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    <title>topic Re: Help With UVW Unwrap in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/help-with-uvw-unwrap/m-p/5458889#M19705</link>
    <description>&lt;P&gt;You can use Neil's script using the Blended Box Mapping method. You can also do it manually by applying multiple Planar Maps and UVW Channels. Do keep in mind that this type of method is best with procedural maps (noise, dirt, etc) and is not suitable for precise, geometric patterns.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Blended Box Mapping&lt;/P&gt;
&lt;P&gt;&lt;A href="http://www.neilblevins.com/cg_education/blended_box_mapping/blended_box_mapping.htm" target="_self"&gt;http://www.neilblevins.com/cg_education/blended_box_mapping/blended_box_mapping.htm&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Mon, 05 Jan 2015 16:21:34 GMT</pubDate>
    <dc:creator>ekahennequet</dc:creator>
    <dc:date>2015-01-05T16:21:34Z</dc:date>
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