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    <title>topic UV Noob helps help in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/uv-noob-helps-help/m-p/10089890#M4206</link>
    <description>&lt;P&gt;Hi, I have always Uvéd using UV map but now its not working. I need to unwrap this Spaceship Windscreen. Because its curved UV map gives bad results. I;ve tried using UVW unwrap and but where should I place seams, along the top or side? Sorry Im clueless. I've tried following several Tutorials but can't get the uvs looking good.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anhy help would be very much appreciated thanks&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 17 Feb 2021 13:06:17 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2021-02-17T13:06:17Z</dc:date>
    <item>
      <title>UV Noob helps help</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/uv-noob-helps-help/m-p/10089890#M4206</link>
      <description>&lt;P&gt;Hi, I have always Uvéd using UV map but now its not working. I need to unwrap this Spaceship Windscreen. Because its curved UV map gives bad results. I;ve tried using UVW unwrap and but where should I place seams, along the top or side? Sorry Im clueless. I've tried following several Tutorials but can't get the uvs looking good.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anhy help would be very much appreciated thanks&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Feb 2021 13:06:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/uv-noob-helps-help/m-p/10089890#M4206</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-02-17T13:06:17Z</dc:date>
    </item>
    <item>
      <title>Re: UV Noob helps help</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/uv-noob-helps-help/m-p/10144106#M4207</link>
      <description>Make sure all the vertices are welded and you don't have multiple coincident verts at any spot. Flatten your mesh down to an 'Editable Poly.' Then go to 'Utilities' and 'More...' and find 'UVW Remove'. Run that. Come back and add an 'Unwrap UVW' and then in the 'Peel' section click the lefthand icon, 'Quick Peel.' That will open the UVW window and it should be laid out nicely. Try that and if you still have problems write back.</description>
      <pubDate>Wed, 10 Mar 2021 04:26:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/uv-noob-helps-help/m-p/10144106#M4207</guid>
      <dc:creator>RobH2</dc:creator>
      <dc:date>2021-03-10T04:26:10Z</dc:date>
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