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  <channel>
    <title>topic Re: Batch STL check - Output Status? in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9398811#M21274</link>
    <description>&lt;P&gt;// It was a light chat in Discord that didn't get specific past;&amp;nbsp; STL and wanting to find faces.&lt;BR /&gt;I'm sure he could fine tune it.. in fact, I'd be surprised if Scriptspot didn't already have a similar tool.&lt;/P&gt;</description>
    <pubDate>Wed, 25 Mar 2020 10:23:33 GMT</pubDate>
    <dc:creator>EricsUsername</dc:creator>
    <dc:date>2020-03-25T10:23:33Z</dc:date>
    <item>
      <title>Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/4173831#M21268</link>
      <description>Hi World...&lt;BR /&gt;&lt;BR /&gt;I want to run an STL check on a  batch of objects at once and output the results to a txt file.&lt;BR /&gt;&lt;BR /&gt;I am fairly competent with maxscript, but i am not sure how to access the output from the Status box of the STL check modifier... is it possible to interigate this vaulue?&lt;BR /&gt;&lt;BR /&gt;I cant find a reference to it anywhere..Anyone know how?&lt;BR /&gt;&lt;BR /&gt;I am using MAX2010</description>
      <pubDate>Fri, 15 Oct 2010 14:26:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/4173831#M21268</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2010-10-15T14:26:59Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9389142#M21269</link>
      <description>&lt;P&gt;Sorry for digging up a very old post, but I'm having the same issue... 10 years later.&lt;/P&gt;&lt;P&gt;It's the only place where I find a reference to this problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Even the documentation of 3ds Max about modifiers gives no solution :&lt;/P&gt;&lt;P&gt;&lt;A href="https://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-C6B059C5-0A79-43BF-AD26-97305BF4B5D1" target="_blank"&gt;https://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-C6B059C5-0A79-43BF-AD26-97305BF4B5D1&lt;/A&gt;&lt;/P&gt;&lt;P&gt;And I check different version of the documentation... No solution.&lt;/P&gt;&lt;P&gt;It's basicly the same each year.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using python with MAXScript but if anybody has a solution with C++/MaxPlus I'll take it too&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please help me&lt;/P&gt;</description>
      <pubDate>Fri, 20 Mar 2020 09:58:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9389142#M21269</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-03-20T09:58:39Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9393792#M21270</link>
      <description>&lt;P&gt;Thanks to the 3ds Max discord, someone (EricB_NY [D3V]) gave me the good idea to get around this problem.&lt;/P&gt;&lt;P&gt;The idea is to use the "select faces" option which can select all the faces or edges with problems.&lt;/P&gt;&lt;P&gt;You just have to get the selection with "getFaceSelection" or "getEdgeSelection" with your object in parameter.&lt;/P&gt;&lt;P&gt;Then you just check which faces or edges are selected and it's over.&lt;/P&gt;&lt;P&gt;In Pyhton it look like this (sorry MAXScript user) :&lt;/P&gt;&lt;DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;import&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;pymxs&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;from&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;pymxs&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #c586c0;"&gt;import&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;runtime&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #c586c0;"&gt;as&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;rt&lt;/SPAN&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;The&amp;nbsp;STL_Check&amp;nbsp;Documentation&amp;nbsp;:&amp;nbsp;&lt;A href="https://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-C6B059C5-0A79-43BF-AD26-97305BF4B5D1" target="_blank" rel="noopener"&gt;https://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-C6B059C5-0A79-43BF-AD26-97305BF4B5D1&lt;/A&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#obj&amp;nbsp;=&amp;nbsp;the&amp;nbsp;object&amp;nbsp;you&amp;nbsp;want&amp;nbsp;to&amp;nbsp;test&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;obj&amp;nbsp;=&amp;nbsp;rt.Teapot()&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;try&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;:&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;rt.addModifier(obj,&amp;nbsp;rt.STL_Check())&amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;except&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;:&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;print&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;(&lt;/SPAN&gt;&lt;SPAN