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    <title>topic Re: Spline to Editable Poly - Not Working in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9971227#M4433</link>
    <description>&lt;P&gt;The spline you are try to convert to an editable poly is very complex with an excessive number of vertices.&amp;nbsp; The inclusion of islands does not help.&lt;/P&gt;&lt;P&gt;Try handling the islands separately and working with half of the geometry (I assume the shape is symmetric).&amp;nbsp; I used this approach in a quick test for the following.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 961px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/861364iC1EA68403756EB50/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 31 Dec 2020 16:21:41 GMT</pubDate>
    <dc:creator>leeminardi</dc:creator>
    <dc:date>2020-12-31T16:21:41Z</dc:date>
    <item>
      <title>Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9963011#M4432</link>
      <description>&lt;P&gt;Well i think all spline are closed,,, i checked Visually,,, but i dont know is there any way to run a check command by CPU?? and how to close if there was one of them open?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i took a shape from bumper to make a poly from it and give it extrude for specific thickness and re attach it to bumper... because the shell command freaks out after few extra "mm" ....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;so after i took the shape and i try to make it Editable Poly it Dis-appears... what is the solution for that?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Dec 2020 20:10:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9963011#M4432</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-26T20:10:10Z</dc:date>
    </item>
    <item>
      <title>Re: Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9971227#M4433</link>
      <description>&lt;P&gt;The spline you are try to convert to an editable poly is very complex with an excessive number of vertices.&amp;nbsp; The inclusion of islands does not help.&lt;/P&gt;&lt;P&gt;Try handling the islands separately and working with half of the geometry (I assume the shape is symmetric).&amp;nbsp; I used this approach in a quick test for the following.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 961px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/861364iC1EA68403756EB50/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 31 Dec 2020 16:21:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9971227#M4433</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-12-31T16:21:41Z</dc:date>
    </item>
    <item>
      <title>Re: Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9972573#M4434</link>
      <description>&lt;P&gt;Well , Thank you Mr Lee but i still dont understand the word or the Technique "The Inclusion of Islands" since i'm not a Prof Designer,,, im just amature fan of 3D....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyway if i have the Original Shape already filled i wanted to give it Internal thickness as much as i want without damaging it ,,, i'm wanting to understand all that to reach that point... because the shell command plays and damages the outer toplolgy after cpl more "mm".&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;so i'd be happy if you can help me with my Example File ,,, the whole bumper is available&amp;nbsp; , i want to give it Internal thickness of 10 mm or more without damaging the outer topology....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;can you help? i'd love a file from you with that new shell with all modifiers u used so i can anaylize what you have done exactly after your explaination....&lt;/P&gt;</description>
      <pubDate>Fri, 01 Jan 2021 19:13:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9972573#M4434</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-01-01T19:13:43Z</dc:date>
    </item>
    <item>
      <title>Re: Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9972587#M4435</link>
      <description>&lt;P&gt;If you also can Explain to me the Inclusion of Iselands by Simple video Example ...&amp;nbsp; that will be nice too...&lt;/P&gt;</description>
      <pubDate>Fri, 01 Jan 2021 19:27:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9972587#M4435</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-01-01T19:27:07Z</dc:date>
    </item>
    <item>
      <title>Re: Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9973975#M4436</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I wrote two replies to you but i dont know why it shows to me ,,, i hope you got this one to read...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i really need to know that technique ,,&amp;nbsp; The inclusion of islands&amp;nbsp;&amp;nbsp;&lt;BR /&gt;i searched videos about it and got nothing&amp;nbsp; ...&lt;/P&gt;</description>
      <pubDate>Sat, 02 Jan 2021 21:27:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9973975#M4436</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-01-02T21:27:51Z</dc:date>
    </item>
    <item>
      <title>Re: Spline to Editable Poly - Not Working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9974027#M4437</link>
      <description>&lt;P&gt;When you have a closed boundary that has another closed boundary within it the interior boundary is consider an island.&amp;nbsp; Picture a lake with an island in it.&amp;nbsp; &amp;nbsp;The shoreline of the lake is the outer boundary and the shoreline of the island is the inner boundary.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The last model you posted looks pretty good!&amp;nbsp; I cannot help you with modeling a car body.&amp;nbsp; There are many tutorials on the web or consider starting a new thread with a more descriptive subject title.&amp;nbsp; E.g., need help modeling a car body.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Sorry I cannot help you further.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Good luck.&lt;/P&gt;</description>
      <pubDate>Sat, 02 Jan 2021 22:22:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/spline-to-editable-poly-not-working/m-p/9974027#M4437</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2021-01-02T22:22:55Z</dc:date>
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