;SPAN&gt;There is not even a workbench window error.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I want to wave your hand if you are in front of me. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Once again, I would like to say thank you.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 22 May 2024 08:41:04 GMT</pubDate>
    <dc:creator>jejeparkPDJS9</dc:creator>
    <dc:date>2024-05-22T08:41:04Z</dc:date>
    <item>
      <title>[MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789101#M980</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Hi.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;If I choose Biped and play the animation with motion panel open, there will be a delay(Frame drop).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So, I made a simple MaxScript to unselect object and play the animation before playing the animation.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;There's no problem in general situations.&lt;BR /&gt;But if I open the Workbench window and play the animation,&lt;BR /&gt;3dsMax closes with an error.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I looked for a command to close the WorkBench window before playing the animation, but I couldn't find it.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Is there a another command to close the WorkBench window?&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Or I was wondering if there is a command that can bypass the error.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="20240522140918.png" style="width: 664px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1365605i2A158CA3E459012A/image-size/large?v=v2&amp;amp;px=999" role="button" title="20240522140918.png" alt="20240522140918.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;==========================================================================&lt;/SPAN&gt;&lt;/P&gt;&lt;DIV&gt;global SelObject_for_FastPlay = #()&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;fn PsKit_FastPlay =&lt;/DIV&gt;&lt;DIV&gt;(&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN&gt;SelObject_for_FastPlay = selection as array&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN&gt;clearSelection()&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;)&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;fn PsKit_PlayEnd =&lt;/DIV&gt;&lt;DIV&gt;(&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN&gt;if SelObject_For_FastPlay.count != 0 do select SelObject_for_FastPlay&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;)&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;callbacks.addScript #playbackStart "PsKit_FastPlay()" ID:#PsKit_FastPlay&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;callbacks.addScript #playbackEnd "PsKit_PlayEnd()" ID:#PsKit_FastPlayEnd&lt;/DIV&gt;</description>
      <pubDate>Wed, 22 May 2024 05:14:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789101#M980</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T05:14:22Z</dc:date>
    </item>
    <item>
      <title>Re: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789189#M981</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="general"&gt;(
	for hwnd in uiaccessor.GetPopupDialogs() where matchpattern (uiaccessor.GetWindowText hwnd) pattern:"*Workbench" do 
		uiaccessor.CloseDialog hwnd
)&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But it's better to find what state of the Workbench is causing the crash. By default it's stable and doesn't crash.&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 06:45:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789189#M981</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T06:45:02Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789209#M982</link>
      <description>&lt;P&gt;Wow. it works. thanks a lot&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 06:51:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789209#M982</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T06:51:51Z</dc:date>
    </item>
    <item>
      <title>Re: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789232#M983</link>
      <description>&lt;P&gt;all together it could be:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="general"&gt;callbacks.removescripts id:#qck_play

global QCK_PLAY_NODES_
global QCK_PLAY_WORKBENCH_

fn close_bip_workbench_dialog = 
(
	for hwnd in uiaccessor.GetPopupDialogs() where matchpattern (uiaccessor.GetWindowText hwnd) pattern:"*Workbench" do
	(
		uiaccessor.CloseDialog hwnd
		return true 
	)
	false
)

fn on_qck_play_start = 
(
	QCK_PLAY_WORKBENCH_ = close_bip_workbench_dialog()
	QCK_PLAY_NODES_ = selection as array
	clearNodeSelection()
)
fn on_qck_play_end = 
(
	try (select QCK_PLAY_NODES_) catch()
	if QCK_PLAY_WORKBENCH_ == true do BipWorkBench.Open()
)