style="color: #ce9178;"&gt;"Object&amp;nbsp;is&amp;nbsp;not&amp;nbsp;usable&amp;nbsp;with&amp;nbsp;this&amp;nbsp;modifier"&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;obj.modifiers[0]&amp;nbsp;-&amp;gt;&amp;nbsp;get&amp;nbsp;the&amp;nbsp;first&amp;nbsp;modifier&amp;nbsp;of&amp;nbsp;the&amp;nbsp;modifier&amp;nbsp;list&amp;nbsp;(the&amp;nbsp;upper&amp;nbsp;one)&amp;nbsp;of&amp;nbsp;the&amp;nbsp;object&lt;/SPAN&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;Activate&amp;nbsp;the&amp;nbsp;check&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;obj.modifiers[&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;].Check_Now&amp;nbsp;=&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;1&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;Define&amp;nbsp;which&amp;nbsp;check&amp;nbsp;you&amp;nbsp;want&amp;nbsp;to&amp;nbsp;use&amp;nbsp;(here&amp;nbsp;the&amp;nbsp;open&amp;nbsp;edges&amp;nbsp;check)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;obj.modifiers[&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;].Selection_Type&amp;nbsp;=&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;Define&amp;nbsp;which&amp;nbsp;part&amp;nbsp;of&amp;nbsp;the&amp;nbsp;mesh&amp;nbsp;you&amp;nbsp;want&amp;nbsp;to&amp;nbsp;select&amp;nbsp;(it&amp;nbsp;depends&amp;nbsp;on&amp;nbsp;the&amp;nbsp;check&amp;nbsp;you're&amp;nbsp;doing)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;Here&amp;nbsp;I&amp;nbsp;select&amp;nbsp;the&amp;nbsp;faces&amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;/!\&amp;nbsp;The&amp;nbsp;documentation&amp;nbsp;is&amp;nbsp;wrong&amp;nbsp;(for&amp;nbsp;python&amp;nbsp;at&amp;nbsp;least)&amp;nbsp;:&amp;nbsp;"Select_Faces&amp;nbsp;=&amp;nbsp;1"&amp;nbsp;=&amp;gt;&amp;nbsp;select&amp;nbsp;the&amp;nbsp;faces&amp;nbsp;of&amp;nbsp;the&amp;nbsp;mesh&amp;nbsp;and&amp;nbsp;"Select_Faces&amp;nbsp;=&amp;nbsp;2"&amp;nbsp;=&amp;gt;&amp;nbsp;select&amp;nbsp;the&amp;nbsp;edges&amp;nbsp;of&amp;nbsp;the&amp;nbsp;mesh&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;obj.modifiers[&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;].Select_Faces&amp;nbsp;=&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;2&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;You&amp;nbsp;might&amp;nbsp;need&amp;nbsp;a&amp;nbsp;pause&amp;nbsp;in&amp;nbsp;your&amp;nbsp;script&amp;nbsp;here&amp;nbsp;depending&amp;nbsp;on&amp;nbsp;the&amp;nbsp;size&amp;nbsp;of&amp;nbsp;your&amp;nbsp;object&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;Get&amp;nbsp;all&amp;nbsp;the&amp;nbsp;faces&amp;nbsp;of&amp;nbsp;your&amp;nbsp;object&amp;nbsp;(has&amp;nbsp;boolean)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;afterCheckOpenEdges&amp;nbsp;=&amp;nbsp;rt.getEdgeSelection(obj)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;cptError&amp;nbsp;=&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;The&amp;nbsp;number&amp;nbsp;of&amp;nbsp;double&amp;nbsp;faces&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;for&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;isSelectedEdge&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #569cd6;"&gt;in&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;afterCheckOpenEdges&amp;nbsp;:&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;For&amp;nbsp;each&amp;nbsp;face&amp;nbsp;of&amp;nbsp;your&amp;nbsp;object&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #c586c0;"&gt;if&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;isSelectedEdge&amp;nbsp;:&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;If&amp;nbsp;the&amp;nbsp;face&amp;nbsp;is&amp;nbsp;selected&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;cptError&amp;nbsp;+=&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;1&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #6a9955;"&gt;#&amp;nbsp;We&amp;nbsp;increment&amp;nbsp;the&amp;nbsp;number&amp;nbsp;of&amp;nbsp;double&amp;nbsp;faces&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;if&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;cptError&amp;nbsp;&amp;gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #b5cea8;"&gt;0&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;:&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;print&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;(&lt;/SPAN&gt;&lt;SPAN