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    <title>topic Edit UVW: Some polygons disapear after break some adjacent edges in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11184037#M2646</link>
    <description>&lt;P&gt;Hello everybody, this is my first post and i hope receive some answer before my license expire. I think my issue is pretty simple but i can't solve it after have been looking for this in some many posts.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;My issue is, when i break som edge, some adjacent polygons disapear, but are there, just not showing.&lt;/P&gt;&lt;P&gt;I have made some sreenshots in order to explaine myself.&lt;/P&gt;&lt;P&gt;-In the first one, help1.png, i show you that when i select all polygons with red i can see all polygons, but when is unselected i can't see some of them.&lt;/P&gt;&lt;P&gt;-In the second one, help2.png i break some edges using break tool of edit UVWs to show you what happens next.&lt;/P&gt;&lt;P&gt;-Now i click on Quick peel of Peel panel, and in the third screenshot you can see what happens with a simple break. In the last screenshot help3.png you can see when all polygons are selected seems like break works perfectly, but when are unselected you can see the truly result, i cant understand what is happening there.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thats my issue, just I don't know what I'm doing wrong to this happens. Also I must say that I have been working like this in the entire model before this issue, and I didn't had any problem like that, maybe is some configuration I change by mistake.&lt;/P&gt;&lt;P&gt;Say also that, my model has few elements, and this is one of them, i dint break it by parts, just made a Quick peel and started to use break and point to point seams some edges alterning UV Editor and peel panel of Unwrap UVW.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I will be waitting some answer, thanks to everybody for read me, and sorry for my English.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sat, 21 May 2022 10:06:03 GMT</pubDate>
    <dc:creator>angelginer27</dc:creator>
    <dc:date>2022-05-21T10:06:03Z</dc:date>
    <item>
      <title>Edit UVW: Some polygons disapear after break some adjacent edges</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11184037#M2646</link>
      <description>&lt;P&gt;Hello everybody, this is my first post and i hope receive some answer before my license expire. I think my issue is pretty simple but i can't solve it after have been looking for this in some many posts.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;My issue is, when i break som edge, some adjacent polygons disapear, but are there, just not showing.&lt;/P&gt;&lt;P&gt;I have made some sreenshots in order to explaine myself.&lt;/P&gt;&lt;P&gt;-In the first one, help1.png, i show you that when i select all polygons with red i can see all polygons, but when is unselected i can't see some of them.&lt;/P&gt;&lt;P&gt;-In the second one, help2.png i break some edges using break tool of edit UVWs to show you what happens next.&lt;/P&gt;&lt;P&gt;-Now i click on Quick peel of Peel panel, and in the third screenshot you can see what happens with a simple break. In the last screenshot help3.png you can see when all polygons are selected seems like break works perfectly, but when are unselected you can see the truly result, i cant understand what is happening there.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thats my issue, just I don't know what I'm doing wrong to this happens. Also I must say that I have been working like this in the entire model before this issue, and I didn't had any problem like that, maybe is some configuration I change by mistake.&lt;/P&gt;&lt;P&gt;Say also that, my model has few elements, and this is one of them, i dint break it by parts, just made a Quick peel and started to use break and point to point seams some edges alterning UV Editor and peel panel of Unwrap UVW.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I will be waitting some answer, thanks to everybody for read me, and sorry for my English.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 May 2022 10:06:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11184037#M2646</guid>
      <dc:creator>angelginer27</dc:creator>
      <dc:date>2022-05-21T10:06:03Z</dc:date>
    </item>
    <item>
      <title>Re: Edit UVW: Some polygons disapear after break some adjacent edges</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11186548#M2647</link>
      <description>&lt;P&gt;I haven't seen this issue happening and I can't imagine a setting that could cause this (except ID-visibility, but it's set correctly on the screenshots).&lt;BR /&gt;What would I do?&lt;BR /&gt;Restart Max. Check model. Collapse the UVW-Unwrap-modifier and apply a new one. Check model. Import--&amp;gt;Merge model into new scene. Check model. Look for 3dsMax-Update I might have missed and check for new GraphicsCard-drivers. Check model. Detach elements to single objects, unwrap them one-by-one before attaching them again and layout all UVs.&lt;/P&gt;</description>
      <pubDate>Mon, 23 May 2022 09:09:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11186548#M2647</guid>
      <dc:creator>oliver</dc:creator>
      <dc:date>2022-05-23T09:09:08Z</dc:date>
    </item>
    <item>
      <title>Re: Edit UVW: Some polygons disapear after break some adjacent edges</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11197941#M2648</link>
      <description>&lt;P&gt;I solved it just by collapsing the UVW-Unwrap and applying a new one. After that i had not this issue again. Thanks for your answer.&lt;/P&gt;</description>
      <pubDate>Fri, 27 May 2022 15:23:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/edit-uvw-some-polygons-disapear-after-break-some-adjacent-edges/m-p/11197941#M2648</guid>
      <dc:creator>angelginer27</dc:creator>
      <dc:date>2022-05-27T15:23:29Z</dc:date>
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