callbacks.addScript #playbackStart "on_qck_play_start()" id:#qck_play
callbacks.addScript #playbackEnd "on_qck_play_end()" id:#qck_play&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I prefer to use #matchpattern instead of direct (if text == "Animation Workbench") because of the possible name difference for different localizations. But it's up to you. Both should work.&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:02:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789232#M983</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T07:02:46Z</dc:date>
    </item>
    <item>
      <title>Re: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789244#M984</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8920490"&gt;@jejeparkPDJS9&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;If I choose Biped and play the animation with motion panel open, there will be a delay(Frame drop).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;It'd be good to understand what slows down the animation in the state of the selected nodes. It should be something specific. Perhaps switching to the "Create" panel will solve your problem.&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:09:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789244#M984</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T07:09:18Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789267#M985</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Thank you for your detailed answer.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;When I play an animation&lt;BR /&gt;If Biped is selected and the motion panel is open,&lt;BR /&gt;The parameters of the motion panel are linked and changed.&lt;BR /&gt;The test results show a Frame Drop of about 50 fps due to the above.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;-- The sentence is not smooth because I use a translator. Please understand.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:14:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789267#M985</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T07:14:49Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789301#M986</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Oh. I understand your intentions now.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;As you said, moving to the "Create" panel will solve the frame drop.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;However, even when I stop playing and change to the Motion panel, there's a little bit of time delay&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;(It's not Frame Drop.&amp;nbsp;It takes time for the Motion panel to open.)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;So I have selected a method to unselect rather than move the another panel.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;And the WorkBench window does not close automatically when I go to the Create panel with the WorkBench window open&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:28:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789301#M986</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T07:28:58Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789323#M987</link>
      <description>&lt;P&gt;I think it's not the Biped skeleton that causes the performance drop, but some modifiers (deformers) applied to the mesh. As I know the Biped automatically stops all UI updating messages during playback.&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:40:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789323#M987</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T07:40:38Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789347#M988</link>
      <description>&lt;P&gt;&lt;SPAN&gt;I hope you're right.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;But the framing drops actually happen, and it's not just happening to me.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;I also reported this to the Autodesk a long time ago&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;It hasn't been fixed, even though several versions have been released.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;I made the above script because of the demands of my team members.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I've been using Character Studio since 3ds Studio Max 1.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Biped is such an old technology,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So Autodesk no longer seems to bedeveloping Biped.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 07:58:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789347#M988</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T07:58:06Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789355#M989</link>
      <description>&lt;P&gt;the Character Studio is in MAX since version 4...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But you're right. Biped loses playback performance when the motion panel is open. But we need to suspend messages to the panel... here's how it can be improved.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 08:09:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789355#M989</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T08:09:22Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789370#M990</link>
      <description>&lt;P&gt;&lt;SPAN&gt;You'll be right.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Now I'm not even sure when it changed from 3d studio to 3d Studio Max.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Maybe it's time for me to retire. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Anyway, really thank you for thinking about it with me.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 08:12:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789370#M990</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T08:12:23Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789395#M991</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1634609"&gt;@denisT.MaxDoctor&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;But you're right. Biped loses playback performance when the motion panel is open. But we need to suspend messages to the panel...&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;here is how it works:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;callbacks.removescripts id:#qck_play
fn on_qck_play_start = 
(
	suspendEditing which:#motion 
)
fn on_qck_play_end = 
(
	resumeEditing which:#motion 
)

callbacks.addScript #playbackStart "on_qck_play_start()" id:#qck_play
callbacks.addScript #playbackEnd "on_qck_play_end()" id:#qck_play&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 08:24:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789395#M991</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T08:24:57Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789410#M992</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8920490"&gt;@jejeparkPDJS9&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&lt;SPAN&gt;Biped is such an old technology,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So Autodesk no longer seems to bedeveloping Biped.&lt;/SPAN&gt;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Biped is still the best tool for editing character animation, especially for human animation done with Motion Capture. Motion Builder does a good job, but requires a longer learning curve, a more skilled team of artists, and more time to work in general. (IMHO)&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 08:32:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789410#M992</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T08:32:13Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789438#M993</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Wow. It works perfectly.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Simple and beautiful.&lt;BR /&gt;&lt;SPAN&gt;There is not even a workbench window error.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I want to wave your hand if you are in front of me. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Once again, I would like to say thank you.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 22 May 2024 08:41:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789438#M993</guid>
      <dc:creator>jejeparkPDJS9</dc:creator>
      <dc:date>2024-05-22T08:41:04Z</dc:date>
    </item>
    <item>
      <title>RE: [MaxScript] Is there any BipWorkBench.Close() command?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789443#M994</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8920490"&gt;@jejeparkPDJS9&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&lt;BR /&gt;&lt;SPAN&gt;I want to wave your hand if you are in front of me. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;give me a #solution now &lt;span class="lia-unicode-emoji" title=":beaming_face_with_smiling_eyes:"&gt;😁&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="general"&gt;callbacks.removescripts id:#qck_play

callbacks.addScript #playbackStart "suspendEditing which:#motion" id:#qck_play
callbacks.addScript #playbackEnd "resumeEditing which:#motion" id:#qck_play&lt;/LI-CODE&gt;</description>
      <pubDate>Wed, 22 May 2024 08:48:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/maxscript-is-there-any-bipworkbench-close-command/m-p/12789443#M994</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2024-05-22T08:48:19Z</dc:date>
    </item>
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</rss>