style="color: #ce9178;"&gt;"There&amp;nbsp;are&amp;nbsp;"&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;+&lt;/SPAN&gt;&lt;SPAN style="color: #4ec9b0;"&gt;str&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;(cptError)&amp;nbsp;+&lt;/SPAN&gt;&lt;SPAN style="color: #ce9178;"&gt;"&amp;nbsp;open&amp;nbsp;edges&amp;nbsp;in&amp;nbsp;the&amp;nbsp;object&amp;nbsp;"&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;+obj.name)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #c586c0;"&gt;else&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;:&amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;print&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;(&lt;/SPAN&gt;&lt;SPAN style="color: #ce9178;"&gt;"No&amp;nbsp;problem&amp;nbsp;here&amp;nbsp;!"&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;)&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hoping this will help someone.&lt;/P&gt;&lt;P&gt;If you have any question I'll be gald to answer&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2020 14:33:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9393792#M21270</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-03-23T14:33:00Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9395367#M21271</link>
      <description>&lt;P&gt;Glad to see you found your way!&lt;BR /&gt;Thanks for archiving the information.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Mar 2020 06:03:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9395367#M21271</guid>
      <dc:creator>EricsUsername</dc:creator>
      <dc:date>2020-03-24T06:03:17Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9397918#M21272</link>
      <description>&lt;P&gt;is it not easier to get open mesh edges as:&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;(meshop.getOpenEdges obj.mesh).numberset&lt;/LI-CODE&gt;&lt;P&gt;?&lt;/P&gt;</description>
      <pubDate>Tue, 24 Mar 2020 21:59:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9397918#M21272</guid>
      <dc:creator>denisT.MaxDoctor</dc:creator>
      <dc:date>2020-03-24T21:59:44Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9398673#M21273</link>
      <description>&lt;P&gt;Yes it is but it's just an example. STL check provides other checks :&lt;/P&gt;&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-4C0D058C-4196-4D05-BE68-981E7FF68C7F-htm.html" target="_blank"&gt;https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-4C0D058C-4196-4D05-BE68-981E7FF68C7F-htm.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;In my case, I use it for doubles faces and spikes.&lt;/P&gt;</description>
      <pubDate>Wed, 25 Mar 2020 09:16:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9398673#M21273</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-03-25T09:16:10Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9398811#M21274</link>
      <description>&lt;P&gt;// It was a light chat in Discord that didn't get specific past;&amp;nbsp; STL and wanting to find faces.&lt;BR /&gt;I'm sure he could fine tune it.. in fact, I'd be surprised if Scriptspot didn't already have a similar tool.&lt;/P&gt;</description>
      <pubDate>Wed, 25 Mar 2020 10:23:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/9398811#M21274</guid>
      <dc:creator>EricsUsername</dc:creator>
      <dc:date>2020-03-25T10:23:33Z</dc:date>
    </item>
    <item>
      <title>Re: Batch STL check - Output Status?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/10912909#M21275</link>
      <description>&lt;P&gt;Hello there &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;I bump on this one. I'd need to read the Status of the STL Check, the number of errors if any ... is there any chance for the devs to expose this to MXS, please ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance !&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Regards.&lt;/P&gt;</description>
      <pubDate>Fri, 28 Jan 2022 10:03:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/batch-stl-check-output-status/m-p/10912909#M21275</guid>
      <dc:creator>NicoC</dc:creator>
      <dc:date>2022-01-28T10:03:22Z</dc:date>
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