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    <title>topic Re: Rotate an object that's along a spline attached to the PathDeform modifier? in 3ds Max Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230170#M10008</link>
    <description>&lt;P&gt;Have you tried to collapse the stack?&lt;/P&gt;</description>
    <pubDate>Tue, 28 Aug 2018 15:54:37 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-08-28T15:54:37Z</dc:date>
    <item>
      <title>Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8227849#M10004</link>
      <description>&lt;P&gt;I've tried to center the pivot for the actual object. The pivot however takes off ending up in a completely&amp;nbsp;new place.&amp;nbsp; Any ideas?&lt;/P&gt;</description>
      <pubDate>Mon, 27 Aug 2018 19:07:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8227849#M10004</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-08-27T19:07:23Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8228068#M10005</link>
      <description>&lt;P&gt;Can you post an example of your problem?&lt;/P&gt;</description>
      <pubDate>Mon, 27 Aug 2018 20:28:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8228068#M10005</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-27T20:28:39Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8228475#M10006</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Can you specify which Path Deform you're using? Is it PathDeform(WSM) or Path Deform?&lt;/P&gt;&lt;P&gt;Also, can you describe exactly how you are proceeding&amp;nbsp;with this?&lt;/P&gt;&lt;P&gt;Maybe a quick video showing what you're doing from scratch can help.&lt;/P&gt;</description>
      <pubDate>Mon, 27 Aug 2018 23:56:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8228475#M10006</guid>
      <dc:creator>miledrizk</dc:creator>
      <dc:date>2018-08-27T23:56:15Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230083#M10007</link>
      <description>&lt;P&gt;Hey guys!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've attached an animated gif&amp;nbsp;where I'm trying to rotate&amp;nbsp;an object&amp;nbsp;along a spline&amp;nbsp;which uses the PathDeform Binder (WSM) modifier. As you can see it rotates along a completely&amp;nbsp;another&amp;nbsp;pivot point than the one I tried to when centring it to the object.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2a.gif" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/539917i8424DE59F344D7FD/image-size/large?v=v2&amp;amp;px=999" role="button" title="2a.gif" alt="2a.gif" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 28 Aug 2018 15:26:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230083#M10007</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-08-28T15:26:37Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230170#M10008</link>
      <description>&lt;P&gt;Have you tried to collapse the stack?&lt;/P&gt;</description>
      <pubDate>Tue, 28 Aug 2018 15:54:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230170#M10008</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-28T15:54:37Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230228#M10009</link>
      <description>&lt;P&gt;Yes, the thing is though, I want to keep it dynamic so I can change the way the strap is bent. Otherwise I'll have to adjust and rotate each part by itself. Also,&amp;nbsp;it won't longer operate as a reference object.&lt;/P&gt;</description>
      <pubDate>Tue, 28 Aug 2018 16:16:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230228#M10009</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-08-28T16:16:22Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230258#M10010</link>
      <description>&lt;P&gt;Besides the pivot problem the object also deforms when rotating.&lt;/P&gt;&lt;P&gt;What about linking the object and path to a dummy and rotating the dummy? It would avoid the deformation and pivot problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 28 Aug 2018 16:23:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8230258#M10010</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-28T16:23:06Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8232115#M10011</link>
      <description>&lt;P&gt;Hmm tried&amp;nbsp;your suggestion.&amp;nbsp;But didn't quite get the result I think you meant. Do you mean to create a box anywhere on the scene and then link the object and path to the box? The&amp;nbsp;pivot is still off and rotates wierd&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":confused_face:"&gt;😕&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 29 Aug 2018 10:54:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8232115#M10011</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-08-29T10:54:17Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8232136#M10012</link>
      <description>&lt;P&gt;Have you rotated the Box/dummy instead the other objects?&lt;/P&gt;&lt;P&gt;Also, have you tried to use the modifier path deform instead the world-space path deform?&lt;/P&gt;</description>
      <pubDate>Wed, 29 Aug 2018 11:27:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8232136#M10012</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-29T11:27:39Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8238117#M10013</link>
      <description>&lt;P&gt;Yes I rotated the dummy box. I tried the non-world-space modifier with a kind of weird outcome.&amp;nbsp;I must do something wrong obviously. I tried the world-space path deform again without messing with the pivot. For some reason I manage to rotate it around&amp;nbsp;the spline. So I guess it's resolved for now...&lt;/P&gt;</description>
      <pubDate>Fri, 31 Aug 2018 14:21:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8238117#M10013</guid>
      <dc:creator>keith_brown</dc:creator>
      <dc:date>2018-08-31T14:21:01Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8244301#M10014</link>
      <description>&lt;P&gt;Why not use the "Rotation" option present on both the PathDeform(WSM) and the PathDeform modifiers?&lt;/P&gt;</description>
      <pubDate>Tue, 04 Sep 2018 16:41:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8244301#M10014</guid>
      <dc:creator>lorddavius</dc:creator>
      <dc:date>2018-09-04T16:41:12Z</dc:date>
    </item>
    <item>
      <title>Re: Rotate an object that's along a spline attached to the PathDeform modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8261887#M10015</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1002349"&gt;@keith_brown&lt;/a&gt;&lt;/P&gt;&lt;P&gt;Did you tried OSM path deform instead of WSM path deform cause you can collapse it in OSM.&lt;/P&gt;&lt;P&gt;Hope this will help.&lt;/P&gt;&lt;P&gt;Thank you&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Irshad Shah&lt;/P&gt;</description>
      <pubDate>Wed, 12 Sep 2018 05:18:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-modeling-forum/rotate-an-object-that-s-along-a-spline-attached-to-the/m-p/8261887#M10015</guid>
      <dc:creator>Irshad_Shah_3dArtist</dc:creator>
      <dc:date>2018-09-12T05:18:25Z</dc:date>
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