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    <title>topic Re: Reporting of Local Angles in 3ds Max Programming Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549333#M15525</link>
    <description>&lt;P&gt;You are probably looking for&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;PRE&gt;[ in ] coordsys &amp;lt;coordsys_spec&amp;gt;&lt;/PRE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here's the link to the documentation:&amp;nbsp;&lt;A href="http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=__files_GUID_6C7219CF_B9B7_4B18_A846_5522A9D970F3_htm" target="_blank"&gt;coordsys&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 19 Mar 2015 21:04:03 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-03-19T21:04:03Z</dc:date>
    <item>
      <title>Reporting of Local Angles</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5546685#M15522</link>
      <description>&lt;P&gt;Need: The Maxscript method for reporting an objects local orientation in space relative to the WCS.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Say I have an object starting off (and keyframed) orthoganal to the world,&amp;nbsp;oh, a shoebox shaped box with the length of the box pointing in pure X, width in Y and top of the box straight up in Z.&amp;nbsp; Then it is keyframed into other positions and orientations.&amp;nbsp; I often use local X,Y,Z rotations to adjust it's orientation in space.&amp;nbsp; The Max keyframe data shows only X,Y,Z values related to World Space.&amp;nbsp; What I want to know is the X,Y &amp;amp; Z values of the object relative to it's local gizmo as offset from it's starting position.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know why MAX works the way it does with angles (Quaternion, Euler controller, etc...), I don't need a history lesson there.&amp;nbsp; I also know about XYZ ordering and how the order of the appied transforms give different results.&amp;nbsp; Don't care about that.&amp;nbsp; When the positioning is all said and done, I need to know&amp;nbsp;its relative orientation in space.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I assume there is some math involved in a local to world coordinate system transformation, unless Maxscript has some query tools to shortcut the process.&amp;nbsp; And not sure how you get a description of an objects Local axis reported.&amp;nbsp; Every object in Max has a local gizmo.&amp;nbsp; That&amp;nbsp;info must be in the database.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you in advance for any assistence.&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Buck Wyckoff&lt;/P&gt;&lt;P&gt;Buckward Digital&lt;/P&gt;</description>
      <pubDate>Wed, 18 Mar 2015 15:21:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5546685#M15522</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-18T15:21:13Z</dc:date>
    </item>
    <item>
      <title>Re: Reporting of Local Angles</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5547501#M15523</link>
      <description>I'm not really sure if I fully understood which TM you actually need. But you always can read any object's TM at any time and I usually use 'TM * Inverse(Parent_TM)' to get the local TM.</description>
      <pubDate>Wed, 18 Mar 2015 21:56:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5547501#M15523</guid>
      <dc:creator>istan</dc:creator>
      <dc:date>2015-03-18T21:56:35Z</dc:date>
    </item>
    <item>
      <title>Re: Reporting of Local Angles</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549278#M15524</link>
      <description>&lt;P&gt;Thanks.&lt;/P&gt;&lt;P&gt;Maybe my wording was confusing.&amp;nbsp; I know there is no local coordinate system stored in MAX or anything like that.&amp;nbsp; There is only the world.&amp;nbsp;My client wants to know the Yaw, Pitch &amp;amp; Roll of an object's orientation in space.&amp;nbsp; To do that, I need to know the object's X,Y &amp;amp; Z angles with respect to the Local Coordinate System (the Local Gizmo).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm guessing this means you have to take the World rotation values and transform that&amp;nbsp;data such that you get the same orientation in space but&amp;nbsp;the rotations&amp;nbsp;are reported relative to the objects local axis.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 19 Mar 2015 20:21:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549278#M15524</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-19T20:21:57Z</dc:date>
    </item>
    <item>
      <title>Re: Reporting of Local Angles</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549333#M15525</link>
      <description>&lt;P&gt;You are probably looking for&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;PRE&gt;[ in ] coordsys &amp;lt;coordsys_spec&amp;gt;&lt;/PRE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here's the link to the documentation:&amp;nbsp;&lt;A href="http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=__files_GUID_6C7219CF_B9B7_4B18_A846_5522A9D970F3_htm" target="_blank"&gt;coordsys&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 19 Mar 2015 21:04:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549333#M15525</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-19T21:04:03Z</dc:date>
    </item>
    <item>
      <title>Re: Reporting of Local Angles</title>
      <link>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549401#M15526</link>
      <description>&lt;P&gt;Thanks.&lt;/P&gt;&lt;P&gt;I'll look into it.&lt;/P&gt;</description>
      <pubDate>Thu, 19 Mar 2015 21:53:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-programming-forum/reporting-of-local-angles/m-p/5549401#M15526</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-19T21:53:19Z</dc:date>
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