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    <title>topic Re: QT resource access in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9807290#M6291</link>
    <description>&lt;P&gt;Ok I can give some additional details.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;First regarding project set-up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am using Qt UI for dialogs and such without problems.&lt;/P&gt;&lt;P&gt;I added a .qrc file named QtResource.qrc to the project containing a couple of image files:&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Qrc.jpg" style="width: 502px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/832341i396F83DD7F4E7F9E/image-size/large?v=v2&amp;amp;px=999" role="button" title="Qrc.jpg" alt="Qrc.jpg" /&gt;&lt;/span&gt;&lt;BR /&gt;I can see that file getting rcc'ed, generating a file named qrc_QtResource.cpp, which does get compiled:&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;------ Build started: Project: DrivenController, Configuration: Debug x64 ------&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;Rcc'ing QtResource.qrc...&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;[...]&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;DllEntry.cpp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;qrc_QtResource.cpp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt; Creating library C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\\obj\x64\Debug\\DrivenController.lib and object C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\\obj\x64\Debug\\DrivenController.exp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;DrivenController.vcxproj -&amp;gt; C:\Program Files\Autodesk\3ds Max 2021\Plugins\DrivenController.dlc&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.muiLanguage neutral file successfully created at "C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.ln".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;MUI file successfully created at "C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.mui".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;Done building project "DrivenController.vcxproj".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now regarding using the Qt resources.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If I use an absolute path on an external image file, i.e.:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QIcon mutedIcon("&amp;lt;absolute path&amp;gt;\\Images\\muted.png");&lt;/LI-CODE&gt;&lt;P&gt;the icon will be created and show up as expected.&lt;/P&gt;&lt;P&gt;But if I try to read it from the resource file:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QIcon mutedIcon(":/DrivenController/Images/muted.png");&lt;/LI-CODE&gt;&lt;P&gt;the icon is null.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried to list the content of the Qt file system with this code:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QDirIterator it(":", QDirIterator::Subdirectories);
while (it.hasNext()) {
qDebug() &amp;lt;&amp;lt; it.next();
}&lt;/LI-CODE&gt;&lt;P&gt;&lt;BR /&gt;There are many entries, including max-specific content, like&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/networkdrive-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/networkdrive-32.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/dvd-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/cdr-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_32.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_20.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_24.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_16.png"&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;but nothing under ":/DrivenController/"&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;The Qt doc on using resources &lt;A href="https://doc.qt.io/qt-5/resources.html" target="_blank"&gt;https://doc.qt.io/qt-5/resources.html&lt;/A&gt; suggests "you need to force initialization of your resources by calling Q_INIT_RESOURCE() with the base name of the .qrc file."&lt;BR /&gt;but calling&lt;BR /&gt;Q_INIT_RESOURCE(QtResource);&lt;BR /&gt;outside of any name space, in miscellaneous places did not make a difference.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 16 Oct 2020 14:39:49 GMT</pubDate>
    <dc:creator>NICOLAS_LEONARD</dc:creator>
    <dc:date>2020-10-16T14:39:49Z</dc:date>
    <item>
      <title>QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9771120#M6290</link>
      <description>&lt;P&gt;Has anyone had success in using Qt resources in a C++ max plug-in?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have no problem creating Qt UI such as a QDialog and bringing it up.&amp;nbsp; And if I create QIcons from an external image file, the icons are created as expected.&amp;nbsp; But then I tried to move the icon image files to qt resources and that unexpectedly fails.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I created a qrc resource file, added a few images to use in icons.&amp;nbsp; The qrc file gets rcc'd, which generates a cpp file, which gets compiled, and yet the attempts to read in the image files I placed in there just fail.&amp;nbsp; The content of my project resource file just isn't available to my plug-in.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any Qt-in-max experts?&lt;/P&gt;</description>
