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    <title>topic Re: Perfect quads in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/perfect-quads/m-p/5699399#M18718</link>
    <description>&lt;P&gt;I do understand that sometimes it's better to use 1 poligon rather than 4. But just right now I hope to find the way to make my model with perfect quad rather than find the way to do not do it.&lt;/P&gt;</description>
    <pubDate>Tue, 30 Jun 2015 10:54:04 GMT</pubDate>
    <dc:creator>newfriend</dc:creator>
    <dc:date>2015-06-30T10:54:04Z</dc:date>
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