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    <title>topic How to Model without extra/unneeded vertice/edges etc. ? in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11651284#M2054</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I recently started max again and wanted to model after a picture.&lt;/P&gt;
&lt;P&gt;When I try to add a single edge on a plane with either the cut or the swift loop tool, I get 29 or so edges and 18 vertecies on both ends.&lt;/P&gt;
&lt;P&gt;what am I doing wrong?&lt;/P&gt;
&lt;P&gt;Is there a way to avoid that?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;AND:&lt;/P&gt;
&lt;P&gt;If I try to fix it with "weld" nothing happens.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;please help&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 13 Feb 2023 16:05:42 GMT</pubDate>
    <dc:creator>mailVMAWS</dc:creator>
    <dc:date>2023-02-13T16:05:42Z</dc:date>
    <item>
      <title>How to Model without extra/unneeded vertice/edges etc. ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11651284#M2054</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I recently started max again and wanted to model after a picture.&lt;/P&gt;
&lt;P&gt;When I try to add a single edge on a plane with either the cut or the swift loop tool, I get 29 or so edges and 18 vertecies on both ends.&lt;/P&gt;
&lt;P&gt;what am I doing wrong?&lt;/P&gt;
&lt;P&gt;Is there a way to avoid that?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;AND:&lt;/P&gt;
&lt;P&gt;If I try to fix it with "weld" nothing happens.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;please help&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 13 Feb 2023 16:05:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11651284#M2054</guid>
      <dc:creator>mailVMAWS</dc:creator>
      <dc:date>2023-02-13T16:05:42Z</dc:date>
    </item>
    <item>
      <title>Re: How to Model without extra/unneeded vertiec/edges etc. ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11651763#M2055</link>
      <description>&lt;P&gt;In 3dsmax, a Plane object consists of 4x4 quads by default. So set&amp;nbsp; Length and Width Segs to 1 before editing it. Switch on Edged Faces in Viewport Settings to better seeing it.&lt;/P&gt;</description>
      <pubDate>Mon, 02 Jan 2023 08:30:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11651763#M2055</guid>
      <dc:creator>wernienst</dc:creator>
      <dc:date>2023-01-02T08:30:57Z</dc:date>
    </item>
    <item>
      <title>Re: How to Model without extra/unneeded vertiec/edges etc. ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11652368#M2056</link>
      <description>&lt;P&gt;thanks&lt;/P&gt;&lt;P&gt;this is how i start always.&lt;/P&gt;&lt;P&gt;But what If i want to make more complex topology? If I for example start rough and want to work out details later?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Jan 2023 15:26:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11652368#M2056</guid>
      <dc:creator>mailVMAWS</dc:creator>
      <dc:date>2023-01-02T15:26:37Z</dc:date>
    </item>
    <item>
      <title>Betreff: How to Model without extra/unneeded vertiec/edges etc. ?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11652906#M2057</link>
      <description>&lt;P&gt;now if i want to connect separate vertecies in a model, WELD works in that sense of reducing vertecies, but it doesnt reduce it to one single vertex.&lt;/P&gt;&lt;P&gt;f.e. if i weld two separate vertecies, weld works, but if i select one vertex and see 20 or so in the vertex-count on the right side, it doesnt do anything.&lt;/P&gt;&lt;P&gt;is that normal? and does that lead to problems afterwards?&amp;nbsp;&lt;/P&gt;&lt;P&gt;until now if i weld what i can, there where no problems afterall.. but it confuses me anyways.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Jan 2023 21:31:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-model-without-extra-unneeded-vertice-edges-etc/m-p/11652906#M2057</guid>
      <dc:creator>mailVMAWS</dc:creator>
      <dc:date>2023-01-02T21:31:39Z</dc:date>
    </item>
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