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    <title>topic Re: Export VertexPaint to Texture? in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6502292#M16655</link>
    <description>&lt;P&gt;check the same scenario here:&lt;BR /&gt;&lt;BR /&gt;&lt;A href="http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/no-fbx-textures-on-export/td-p/4777579" target="_blank"&gt;http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/no-fbx-textures-on-export/td-p/4777579&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Tue, 16 Aug 2016 07:17:55 GMT</pubDate>
    <dc:creator>rendermaster</dc:creator>
    <dc:date>2016-08-16T07:17:55Z</dc:date>
    <item>
      <title>Export VertexPaint to Texture?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6500829#M16654</link>
      <description>&lt;P&gt;Hey Guys,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm very new to 3DSMax-Studio and watched some tutorials.&lt;/P&gt;&lt;P&gt;Right now, I created a Terrain with VertexPainted Materials (Screenshot).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unfortunately, I don't know how I can export the created Terrain-Texture for Unity and Unity for Nintendo 3DS does not support VertexPainting, only Textures.&lt;BR /&gt;&lt;BR /&gt;Is there a way to export the created Terrain + VertexPainting to an FBX-Model + Texture?&lt;/P&gt;&lt;P&gt;If yes, how?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;(sorry, english isn't my native language)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 15 Aug 2016 15:22:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6500829#M16654</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-08-15T15:22:22Z</dc:date>
    </item>
    <item>
      <title>Re: Export VertexPaint to Texture?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6502292#M16655</link>
      <description>&lt;P&gt;check the same scenario here:&lt;BR /&gt;&lt;BR /&gt;&lt;A href="http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/no-fbx-textures-on-export/td-p/4777579" target="_blank"&gt;http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/no-fbx-textures-on-export/td-p/4777579&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 16 Aug 2016 07:17:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6502292#M16655</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2016-08-16T07:17:55Z</dc:date>
    </item>
    <item>
      <title>Re: Export VertexPaint to Texture?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6516943#M16656</link>
      <description>&lt;P&gt;If you applied vertex colors with Vertex Color Modifier you can bake them into diffuse texture. Open the Vertex Color Modifier and check the Assign Vertex Colors rollout. However I am not sure you will be able to maintain the details of the textures within texture of a reasonable size. I'd recommend asking this question on Unity forums.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;On the side it's also it's a bit strange to hear that some portables don't support vertex colors.&lt;/P&gt;&lt;P&gt;Make sure that's not the case of getting the right shader that will support vertex color.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers,&lt;/P&gt;&lt;P&gt;Stan&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 23 Aug 2016 12:08:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/export-vertexpaint-to-texture/m-p/6516943#M16656</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-08-23T12:08:22Z</dc:date>
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