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    <title>topic Re: How to display correctly this 3d model? in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-display-correctly-this-3d-model/m-p/8158472#M10433</link>
    <description>&lt;P&gt;The object is not a solid object, so the planes only face one direction. A BOX is a solid object but a PLANE isn't. It's called BACKFACE CULLING.&lt;/P&gt;&lt;P&gt;However if you want to see the interior in 3DS MAX while its not solid, you can do any of the following:&lt;/P&gt;&lt;P&gt;1. Turn off BACKFACE CULL ON OBJECT CREATION under CUSTOMIZE &amp;gt; PREFERENCES &amp;gt; VIEWPORT (See Attachment-1). This only applies for objects that you create after you turn off this option, so any objects that were there before will remain unaffected.&amp;nbsp;&lt;/P&gt;&lt;P&gt;2. Select the object then RIGHT CLICK and open OBJECT PROPERTIES &amp;gt; GENERAL &amp;gt; DISPLAY PROPERTIES and turn off/ uncheck BACKFACE CULL.&lt;/P&gt;&lt;P&gt;3. If you happen to have materials applied to the object and that in turn has turned of 2 sided, then you can turn on 2 SIDED inside the Material Shader (See Attachment-2).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this&amp;nbsp;helps&lt;/P&gt;</description>
    <pubDate>Thu, 26 Jul 2018 18:31:27 GMT</pubDate>
    <dc:creator>Fadhil_Farook</dc:creator>
    <dc:date>2018-07-26T18:31:27Z</dc:date>
    <item>
      <title>How to display correctly this 3d model?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-display-correctly-this-3d-model/m-p/8156999#M10432</link>
      <description>&lt;P&gt;Hi, in the attacched IMAGE you can see a building without roof&lt;/P&gt;&lt;P&gt;Why from this view, the interior walls are invisible?&lt;/P&gt;&lt;P&gt;How to make the interior walls visible from this view?&lt;/P&gt;</description>
      <pubDate>Thu, 26 Jul 2018 11:19:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-display-correctly-this-3d-model/m-p/8156999#M10432</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-07-26T11:19:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to display correctly this 3d model?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-display-correctly-this-3d-model/m-p/8158472#M10433</link>
      <description>&lt;P&gt;The object is not a solid object, so the planes only face one direction. A BOX is a solid object but a PLANE isn't. It's called BACKFACE CULLING.&lt;/P&gt;&lt;P&gt;However if you want to see the interior in 3DS MAX while its not solid, you can do any of the following:&lt;/P&gt;&lt;P&gt;1. Turn off BACKFACE CULL ON OBJECT CREATION under CUSTOMIZE &amp;gt; PREFERENCES &amp;gt; VIEWPORT (See Attachment-1). This only applies for objects that you create after you turn off this option, so any objects that were there before will remain unaffected.&amp;nbsp;&lt;/P&gt;&lt;P&gt;2. Select the object then RIGHT CLICK and open OBJECT PROPERTIES &amp;gt; GENERAL &amp;gt; DISPLAY PROPERTIES and turn off/ uncheck BACKFACE CULL.&lt;/P&gt;&lt;P&gt;3. If you happen to have materials applied to the object and that in turn has turned of 2 sided, then you can turn on 2 SIDED inside the Material Shader (See Attachment-2).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this&amp;nbsp;helps&lt;/P&gt;</description>
      <pubDate>Thu, 26 Jul 2018 18:31:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/how-to-display-correctly-this-3d-model/m-p/8158472#M10433</guid>
      <dc:creator>Fadhil_Farook</dc:creator>
      <dc:date>2018-07-26T18:31:27Z</dc:date>
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