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    <title>topic interpolate spline from mesh in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041115#M7177</link>
    <description>&lt;P&gt;Imagine you have a mesh that used to be a spline but had a circular Sweep applied then was collapsed. Anybody know any tricks to get the spline back? I guess I need to put a vertice at the centre point of each loop? Any scripts or the like to help?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Mark&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 23 Sep 2019 16:57:37 GMT</pubDate>
    <dc:creator>mark_aldred</dc:creator>
    <dc:date>2019-09-23T16:57:37Z</dc:date>
    <item>
      <title>interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041115#M7177</link>
      <description>&lt;P&gt;Imagine you have a mesh that used to be a spline but had a circular Sweep applied then was collapsed. Anybody know any tricks to get the spline back? I guess I need to put a vertice at the centre point of each loop? Any scripts or the like to help?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Mark&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Sep 2019 16:57:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041115#M7177</guid>
      <dc:creator>mark_aldred</dc:creator>
      <dc:date>2019-09-23T16:57:37Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041172#M7178</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In the Editable Poly, go to the Edge subobject level and select the edges that make up the old&lt;/P&gt;&lt;P&gt;Spline shape. You can try double-clicking one edge to select the whole loop, you can also click the&lt;/P&gt;&lt;P&gt;Loop button in the selection rollout. If it's a ring of edges you want then click the Ring button.&lt;/P&gt;&lt;P&gt;Now, in the Edit Edges rollout click the Create Shape From Selection button, choose the option&lt;/P&gt;&lt;P&gt;Linear, give it a name(optional) and click OK. Now you have a spline shape as a separate object.&lt;/P&gt;</description>
      <pubDate>Mon, 23 Sep 2019 17:21:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041172#M7178</guid>
      <dc:creator>miledrizk</dc:creator>
      <dc:date>2019-09-23T17:21:26Z</dc:date>
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    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041185#M7179</link>
      <description>&lt;P&gt;Thanks, but unfortunately that won't do it because there are no edges that make up the old spline shape. The spline was given thickness, so I'm looking to get the line that runs through the middle.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Sep 2019 17:25:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9041185#M7179</guid>
      <dc:creator>mark_aldred</dc:creator>
      <dc:date>2019-09-23T17:25:43Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9045775#M7180</link>
      <description>&lt;P&gt;If you have an editable poly and would like to extract a profile try the following:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Select the Edge sub-object and then working in the top view select and Edge that defines the profile of the lathed shape (that has been collapsed).&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 714px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/680777i252946CDC7AECE44/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/LI&gt;&lt;LI&gt;Click Slice Plane and Slice.&amp;nbsp; Position the slice plane gizmo so that it is in the center of the object.&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 692px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/680778iCADC4A60858430E2/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/LI&gt;&lt;LI&gt;Now click Create Shape From Selection.&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 894px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/680779i88462466682B5C83/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/LI&gt;&lt;LI&gt;The resulting shape is a spline you can use to with lathe or other modifiers.&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 663px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/680780i90B71842A6927603/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/LI&gt;&lt;/OL&gt;</description>
      <pubDate>Wed, 25 Sep 2019 01:32:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9045775#M7180</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2019-09-25T01:32:35Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9047048#M7181</link>
      <description>&lt;P&gt;Thanks, but it's not a profile I'm after.&lt;/P&gt;&lt;P&gt;Try this ....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1. create an ellipse&lt;/P&gt;&lt;P&gt;2. apply a sweep with a circular section to get a doughnut-like shape&lt;/P&gt;&lt;P&gt;3. collapse to editable poly&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now, how would I get the ellipse back? It's the line that runs through the centre of the sections.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I actually found a quick and dirty solution but it's not perfect. I selected the innermost egde loop, created a shape and scaled up. An accurate way to place a vertice in the middle of each section would be much better.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 25 Sep 2019 12:26:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9047048#M7181</guid>
      <dc:creator>mark_aldred</dc:creator>
      <dc:date>2019-09-25T12:26:01Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9047261#M7182</link>
      <description>&lt;P&gt;&lt;EM&gt;"I actually found a quick and dirty solution but it's not perfect. I selected the innermost egde loop, created a shape and scaled up. An accurate way to place a vertice in the middle of each section would be much better."&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Using scale does not create an accurate result.&amp;nbsp; Picture a long thin rectangle.&amp;nbsp; Scaling it up yields a larger offset in the long direction of the original rectangle than inthe short direction.&amp;nbsp; It would be better to choose the top or bottom isoline and remove it to form the centerline of the original sweep path.&amp;nbsp; Working in a zoomed in front view of the shape I could easily select the isolines (edges) that define the path of the sweep and then remove is as a spline shape.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/681047iC6552B4E25BC9251/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 25 Sep 2019 13:28:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9047261#M7182</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2019-09-25T13:28:49Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9048979#M7183</link>
      <description>&lt;P&gt;Thanks for the help.&lt;/P&gt;&lt;P&gt;I actually chose the inner loop instead of this because top loop wasn't centre.&lt;/P&gt;&lt;P&gt;Scale the axes separately and the inner loop works fine.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'd still like to find a better solution. Something like isolate all edge loops (sections), collapse to their centre points and use those vertices to create a spline.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 05:58:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9048979#M7183</guid>
      <dc:creator>mark_aldred</dc:creator>
      <dc:date>2019-09-26T05:58:29Z</dc:date>
    </item>
    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9049511#M7184</link>
      <description>&lt;P&gt;Maybe you can try this (a little time consuming though):&lt;/P&gt;&lt;P&gt;1- Select each loop of vertices at a time, Right-Click the Scale uniform and set it to 0&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="On the left is the Original path, it will be used for comparison later" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/681393i4A6A5F86700AF2B8/image-size/large?v=v2&amp;amp;px=999" role="button" title="original path.JPG" alt="On the left is the Original path, it will be used for comparison later" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;On the left is the Original path, it will be used for comparison later&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;2- When finished, in the Edge sub-object level select one edge, click Loop, and use&amp;nbsp;&lt;/P&gt;&lt;P&gt;The option "Create Shape From Selection", check the option Linear&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="On the left the extracted spline. To the Right the original Spline" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/681396iE894AF1AFAEDE46A/image-size/large?v=v2&amp;amp;px=999" role="button" title="spline.JPG" alt="On the left the extracted spline. To the Right the original Spline" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;On the left the extracted spline. To the Right the original Spline&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;3- I used the Align tool, with the Center - Center option to compare the two shapes&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Both shapes aligned" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/681408i0281C14FCF354C38/image-size/large?v=v2&amp;amp;px=999" role="button" title="align.JPG" alt="Both shapes aligned" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Both shapes aligned&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 10:38:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9049511#M7184</guid>
      <dc:creator>miledrizk</dc:creator>
      <dc:date>2019-09-26T10:38:16Z</dc:date>
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    <item>
      <title>Re: interpolate spline from mesh</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9056063#M7185</link>
      <description>&lt;P&gt;Thanks for the help.&lt;/P&gt;&lt;P&gt;That's exactly what I need to do, but I'd like to either find a short cut or automate.&lt;/P&gt;</description>
      <pubDate>Mon, 30 Sep 2019 04:01:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/interpolate-spline-from-mesh/m-p/9056063#M7185</guid>
      <dc:creator>mark_aldred</dc:creator>
      <dc:date>2019-09-30T04:01:47Z</dc:date>
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