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    <title>topic Re: More UV editing questions... in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7055681#M15694</link>
    <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="b.jpg" style="width: 612px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/351583i9D1A4DAD8C2D59C5/image-size/large?v=v2&amp;amp;px=999" role="button" title="b.jpg" alt="b.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Tue, 02 May 2017 15:39:51 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-05-02T15:39:51Z</dc:date>
    <item>
      <title>How do you open the UV Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805398#M15688</link>
      <description>&lt;P&gt;I come from a Maya/Houdini background and I'm learning 3ds Max. It's super simple I'm sure, but I can't figure it out.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've imported a .obj &amp;amp; I'd like to see it's Uv's (I uv'd it in Maya) &amp;amp; textured in Substance Painter.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How can I view the UVs without re-uv mapping it?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When I&amp;nbsp;do an Unwrap UVW Modifier, the UV view has no Uvs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Sat, 14 Jan 2017 05:41:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805398#M15688</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-14T05:41:08Z</dc:date>
    </item>
    <item>
      <title>Re: How do you open the UV Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805720#M15689</link>
      <description>&lt;P&gt;Did you open the UV editor within the Unwrap modifier?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="[9b788fcc690e08a7edae25bd7341e4b7]_Image%202017-01-14%20at%2010.13.36%20AM.png" style="width: 194px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/311276iF249E4FB876294BC/image-size/large?v=v2&amp;amp;px=999" role="button" title="[9b788fcc690e08a7edae25bd7341e4b7]_Image%202017-01-14%20at%2010.13.36%20AM.png" alt="[9b788fcc690e08a7edae25bd7341e4b7]_Image%202017-01-14%20at%2010.13.36%20AM.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 14 Jan 2017 15:15:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805720#M15689</guid>
      <dc:creator>guido77</dc:creator>
      <dc:date>2017-01-14T15:15:39Z</dc:date>
    </item>
    <item>
      <title>Re: How do you open the UV Editor</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805833#M15690</link>
      <description>Yes, but the UVs aren't there. Is there a magic button I'm missing?&lt;BR /&gt;--&lt;BR /&gt;Garrett Hoyos&lt;BR /&gt;*785-608-9356*&lt;BR /&gt;&lt;BR /&gt;*VFX Artist*&lt;BR /&gt;garretthoyos.com</description>
      <pubDate>Sat, 14 Jan 2017 17:41:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805833#M15690</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-14T17:41:30Z</dc:date>
    </item>
    <item>
      <title>Re: How do you open the UV Editor</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805888#M15691</link>
      <description>&lt;P&gt;Sometimes when I import something, the uv's are off the checkerboard/image and I have to zoom out with my mouse wheel to see them.&lt;/P&gt;</description>
      <pubDate>Sat, 14 Jan 2017 19:19:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6805888#M15691</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-14T19:19:20Z</dc:date>
    </item>
    <item>
      <title>Re: How do you open the UV Editor</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6814349#M15692</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="PackCustom.png" style="width: 200px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/312567i4FFE4742111B26F8/image-size/small?v=v2&amp;amp;px=200" role="button" title="PackCustom.png" alt="PackCustom.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Use the "Pack: Custom" option.&lt;/P&gt;</description>
      <pubDate>Wed, 18 Jan 2017 18:30:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/6814349#M15692</guid>
      <dc:creator>ads_czechoj</dc:creator>
      <dc:date>2017-01-18T18:30:32Z</dc:date>
    </item>
    <item>
      <title>More UV editing questions...</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7055672#M15693</link>
      <description>&lt;P&gt;Hey everyone.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I worked with Max for more than a decade, and I've brought up the UV editor the same way, (click Unwrap UVW, then open the UV editing window.)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now I'm working in 2018, there must be a new way to bring up the UV editor that I'm missing.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When I click Unwrap UVW, (on an object with some UVs already applied,) the UVs reset. &amp;nbsp; But this seems to be the way to open the UV editing window.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there a new way to open the UV editing window without resetting the existing UVs? &amp;nbsp; Let me clarify with this&amp;nbsp;&amp;nbsp;image. &amp;nbsp;The object in the viewport is already partially UV mapped, but now I'd like to map the rest of the object, SO...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline"&gt;&lt;img /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 02 May 2017 15:37:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7055672#M15693</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-05-02T15:37:35Z</dc:date>
    </item>
    <item>
      <title>Re: More UV editing questions...</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7055681#M15694</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="b.jpg" style="width: 612px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/351583i9D1A4DAD8C2D59C5/image-size/large?v=v2&amp;amp;px=999" role="button" title="b.jpg" alt="b.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 02 May 2017 15:39:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7055681#M15694</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-05-02T15:39:51Z</dc:date>
    </item>
    <item>
      <title>Re: More UV editing questions...</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7408120#M15695</link>
      <description>&lt;P&gt;I also came from Maya and had the same problem.&lt;/P&gt;&lt;P&gt;Here is what I find a way might solve it: in UV editor, it offers saving UV mapping to a file. So save correct UV and reload it later after you've done with other modifiers.&lt;/P&gt;&lt;P&gt;It works for me after I need to super-smooth the surface but have not tried in other cases.&lt;/P&gt;</description>
      <pubDate>Tue, 26 Sep 2017 01:34:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7408120#M15695</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-09-26T01:34:32Z</dc:date>
    </item>
    <item>
      <title>Re: More UV editing questions...</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7411560#M15696</link>
      <description>Hi there! Actually, the problem is solved now. Autodesk apparently found out about this issue, and fixed it. It wasn't a feature, it was a bug! &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;If you check for an update, this issue should be fixed.&lt;BR /&gt;&lt;BR /&gt;Thanks for the shout-out!&lt;BR /&gt;</description>
      <pubDate>Wed, 27 Sep 2017 00:10:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/7411560#M15696</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-09-27T00:10:47Z</dc:date>
    </item>
    <item>
      <title>Re: How do you open the UV Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/12384512#M15697</link>
      <description>&lt;P&gt;caballo&lt;/P&gt;</description>
      <pubDate>Fri, 17 Nov 2023 17:07:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-do-you-open-the-uv-editor/m-p/12384512#M15697</guid>
      <dc:creator>rangikumotsumoto9</dc:creator>
      <dc:date>2023-11-17T17:07:13Z</dc:date>
    </item>
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