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    <title>topic Re: A question about Shell modifier in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7496596#M12875</link>
    <description>&lt;P&gt;ok thanks!&lt;/P&gt;</description>
    <pubDate>Fri, 27 Oct 2017 12:13:28 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-10-27T12:13:28Z</dc:date>
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      <title>A question about Shell modifier</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7495991#M12873</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have a question about the shell modifier. On applying and collapsing the shell modifier ( in this case the upper body of an AK) , I lose the option to border-select. Instead it gets replaced with something called face which is the same as polygon. Also I cant perform edits based on vertices, edges or polys. The edit menu reads as edit geometry and some features like connect vertices are unavailable and I need the connect feature. Can somebody help me here?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1- Menu under the editable poly( All fine here)&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="shell.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/418486iC0C1373B20888BF0/image-size/large?v=v2&amp;amp;px=999" role="button" title="shell.png" alt="shell.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2- Shell modifier applied and collapsed&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="shell2.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/418487i603F46CB0C0970E3/image-size/large?v=v2&amp;amp;px=999" role="button" title="shell2.png" alt="shell2.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="shell3.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/418488iD041E21E3159AE72/image-size/large?v=v2&amp;amp;px=999" role="button" title="shell3.png" alt="shell3.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 27 Oct 2017 07:29:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7495991#M12873</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-27T07:29:51Z</dc:date>
    </item>
    <item>
      <title>Re: A question about Shell modifier</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7496301#M12874</link>
      <description>&lt;P&gt;When you collapsed, the model got converted into an EDITABLE MESH instead of an EDITABLE POLY. This is why you don't have the border tools as well. Select the object then : Right click &amp;gt; CONVERT TO - EDITABLE POLY. You should get the options back. Shell modifier is no problem here.&lt;/P&gt;</description>
      <pubDate>Fri, 27 Oct 2017 09:55:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7496301#M12874</guid>
      <dc:creator>Fadhil_Farook</dc:creator>
      <dc:date>2017-10-27T09:55:59Z</dc:date>
    </item>
    <item>
      <title>Re: A question about Shell modifier</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7496596#M12875</link>
      <description>&lt;P&gt;ok thanks!&lt;/P&gt;</description>
      <pubDate>Fri, 27 Oct 2017 12:13:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/a-question-about-shell-modifier/m-p/7496596#M12875</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-27T12:13:28Z</dc:date>
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