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    <title>topic Re: How to apply boolean on sphere object without damaging the topology? in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9966450#M4423</link>
    <description>&lt;P&gt;well i still see the Edges ,,, why don't u share the File Scene in .Max&amp;nbsp; before boolean so i can test my solution....&lt;/P&gt;</description>
    <pubDate>Mon, 28 Dec 2020 22:35:14 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2020-12-28T22:35:14Z</dc:date>
    <item>
      <title>How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9963575#M4420</link>
      <description>&lt;P&gt;&lt;FONT face="arial,helvetica,sans-serif"&gt;Hi, I am trying to apply pro boolean on the sphere object but every time I apply typology get distorted. Is there is any way to apply boolean on a round object without damaging typology. &lt;FONT color="#000000"&gt;Below &lt;A href="https://imgur.com/a/Li5Mt0E" target="_blank" rel="noopener nofollow ugc"&gt;is a link for clarification. In this link you can see I am trying to make model from picture. On the model top right there are 3 windows which I am trying to boolean it.&lt;/A&gt;&lt;/FONT&gt;&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="arial,helvetica,sans-serif"&gt;&lt;A href="https://imgur.com/a/Li5Mt0E" target="_blank" rel="noopener"&gt;https://imgur.com/a/Li5Mt0E&lt;/A&gt;&lt;/FONT&gt;&lt;BR /&gt;&lt;FONT face="arial,helvetica,sans-serif"&gt;&lt;A href="https://imgur.com/a/ZDJOV9X" target="_blank" rel="noopener"&gt;https://imgur.com/a/ZDJOV9X&lt;/A&gt;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 27 Dec 2020 08:50:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9963575#M4420</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-27T08:50:45Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9964327#M4421</link>
      <description>&lt;P&gt;Try to go to Edges mood , remove these Edges above each Window BEFORE Pro Boolean,&amp;nbsp; by Selecting them then Pressing BackSpace to remove them,,, then Try Pro Boolean...&lt;/P&gt;</description>
      <pubDate>Sun, 27 Dec 2020 20:31:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9964327#M4421</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-27T20:31:21Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9965165#M4422</link>
      <description>&lt;P&gt;I have removed the edges then apply pro boolean, but it does not work. There is still distortion in sphere topology when I apply pro boolean on window. Is there is any other way to make a window on a sphere without getting distortion. Below is the video link of the result:&lt;BR /&gt;&lt;A href="https://imgur.com/62wUzrK" target="_blank"&gt;https://imgur.com/62wUzrK&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 28 Dec 2020 09:48:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9965165#M4422</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-28T09:48:16Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9966450#M4423</link>
      <description>&lt;P&gt;well i still see the Edges ,,, why don't u share the File Scene in .Max&amp;nbsp; before boolean so i can test my solution....&lt;/P&gt;</description>
      <pubDate>Mon, 28 Dec 2020 22:35:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9966450#M4423</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-28T22:35:14Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9967853#M4424</link>
      <description>&lt;P&gt;@Anonymous. Here this is the file link for downloading.&lt;BR /&gt;&lt;A href="https://we.tl/t-BV716bIg7h" target="_blank"&gt;https://we.tl/t-BV716bIg7h&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 29 Dec 2020 17:01:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9967853#M4424</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-29T17:01:59Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9968519#M4425</link>
      <description>&lt;P&gt;Remove all the Edges on the bottom of the of the TOMB,,,&amp;nbsp; and keep the edges on the sides No problem with them ,,,then Pro Boolean &lt;span class="lia-unicode-emoji" title=":grinning_face_with_big_eyes:"&gt;😃&lt;/span&gt; it works fine&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Ruweshed_0-1609289970087.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/860986iDA32AD50E6CA721D/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Ruweshed_0-1609289970087.png" alt="Ruweshed_0-1609289970087.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Dec 2020 01:00:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9968519#M4425</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-30T01:00:56Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9968765#M4426</link>
      <description>&lt;P&gt;@Anonymous&amp;nbsp;&lt;SPAN&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;BR /&gt;Well there is no bottom edge in my model. Below is the link for clarification&lt;BR /&gt;&lt;SPAN&gt;&lt;A href="https://imgur.com/cwFp1AT" target="_blank" rel="noopener"&gt;https://imgur.com/cwFp1AT&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Dec 2020 05:22:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9968765#M4426</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-30T05:22:20Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969152#M4427</link>
      <description>&lt;P&gt;dude theres like 30+&amp;nbsp; Edges in the bottom!!!&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Ruweshed_0-1609329206308.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/861084i8550655A8D93583E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Ruweshed_0-1609329206308.png" alt="Ruweshed_0-1609329206308.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Dec 2020 11:53:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969152#M4427</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-30T11:53:48Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969225#M4428</link>
      <description>&lt;P&gt;@AnonymousNow I have removed the bottom edges still tomb topology is distorting. See&lt;BR /&gt;imgur.com/a/v9duuXg&lt;/P&gt;</description>
      <pubDate>Wed, 30 Dec 2020 12:39:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969225#M4428</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-30T12:39:21Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969602#M4429</link>
      <description>&lt;P&gt;Well i have been looking into it... but the only thing i have doubts are material issues but i'm not so pro in Material...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also if you change the View to Facet it wont show Any Damage in Topology... it shows that Light Damage only in Default Shading... to be honest i'm not into Rendering in Max... i'm into 3D Model Printing with accurate sizing and Calculations etc...&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i faced such issue with one of my Models... that doesn't look good In Default Shading view.. and looks good in Facets view,&amp;nbsp; so after exporting it&amp;nbsp; to 3d Print STL file, it looked so good as Facets ... and that was what Important to me...&lt;/P&gt;</description>
      <pubDate>Wed, 30 Dec 2020 16:34:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9969602#M4429</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-30T16:34:33Z</dc:date>
    </item>
    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9970917#M4430</link>
      <description>&lt;P&gt;@AnonymousThanks for taking out the time and explaining. I can use some technique to make it disappear or not visible until it is maximum zoom in but the thing I want to learn what cause this problem and how to fix it. I have created a different boolean model before this is the first time I am facing the issues regarding boolean after learning the working and practice the working of boolean of course. To further investigate this matter I have created two new objects and apply boolean on it to see whether is this segment cause the issue or not to my surprise here boolean has been applied properly. As I thought may be not equal of a segment of my tomb and 3 shapes cause the issue as it turns out that was not the case I think. Here is the result of the boolean of the other object:&lt;BR /&gt;imgur.com/3zbmnKp&lt;BR /&gt;Moreover, I have search over the internet for boolean problem where I have found that problem might be of edge flow I have followed the tutorial still the result is the same still the shape distorted vertex. I failed to understand what is the solution for the problem.&lt;BR /&gt;Anyway thanks for participating.&lt;/P&gt;</description>
      <pubDate>Thu, 31 Dec 2020 12:20:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9970917#M4430</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-31T12:20:26Z</dc:date>
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    <item>
      <title>Re: How to apply boolean on sphere object without damaging the topology?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9996725#M4431</link>
      <description>&lt;P&gt;I found the solution for your problem it was really interesting thing and new lesson to know ,&lt;/P&gt;&lt;P&gt;Watch that video till the END and you will understand the Technique you need to do BEFORE Applying Pro-boolean !&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=-ZAKwT6pDl0" target="_blank" rel="noopener"&gt;https://www.youtube.com/watch?v=-ZAKwT6pDl0&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;@Anonymous&amp;nbsp; &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 12 Jan 2021 20:07:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-apply-boolean-on-sphere-object-without-damaging-the/m-p/9996725#M4431</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-01-12T20:07:54Z</dc:date>
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