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    <title>topic Cable coiled up. in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9934938#M4474</link>
    <description>&lt;P&gt;Hello Folks,&amp;nbsp; Attached are a few pics of a motor done in Solid Edge / Substance painter&amp;nbsp; my question for here is would it be possible in Max to form a sort of coil of SWA cable. [ as shown in 1 pic ] I would like to attach 1 end to the motor and have the other end loosely coiled up and lying against the motor.&amp;nbsp; not sure if that is even possible. Have also posted the question on the Solid Edge forum hopefully it will be possible in 1 [ or both ] softwares.&lt;/P&gt;</description>
    <pubDate>Sat, 12 Dec 2020 14:54:49 GMT</pubDate>
    <dc:creator>raymondwganderson</dc:creator>
    <dc:date>2020-12-12T14:54:49Z</dc:date>
    <item>
      <title>Cable coiled up.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9934938#M4474</link>
      <description>&lt;P&gt;Hello Folks,&amp;nbsp; Attached are a few pics of a motor done in Solid Edge / Substance painter&amp;nbsp; my question for here is would it be possible in Max to form a sort of coil of SWA cable. [ as shown in 1 pic ] I would like to attach 1 end to the motor and have the other end loosely coiled up and lying against the motor.&amp;nbsp; not sure if that is even possible. Have also posted the question on the Solid Edge forum hopefully it will be possible in 1 [ or both ] softwares.&lt;/P&gt;</description>
      <pubDate>Sat, 12 Dec 2020 14:54:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9934938#M4474</guid>
      <dc:creator>raymondwganderson</dc:creator>
      <dc:date>2020-12-12T14:54:49Z</dc:date>
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    <item>
      <title>Re: Cable coiled up.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9949009#M4475</link>
      <description>&lt;P&gt;This would be fairly easy and is almost the same I would assume for both Solid and 3ds.&lt;/P&gt;&lt;P&gt;For the most control you could free draw a nurbs curve in 3ds going from the motor and into a coil, then use the rendering in the modify panel to give it a mesh thickness. Or you could import a pre-made nurbs from solid to 3ds and then do this, though I would go with the former.&lt;/P&gt;&lt;P&gt;You could also create a helix in 3ds from the splines menu and then use various warps to give it a more random coil, though this could take longer depending on how random you want it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For solid could you create a nurbs curve and then loft a circle curve along it to create a cable?&lt;/P&gt;&lt;P&gt;I mainly use use Rhino3D, but I assume the workflow is roughly similar.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Edit: you could also use loft in 3ds, but it would give you less control for this senario than the other options.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope this is of some help.&lt;/P&gt;</description>
      <pubDate>Fri, 18 Dec 2020 14:11:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9949009#M4475</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-18T14:11:41Z</dc:date>
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    <item>
      <title>Re: Cable coiled up.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9949235#M4476</link>
      <description>&lt;OL&gt;&lt;LI&gt;Create a helix with a base radius equal to the largest loop of the coiled cable and a top radius&amp;nbsp; closer to the smallest loop radius of the coiled cable.&amp;nbsp; The height should be the final height of the coil and set the number of turn to 10 or more&lt;/LI&gt;&lt;LI&gt;Scale the helix by 500 (i.e., 5 times taller) in z.&amp;nbsp; This will simplify selecting individual loops of the helix in a side view for editing.&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Convert the helix to an Editable Spline and increase the Interpolation Steps as desired (I use 12).&lt;/LI&gt;&lt;LI&gt;Go to the Segment sub-element and a side view and then select the segments for one loop. Move them horizontal a bit and rotate them by a small angle about z then the x or y axes.&lt;/LI&gt;&lt;LI&gt;Repeat step 4 for other loops with random moves and rotations.&lt;/LI&gt;&lt;LI&gt;Got to the top view and adjust vertices that are obviously out of line.&lt;/LI&gt;&lt;LI&gt;Scale the spline back to 100 in Z.&lt;/LI&gt;&lt;LI&gt;Apply a sweep modifier that references a circle of the wire diameter.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;Note by scaling up and down in Z it is assured that the swept shape will not be scaled in the final model.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 518px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/857868i398BC46387DD61EE/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 18 Dec 2020 16:06:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9949235#M4476</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-12-18T16:06:36Z</dc:date>
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    <item>
      <title>Re: Cable coiled up.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9951776#M4477</link>
      <description>&lt;P&gt;Sorry for the late reply, many thanks for the advice.&amp;nbsp; I actually managed to do it in Solid Edge although it is good to know how I can also do it in Max.&amp;nbsp; Cheers&lt;/P&gt;</description>
      <pubDate>Sun, 20 Dec 2020 05:10:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9951776#M4477</guid>
      <dc:creator>raymondwganderson</dc:creator>
      <dc:date>2020-12-20T05:10:53Z</dc:date>
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    <item>
      <title>Re: Cable coiled up.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9951779#M4478</link>
      <description>&lt;P&gt;I&amp;nbsp; have managed to do it in Solid Edge including the steel armour and the conductors.&amp;nbsp; I have given it a more random look ie not perfect circles&amp;nbsp; Thanks for the info on how to create the style you show, much appreciated&amp;nbsp; Cheers.&lt;/P&gt;</description>
      <pubDate>Sun, 20 Dec 2020 05:15:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/cable-coiled-up/m-p/9951779#M4478</guid>
      <dc:creator>raymondwganderson</dc:creator>
      <dc:date>2020-12-20T05:15:26Z</dc:date>
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