      <pubDate>Sun, 27 Sep 2020 20:15:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9771120#M6290</guid>
      <dc:creator>NICOLAS_LEONARD</dc:creator>
      <dc:date>2020-09-27T20:15:28Z</dc:date>
    </item>
    <item>
      <title>Re: QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9807290#M6291</link>
      <description>&lt;P&gt;Ok I can give some additional details.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;First regarding project set-up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am using Qt UI for dialogs and such without problems.&lt;/P&gt;&lt;P&gt;I added a .qrc file named QtResource.qrc to the project containing a couple of image files:&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Qrc.jpg" style="width: 502px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/832341i396F83DD7F4E7F9E/image-size/large?v=v2&amp;amp;px=999" role="button" title="Qrc.jpg" alt="Qrc.jpg" /&gt;&lt;/span&gt;&lt;BR /&gt;I can see that file getting rcc'ed, generating a file named qrc_QtResource.cpp, which does get compiled:&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;------ Build started: Project: DrivenController, Configuration: Debug x64 ------&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;Rcc'ing QtResource.qrc...&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;[...]&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;DllEntry.cpp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;qrc_QtResource.cpp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt; Creating library C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\\obj\x64\Debug\\DrivenController.lib and object C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\\obj\x64\Debug\\DrivenController.exp&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;DrivenController.vcxproj -&amp;gt; C:\Program Files\Autodesk\3ds Max 2021\Plugins\DrivenController.dlc&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.muiLanguage neutral file successfully created at "C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.ln".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;MUI file successfully created at "C:\Users\Nicolas\source\repos\3ds max\2021\LinkController\LinkController\obj\x64\Debug\DrivenController.dlc.mui".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;1&amp;gt;Done building project "DrivenController.vcxproj".&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="courier new,courier"&gt;========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now regarding using the Qt resources.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If I use an absolute path on an external image file, i.e.:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QIcon mutedIcon("&amp;lt;absolute path&amp;gt;\\Images\\muted.png");&lt;/LI-CODE&gt;&lt;P&gt;the icon will be created and show up as expected.&lt;/P&gt;&lt;P&gt;But if I try to read it from the resource file:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QIcon mutedIcon(":/DrivenController/Images/muted.png");&lt;/LI-CODE&gt;&lt;P&gt;the icon is null.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried to list the content of the Qt file system with this code:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;QDirIterator it(":", QDirIterator::Subdirectories);
while (it.hasNext()) {
qDebug() &amp;lt;&amp;lt; it.next();
}&lt;/LI-CODE&gt;&lt;P&gt;&lt;BR /&gt;There are many entries, including max-specific content, like&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/networkdrive-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/networkdrive-32.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/dvd-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/qt-project.org/styles/commonstyle/images/cdr-16.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_32.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_20.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_24.png"&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;":/Icons/CommandPanel/Utilities/ConfigureButtonSets_16.png"&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;but nothing under ":/DrivenController/"&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;The Qt doc on using resources &lt;A href="https://doc.qt.io/qt-5/resources.html" target="_blank"&gt;https://doc.qt.io/qt-5/resources.html&lt;/A&gt; suggests "you need to force initialization of your resources by calling Q_INIT_RESOURCE() with the base name of the .qrc file."&lt;BR /&gt;but calling&lt;BR /&gt;Q_INIT_RESOURCE(QtResource);&lt;BR /&gt;outside of any name space, in miscellaneous places did not make a difference.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 16 Oct 2020 14:39:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9807290#M6291</guid>
      <dc:creator>NICOLAS_LEONARD</dc:creator>
      <dc:date>2020-10-16T14:39:49Z</dc:date>
    </item>
    <item>
      <title>Re: QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9810264#M6292</link>
