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    <title>topic Re: How can I use the 'SHAPE_CLASS_ID' ? in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8976384#M7927</link>
    <description>&lt;P&gt;I am not sure, you know what you ask for, but a normal to a vector Point3(x, y, z) is for instance (since Infinite): Point3(-y, x, 0)..&lt;/P&gt;</description>
    <pubDate>Tue, 20 Aug 2019 16:05:56 GMT</pubDate>
    <dc:creator>istan</dc:creator>
    <dc:date>2019-08-20T16:05:56Z</dc:date>
    <item>
      <title>How can I use the 'SHAPE_CLASS_ID' ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8969178#M7924</link>
      <description>&lt;P&gt;I develop file converter using 3DS MAX SDK.&lt;BR /&gt;I want to use the line from 'SHAPE_CLASS_ID' from INode.&lt;BR /&gt;and I get the ShapeObject like the source code show below.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;////////////////////////////////////////////////////////////////////////////////&lt;BR /&gt;&amp;nbsp;ObjectState os = pNode-&amp;gt;EvalWorldState(0);&lt;BR /&gt;&amp;nbsp;ShapeObject* shape = (ShapeObject*)os.obj;&lt;BR /&gt;&amp;nbsp;PolyShape pShape;&lt;BR /&gt;&amp;nbsp;shape-&amp;gt;MakePolyShape(0, pShape);&lt;BR /&gt;////////////////////////////////////////////////////////////////////////////////&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;but I can't find the way to get normal vertex of the shape.&lt;BR /&gt;Is there any way to get the normal vertex of line vertex?&lt;/P&gt;&lt;P&gt;Pleace let me know the way to get normal vector, if you know.&lt;/P&gt;</description>
      <pubDate>Fri, 16 Aug 2019 02:18:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8969178#M7924</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-08-16T02:18:51Z</dc:date>
    </item>
    <item>
      <title>Re: How can I use the 'SHAPE_CLASS_ID' ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8970732#M7925</link>
      <description>&lt;P&gt;There is no such thing as "normal" for spline. There is a tangent. It's objective. But "normal" is a subjective thing - any vector that is perpendicular to the tangent.&lt;/P&gt;</description>
      <pubDate>Fri, 16 Aug 2019 18:39:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8970732#M7925</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2019-08-16T18:39:30Z</dc:date>
    </item>
    <item>
      <title>Re: How can I use the 'SHAPE_CLASS_ID' ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8976160#M7926</link>
      <description>&lt;P&gt;Oh, Thanks.&lt;BR /&gt;I get the Tangent Vector using 'TangentPiece3D' function.&lt;BR /&gt;It seems that perpendicular vector of 'Tangent Vector' is 'Normal Vector' as I understand.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But I can't know how to get perpendicular vector of 'Tangent Vector'.&lt;BR /&gt;Is there any Information or sample about it?&lt;BR /&gt;Please let me know.&lt;/P&gt;</description>
      <pubDate>Tue, 20 Aug 2019 14:30:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8976160#M7926</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-08-20T14:30:24Z</dc:date>
    </item>
    <item>
      <title>Re: How can I use the 'SHAPE_CLASS_ID' ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8976384#M7927</link>
      <description>&lt;P&gt;I am not sure, you know what you ask for, but a normal to a vector Point3(x, y, z) is for instance (since Infinite): Point3(-y, x, 0)..&lt;/P&gt;</description>
      <pubDate>Tue, 20 Aug 2019 16:05:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/how-can-i-use-the-shape-class-id/m-p/8976384#M7927</guid>
      <dc:creator>istan</dc:creator>
      <dc:date>2019-08-20T16:05:56Z</dc:date>
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