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    <title>topic Re: Aligning object based on face orientation. in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648377#M20969</link>
    <description>&lt;P&gt;Which version of 3ds Max?&lt;/P&gt;
&lt;P&gt;In newer versions you could use the "Place Working Pivot" and "Align Working Pivot" functions in the&amp;nbsp;rt-click quad menu. Once the WP is placed that way you can use Snap Pivot &amp;gt;&amp;nbsp; Align Pivot to Working Pivot (again from the quad menu) to place the normal pivot.&lt;/P&gt;</description>
    <pubDate>Sun, 25 May 2025 11:26:23 GMT</pubDate>
    <dc:creator>MartinBeh</dc:creator>
    <dc:date>2025-05-25T11:26:23Z</dc:date>
    <item>
      <title>Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648359#M20968</link>
      <description>&lt;P&gt;the object's Xform was accidentally set in this new rotation which was arbitrary. So i cant just realign it based on the pivot.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;I want to use a single polygon on the model to set the rotation of the whole model so that it aligns with the world without changing the shape of the model itself.&lt;BR /&gt;&lt;BR /&gt;Seems like a very basic function, probably very easy to do, but i can not for the life of me figure out how to do it.&lt;BR /&gt;&lt;BR /&gt;Appreciate any help.&lt;BR /&gt;&lt;BR /&gt;Thankyou.&lt;/P&gt;</description>
      <pubDate>Sun, 25 May 2025 11:06:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648359#M20968</guid>
      <dc:creator>eightshot</dc:creator>
      <dc:date>2025-05-25T11:06:00Z</dc:date>
    </item>
    <item>
      <title>Re: Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648377#M20969</link>
      <description>&lt;P&gt;Which version of 3ds Max?&lt;/P&gt;
&lt;P&gt;In newer versions you could use the "Place Working Pivot" and "Align Working Pivot" functions in the&amp;nbsp;rt-click quad menu. Once the WP is placed that way you can use Snap Pivot &amp;gt;&amp;nbsp; Align Pivot to Working Pivot (again from the quad menu) to place the normal pivot.&lt;/P&gt;</description>
      <pubDate>Sun, 25 May 2025 11:26:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648377#M20969</guid>
      <dc:creator>MartinBeh</dc:creator>
      <dc:date>2025-05-25T11:26:23Z</dc:date>
    </item>
    <item>
      <title>Re: Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648381#M20970</link>
      <description>&lt;P&gt;After battling chat GPT and trying to suss this out, i figured it out about 2 minutes after posting this. Ill leave this up incase someone else, as daft as myself, needs it.&lt;BR /&gt;&lt;BR /&gt;enable snap to verts.&lt;BR /&gt;Go to create &amp;gt; helper &amp;gt; Tape.&lt;BR /&gt;Click at one end of the polygon to create the tape head.&lt;BR /&gt;drag and click at the other end of the polygon to create the tape target.&lt;BR /&gt;Use select and link to link the object to the tape head.&lt;BR /&gt;select the tape head.&lt;BR /&gt;Right click "select and move" in the top menu.&lt;BR /&gt;Enter 0 for the Z height.&lt;BR /&gt;Select the tape target.&lt;BR /&gt;Enter 0 for the Z height.&lt;BR /&gt;The object will now be aligned on the Z axis.&lt;BR /&gt;Select the object.&lt;BR /&gt;select both tap and object and click unlink selection.&lt;BR /&gt;delete the tape object.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 25 May 2025 11:30:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648381#M20970</guid>
      <dc:creator>eightshot</dc:creator>
      <dc:date>2025-05-25T11:30:06Z</dc:date>
    </item>
    <item>
      <title>Re: Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648382#M20971</link>
      <description>&lt;P&gt;Thanks mate, I figured it out and have posted below. I did try using the working pivot but it had some funny behavior.&lt;BR /&gt;&lt;BR /&gt;Thanks &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 25 May 2025 11:33:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648382#M20971</guid>
      <dc:creator>eightshot</dc:creator>
      <dc:date>2025-05-25T11:33:44Z</dc:date>
    </item>
    <item>
      <title>Re: Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648383#M20972</link>
      <description>&lt;P&gt;edit: oops duplicate post&lt;/P&gt;</description>
      <pubDate>Sun, 25 May 2025 13:50:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13648383#M20972</guid>
      <dc:creator>eightshot</dc:creator>
      <dc:date>2025-05-25T13:50:04Z</dc:date>
    </item>
    <item>
      <title>Re: Aligning object based on face orientation.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13687979#M20987</link>
      <description>&lt;P&gt;You're not the first to have this issue.&amp;nbsp; My method is to enable AutoGrid and draw a Box primitive on the face I want to align to.&amp;nbsp; Then I have the exact rotation value I need to realign the messed up object.&lt;/P&gt;</description>
      <pubDate>Wed, 18 Jun 2025 18:43:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/aligning-object-based-on-face-orientation/m-p/13687979#M20987</guid>
      <dc:creator>CAMedeck</dc:creator>
      <dc:date>2025-06-18T18:43:53Z</dc:date>
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