      <description>&lt;P&gt;Hi Nicolas,&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;I don't see anything wrong in what you did.&lt;BR /&gt;There should be no need of doing an explicit initializing of the Qt resources, should be all done automatically once your dll gets loaded.&lt;BR /&gt;Please have a look at the automatically generated &lt;FONT face="courier new,courier"&gt;qrc_QtResource.cpp&lt;/FONT&gt; file, there should be two binary data blocks included representing your two icons on disk.&lt;BR /&gt;At the end of this file there is an initializer which hooks up your resources:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;LI-CODE lang="general"&gt;namespace {
struct initializer {
initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_QtTestResource)(); }
~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_QtTestResource)(); }
} dummy;&lt;/LI-CODE&gt;
&lt;P&gt;&lt;BR /&gt;You can try to set a breakpoint in the initializer() constructor to see if it gets actually triggered when your plugin is loaded.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I just quickly tried it myself using the QT VisualStudio tool, as lined out here:&lt;BR /&gt;&lt;A href="https://doc.qt.io/qtvstools/qtvstools-managing-resources.html" target="_blank"&gt;https://doc.qt.io/qtvstools/qtvstools-managing-resources.html&lt;/A&gt;&lt;BR /&gt;and it worked without any problems.&lt;BR /&gt;Printing out the available icon sizes, showed that there was one included.&lt;/P&gt;
&lt;LI-CODE lang="general"&gt;QIcon testIcon( ":/QtResourceTest/resources/dock_bottom.png" );
auto sizes = testIcon.availableSizes();
qDebug() &amp;lt;&amp;lt; "Icon Sizes: " &amp;lt;&amp;lt; sizes;&lt;/LI-CODE&gt;
&lt;P&gt;&amp;nbsp;&lt;BR /&gt;For what 3ds Max version would be your plugin? &lt;BR /&gt;Wondering if maybe the Qt resource compiler version could be wrong.&lt;BR /&gt;Is the Qt version you are compiling against, matching the 3ds Max Qt version?&lt;BR /&gt;I did my quick test with a 3dsMax on Qt 5.12.5 and my auto generated qrc_QtResource.cpp also shows up the proper version in the header.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;LI-CODE lang="general"&gt;/****************************************************************************
** Resource object code
**
** Created by: The Resource Compiler for Qt version 5.12.5
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/&lt;/LI-CODE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 19 Oct 2020 09:22:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9810264#M6292</guid>
      <dc:creator>roman_woelker</dc:creator>
      <dc:date>2020-10-19T09:22:24Z</dc:date>
    </item>
    <item>
      <title>Re: QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9810669#M6293</link>
      <description>&lt;P&gt;Hi Roman,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for your suggestions.&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;it does break in the ctor of the initializer&lt;/LI&gt;&lt;LI&gt;when you say "I just quickly tried it myself using the QT VisualStudio tool", do you mean in a max plug-in?&lt;/LI&gt;&lt;LI&gt;I am using the 3ds max 2021 SDK&lt;/LI&gt;&lt;LI&gt;but you make me notice I am actually on Qt 5.14.1 not 5.12.5. The Qt UI works fine, but I'll install 5.12.5 and see if it makes a difference&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Nicolas&lt;/P&gt;</description>
      <pubDate>Mon, 19 Oct 2020 13:26:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9810669#M6293</guid>
      <dc:creator>NICOLAS_LEONARD</dc:creator>
      <dc:date>2020-10-19T13:26:26Z</dc:date>
    </item>
    <item>
      <title>Re: QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9811582#M6294</link>
      <description>&lt;P&gt;OK, using QT v5.12.5 did the trick (though I did need to call&amp;nbsp;&lt;SPAN&gt;&lt;EM&gt;Q_INIT_RESOURCE(QtResource)&lt;/EM&gt; to access the icons)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Onward!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 19 Oct 2020 20:36:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9811582#M6294</guid>
      <dc:creator>NICOLAS_LEONARD</dc:creator>
      <dc:date>2020-10-19T20:36:15Z</dc:date>
    </item>
    <item>
      <title>Re: QT resource access</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9812384#M6295</link>
      <description>&lt;P&gt;Great, I'm glad that you got it working with the change to v5.12.5. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;I was placing my test code into a 3ds Max GUP plugin dll.&lt;BR /&gt;As said, I didn't need to call extra initialization code.&lt;BR /&gt;From what I understood reading this docu page here&lt;BR /&gt;&lt;A href="https://wiki.qt.io/QtResources#Q_INIT_RESOURCE" target="_blank"&gt;https://wiki.qt.io/QtResources#Q_INIT_RESOURCE&lt;/A&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;EM&gt;Q_INIT_RESOURCE&lt;/EM&gt;&lt;/SPAN&gt; should be only necessary if your code is in a static lib. Otherwise the initializer constructor should do the trick.&lt;BR /&gt;Weird that it's not working out of the box on your end.&lt;/P&gt;</description>
      <pubDate>Tue, 20 Oct 2020 08:37:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/qt-resource-access/m-p/9812384#M6295</guid>
      <dc:creator>roman_woelker</dc:creator>
      <dc:date>2020-10-20T08:37:03Z</dc:date>
    </item>
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