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    <title>topic Re: Object black after boolean in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9267048#M6319</link>
    <description>&lt;P&gt;Yep, checked the normals lots, tried flipping them, etc.&lt;/P&gt;&lt;P&gt;Here's a link to the file on Onedrive, feel free to take a poke;&lt;/P&gt;&lt;P&gt;&lt;A href="https://1drv.ms/u/s!AiRjmQceDzAjkjXZWHEb0jWid3q8?e=X6amqP" target="_blank"&gt;https://1drv.ms/u/s!AiRjmQceDzAjkjXZWHEb0jWid3q8?e=X6amqP&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Cheers.&lt;/P&gt;</description>
    <pubDate>Wed, 22 Jan 2020 14:03:48 GMT</pubDate>
    <dc:creator>Cyresto</dc:creator>
    <dc:date>2020-01-22T14:03:48Z</dc:date>
    <item>
      <title>Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9265079#M6317</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;Really need some help here. I'm working on an animation for uni, and it involves aliens. I'm trying to boolean some bulletholes into an alien mesh to create a corpse, but after the boolean is done subtracting, the mesh is black.&lt;/P&gt;&lt;P&gt;Things I've tried;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Re-assigning the texture- object remains fully black. Taking off its texture with $.material=undefined doesn't result in it having its default object colour either, it remains black no matter what.&lt;/LI&gt;&lt;LI&gt;Flipping normals. Object still black- turning backface cull on shows that the normals are correct.&lt;/LI&gt;&lt;LI&gt;Using proboolean instead, but that just results in the boolean failing outright- for some reason, proboolean has never worked for me.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Any help is really appreciated. I've scoured the internet but found nothing helpful.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Capture.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/719491iB9CD5FEA8BAAA418/image-size/large?v=v2&amp;amp;px=999" role="button" title="Capture.PNG" alt="Capture.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;(Left is the mesh and the cylinders I want to boolean for the bulletholes to occur. Right is the result- the holes ARE there, the mesh is just eternally black).&lt;/P&gt;</description>
      <pubDate>Tue, 21 Jan 2020 17:54:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9265079#M6317</guid>
      <dc:creator>Cyresto</dc:creator>
      <dc:date>2020-01-21T17:54:11Z</dc:date>
    </item>
    <item>
      <title>Re: Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9266144#M6318</link>
      <description>&lt;P&gt;I would have said check the normals but you say you already did that?&lt;/P&gt;&lt;P&gt;Can you post the black model here, I would like to have&amp;nbsp; a look at it&lt;/P&gt;</description>
      <pubDate>Wed, 22 Jan 2020 06:58:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9266144#M6318</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-01-22T06:58:55Z</dc:date>
    </item>
    <item>
      <title>Re: Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9267048#M6319</link>
      <description>&lt;P&gt;Yep, checked the normals lots, tried flipping them, etc.&lt;/P&gt;&lt;P&gt;Here's a link to the file on Onedrive, feel free to take a poke;&lt;/P&gt;&lt;P&gt;&lt;A href="https://1drv.ms/u/s!AiRjmQceDzAjkjXZWHEb0jWid3q8?e=X6amqP" target="_blank"&gt;https://1drv.ms/u/s!AiRjmQceDzAjkjXZWHEb0jWid3q8?e=X6amqP&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Cheers.&lt;/P&gt;</description>
      <pubDate>Wed, 22 Jan 2020 14:03:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9267048#M6319</guid>
      <dc:creator>Cyresto</dc:creator>
      <dc:date>2020-01-22T14:03:48Z</dc:date>
    </item>
    <item>
      <title>Re: Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9269480#M6320</link>
      <description>&lt;P&gt;Hi Mate,&lt;/P&gt;&lt;P&gt;did you applied poly id on your model? If so, please check the poly id of the model.&lt;/P&gt;&lt;P&gt;Hope this will help.&lt;/P&gt;&lt;P&gt;Thank you.&lt;/P&gt;&lt;P&gt;Regards&amp;nbsp;&lt;/P&gt;&lt;P&gt;Irshad Shah&lt;/P&gt;</description>
      <pubDate>Thu, 23 Jan 2020 10:47:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9269480#M6320</guid>
      <dc:creator>Irshad_Shah_3dArtist</dc:creator>
      <dc:date>2020-01-23T10:47:58Z</dc:date>
    </item>
    <item>
      <title>Re: Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9270075#M6321</link>
      <description>&lt;P&gt;Just checked- poly ID is set to 1 on both the black and normal alien. They both have the same texture applied also.&lt;/P&gt;</description>
      <pubDate>Thu, 23 Jan 2020 14:44:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9270075#M6321</guid>
      <dc:creator>Cyresto</dc:creator>
      <dc:date>2020-01-23T14:44:09Z</dc:date>
    </item>
    <item>
      <title>Re: Object black after boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9270117#M6322</link>
      <description>&lt;P&gt;I just managed to fix this issue- looks like his teeth were what was making the proboolean fail, so I detached those into a separate object and tried using&amp;nbsp; subtract on the cylinders again, and now it's working. Still no idea what made the original boolean-d alien all black, but this issue is resolved now.&lt;/P&gt;&lt;P&gt;Cheers to everyone who helped!&lt;/P&gt;</description>
      <pubDate>Thu, 23 Jan 2020 14:49:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/object-black-after-boolean/m-p/9270117#M6322</guid>
      <dc:creator>Cyresto</dc:creator>
      <dc:date>2020-01-23T14:49:35Z</dc:date>
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