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    <title>topic Re: How to remove smoothing (flat shading) and preserve when export/import to ue in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8854383#M7835</link>
    <description>&lt;P&gt;Is this a skinned mesh? I've exported a mesh with smoothing groups and without em and it works fine.&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="smoothingProblem.jpg" style="width: 632px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647792i1E36FE79D2221392/image-size/large?v=v2&amp;amp;px=999" role="button" title="smoothingProblem.jpg" alt="smoothingProblem.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="endresult.jpg" style="width: 494px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647794i3ED15009287D8177/image-size/large?v=v2&amp;amp;px=999" role="button" title="endresult.jpg" alt="endresult.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Sun, 16 Jun 2019 22:47:26 GMT</pubDate>
    <dc:creator>krystian.slusarz</dc:creator>
    <dc:date>2019-06-16T22:47:26Z</dc:date>
    <item>
      <title>How to remove smoothing (flat shading) and preserve when export/import to ue4</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8851724#M7833</link>
      <description>&lt;P&gt;I'm trying to convert high-poly model to low-poly, the sort with faceted shading/flat shading/hard edges and the likes, and export/import into ue4. But no matter what I do, the import into ue4 results in smoothed shading. I need the faceted shading to be preserved somehow. I don't know if it's a 3ds max thing or a ue4 thing, so I'm hoping someone might have some perspective here.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Most everything I've found on the matter is actually about the opposite problem. About models being smooth in 3ds Max and being faceted when imported into other apps. I tried following along with those posts to try reversing the solution, but nothing panned out.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So here is the original model. Smooth as can be.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The original model" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647351i00787785F07FA314/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion1.PNG" alt="The original model" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The original model&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;I learned I can produce the effect I'm looking for in 3ds Max by using ProOptimizer &amp;amp; Smooth modifiers:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="ProOptimiser reduces to 10%" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647353i11E876E97D47693C/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion2.PNG" alt="ProOptimiser reduces to 10%" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;ProOptimiser reduces to 10%&lt;/span&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Smooth with 0 threshold" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647352i8585D055ED2E96F3/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion3.PNG" alt="Smooth with 0 threshold" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Smooth with 0 threshold&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;This is great. It's exactly how I want it to imported into ue4.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So I export. I've tried all sorts of different combination of settings for both export and import to no avail.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Scorpion4.PNG" style="width: 684px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647355i9C442ECF9546A8B0/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion4.PNG" alt="Scorpion4.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;A side note. When I re-import this back into 3ds Max by the way, it's smooth again. This is why I'm leaning towards it being a 3ds max thing.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;And then I Import into ue4:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Scorpion5.PNG" style="width: 523px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647358i2BF228307936C20B/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion5.PNG" alt="Scorpion5.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;And this is how it looks. Smooth again.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Scorpion6.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647359i5272A355C01EABE2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scorpion6.PNG" alt="Scorpion6.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 14 Jun 2019 10:31:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8851724#M7833</guid>
      <dc:creator>levitikonL7F5A</dc:creator>
      <dc:date>2019-06-14T10:31:03Z</dc:date>
    </item>
    <item>
      <title>Re: How to remove smoothing (flat shading) and preserve when export/import to ue</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8853255#M7834</link>
      <description>&lt;P&gt;try apply a edit normal modifier, select all ur normals and press make normals explicit before exporting, if does not work maybe try collapse stack too.&lt;/P&gt;</description>
      <pubDate>Sat, 15 Jun 2019 10:40:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8853255#M7834</guid>
      <dc:creator>kdbusi</dc:creator>
      <dc:date>2019-06-15T10:40:25Z</dc:date>
    </item>
    <item>
      <title>Re: How to remove smoothing (flat shading) and preserve when export/import to ue</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8854383#M7835</link>
      <description>&lt;P&gt;Is this a skinned mesh? I've exported a mesh with smoothing groups and without em and it works fine.&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="smoothingProblem.jpg" style="width: 632px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647792i1E36FE79D2221392/image-size/large?v=v2&amp;amp;px=999" role="button" title="smoothingProblem.jpg" alt="smoothingProblem.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="endresult.jpg" style="width: 494px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/647794i3ED15009287D8177/image-size/large?v=v2&amp;amp;px=999" role="button" title="endresult.jpg" alt="endresult.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 16 Jun 2019 22:47:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8854383#M7835</guid>
      <dc:creator>krystian.slusarz</dc:creator>
      <dc:date>2019-06-16T22:47:26Z</dc:date>
    </item>
    <item>
      <title>Re: How to remove smoothing (flat shading) and preserve when export/import to ue</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8864700#M7836</link>
      <description>&lt;P&gt;You make that look so easy! It is a skinned mesh as it has bones and is a skeletal mesh in UE4.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm curious what your export settings looked like?&lt;/P&gt;</description>
      <pubDate>Fri, 21 Jun 2019 10:30:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-remove-smoothing-flat-shading-and-preserve-when-export/m-p/8864700#M7836</guid>
      <dc:creator>levitikonL7F5A</dc:creator>
      <dc:date>2019-06-21T10:30:36Z</dc:date>
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