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    <title>topic Re: Transform Gizmo + Play Animation in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752126#M4777</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4652515"&gt;@dg3duy&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;BR /&gt;And if you are an animator you have to slow down the animation and be able to scrub the time slider right or left.?&lt;BR /&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;STRONG&gt;why do you need to see the gizmo?&lt;/STRONG&gt;&amp;nbsp;possible solution may depend on the answer to this question&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 11 Nov 2021 22:11:28 GMT</pubDate>
    <dc:creator>denisT.MaxDoctor</dc:creator>
    <dc:date>2021-11-11T22:11:28Z</dc:date>
    <item>
      <title>Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10749143#M4773</link>
      <description>&lt;P&gt;Hello!&lt;BR /&gt;There is a possibility to slide the trackbar and see at the same time the transformation gizmos that are currently selected on the object.&lt;BR /&gt;Let's say, if I have selected the rotation or move option and when executing the animation in the viewport I can see the transformation gizmo that I have selected either move or rotate during the playback of the animation on the screen.&lt;BR /&gt;Thank you.&lt;/P&gt;</description>
      <pubDate>Wed, 10 Nov 2021 21:31:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10749143#M4773</guid>
      <dc:creator>dg3duy</dc:creator>
      <dc:date>2021-11-10T21:31:05Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10751872#M4774</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="coordinates.gif" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/988676iFDCF16994B617528/image-size/large?v=v2&amp;amp;px=999" role="button" title="coordinates.gif" alt="coordinates.gif" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;LI-CODE lang="general"&gt;FN AnimationDataTo_ExPose =
(
	
	Set AniMate On
	AnimRange = AnimationRange.end As String
	int_AnimRange = AnimRange As Integer
	for i in selection do
	(
		Expose = ExposeTM Size:7 Cross:off AxisTripod:on
		Expose.parent = undefined 
		for j=0 to int_AnimRange do
		(
			SliderTime = j
			Expose.transform = i.transform
			--Expose.parent = i.parent
			Expose.name = i.name + "_expose"
			Expose.exposeNode = i.parent 
		)
	)
)

FN Adoption_animData =
(
	AnimRange = AnimationRange.end As String
	int_AnimRange = AnimRange As Integer
	Set Animate On
	for i in selection do
	(
		ExposeTMs = GetNodeByName (i.name as string + "_expose")
		for j=0 to int_AnimRange do
		(
			SliderTime = j
			i.transform = ExposeTMs.transform 
		)
	)
)

Try(DestroyDialog AniAdopt) Catch()

Rollout AniAdopt "Animation Adopter"
(
	Button btn_makeExTM "Make Expose TM" across:2
	Button btn_setEXTM "Set Expose TM"
	
	on btn_makeExTM pressed do
	(
		AnimationDataTo_ExPose()
	)
	on btn_setEXTM pressed  do 
	(
		Adoption_animData()
	)
	
)CreateDialog AniAdopt 250 30&lt;/LI-CODE&gt;&lt;P&gt;it is something very similar to this what I am looking for, ideally it should be active or not during the scrolling of the timeline by the user.&lt;BR /&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 20:10:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10751872#M4774</guid>
      <dc:creator>dg3duy</dc:creator>
      <dc:date>2021-11-11T20:10:06Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10751989#M4775</link>
      <description>&lt;P&gt;if you want to play the animation showing the transform gizmo, it's not as easy as:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;for t = animationrange.start to animationrange.end while (not keyboard.escpressed) do (slidertime = t)&lt;/LI-CODE&gt;&lt;P&gt;?&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 21:03:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10751989#M4775</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2021-11-11T21:03:38Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752018#M4776</link>
      <description>Exactly, it is as simple as you indicated. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; thank you very much&lt;BR /&gt;And if you are an animator you have to slow down the animation and be able to scrub the time slider right or left.?&lt;BR /&gt;</description>
      <pubDate>Thu, 11 Nov 2021 21:17:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752018#M4776</guid>
      <dc:creator>dg3duy</dc:creator>
      <dc:date>2021-11-11T21:17:38Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752126#M4777</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4652515"&gt;@dg3duy&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;BR /&gt;And if you are an animator you have to slow down the animation and be able to scrub the time slider right or left.?&lt;BR /&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;STRONG&gt;why do you need to see the gizmo?&lt;/STRONG&gt;&amp;nbsp;possible solution may depend on the answer to this question&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 22:11:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752126#M4777</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2021-11-11T22:11:28Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752160#M4778</link>
      <description>&lt;P&gt;It is to perceive sudden changes.&lt;BR /&gt;You can perceive an abrupt change in the rotation if you use the keyboard shortcut to go one frame forward or backward.&lt;BR /&gt;In play it is very difficult to perceive where you have to adjust the animation to make it smoother. For that it is necessary to work the curves in the trackview, the idea is to be able to see the fast or slow changes of the objects and with that visual information to be adjusting the animation keys.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 22:28:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752160#M4778</guid>
      <dc:creator>dg3duy</dc:creator>
      <dc:date>2021-11-11T22:28:41Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752190#M4779</link>
      <description>&lt;P&gt;&lt;EM&gt;the idea is to be able to see the fast or slow changes of the objects and with that visual information to be adjusting the animation keys.&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;align and link (or constrain) the Point object with the Axis Tripod to the animated node and watch ... is it not beautiful enough?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 22:45:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752190#M4779</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2021-11-11T22:45:50Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752205#M4780</link>
      <description>&lt;P&gt;If I had nothing to do, I would write a&lt;STRONG&gt; Scripted Manipulator&lt;/STRONG&gt; that has a shape like a transform gizmo. But I've done it before, and I have other things to do.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 22:52:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752205#M4780</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2021-11-11T22:52:28Z</dc:date>
    </item>
    <item>
      <title>Re: Transform Gizmo + Play Animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752236#M4781</link>
      <description>&lt;P&gt;Thanks for everything anyway, the light you shed on the matter is useful for me.&lt;/P&gt;</description>
      <pubDate>Thu, 11 Nov 2021 23:06:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/transform-gizmo-play-animation/m-p/10752236#M4781</guid>
      <dc:creator>dg3duy</dc:creator>
      <dc:date>2021-11-11T23:06:59Z</dc:date>
    </item>
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