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    <title>topic Re: Getting error meshName=shapeName when importing OBJ in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049507#M93651</link>
    <description>Try getting rid of your point selection sets or any 1 or 2 point polygons, that can effect the import/export from lightwave to max.</description>
    <pubDate>Fri, 05 Aug 2011 14:08:02 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2011-08-05T14:08:02Z</dc:date>
    <item>
      <title>Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049499#M93643</link>
      <description>Hello, just wondering if anyone can help me solve this error or tell me what its trying to tell me. I get this when trying to import an OBJ that was exported out of Lightwave 9.5. thanks for any help.</description>
      <pubDate>Sat, 13 Dec 2008 03:42:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049499#M93643</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-12-13T03:42:35Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049500#M93644</link>
      <description>Does anyone from autodesk monitor this forum? Does anyone ever answer any questions that come up from using their software? Anyone?</description>
      <pubDate>Fri, 13 Mar 2009 04:22:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049500#M93644</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-13T04:22:17Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049501#M93645</link>
      <description>These are peer-to-peer forums - user to user - not a direct line to AME support, so in general no, they are not monitored by AME.&lt;BR /&gt;&lt;BR /&gt;You haven't really given us much to go on, just an error message. If no-one has seen that they're not going to be able to help.&lt;BR /&gt;Is it one object or all objects? Can you post the .obj (if it's not too big and not confidential). Otherwise, try different export / import options or even a different file type.</description>
      <pubDate>Fri, 13 Mar 2009 04:54:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049501#M93645</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2009-03-13T04:54:01Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049502#M93646</link>
      <description>Thanks for the reply! Yes its all obj's that I export out of LW. I spoke to a colleague of mine who has an older version of max that imports it just fine with no error and its the  same file that im trying to import here. I also get another error when trying to import an obj that was created in Modo, so basically its every obj that I create will not open in 3ds max 2009 sp1. Test1.zip is exported from LW and test.zip is exported from Modo.  thanks for the help.&lt;P&gt;&lt;A class="migr-att-link" href="http://area.autodesk.com/userdata/forum/1/17130_v7DELdWDM6RSZabkdLgJ.zip" target="_blank"&gt;17130_v7DELdWDM6RSZabkdLgJ.zip&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A class="migr-att-link" href="http://area.autodesk.com/userdata/forum/1/17131_qoRwfkINm2Nxu1xfMZ7v.zip" target="_blank"&gt;17131_qoRwfkINm2Nxu1xfMZ7v.zip&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 13 Mar 2009 05:03:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049502#M93646</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-13T05:03:29Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049503#M93647</link>
      <description>I get the same errors.&lt;BR /&gt;&lt;BR /&gt;Test.obj - "Polygon index error"&lt;BR /&gt;Test1.obj - "Error in file: meshname = shapename"&lt;BR /&gt;&lt;BR /&gt;I have successfully imported .obj files many times from posts on these forums, so the only conclusion is that the problems are being caused either directly by the other software (or the user of that software &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt; ) or by the .obj export routines (or options therein) in those packages.&lt;BR /&gt;&lt;BR /&gt;Attached is a .obj created in Max 2009 - I'm guessing it will import perfectly.&lt;P&gt;&lt;A class="migr-att-link" href="http://area.autodesk.com/userdata/forum/1/17149_eEHZGeg8UmTpdYfalq0y.zip" target="_blank"&gt;17149_eEHZGeg8UmTpdYfalq0y.zip&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 13 Mar 2009 17:35:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049503#M93647</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2009-03-13T17:35:47Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049504#M93648</link>
      <description>I thought the same things, but why would the same obj's open in an older version of max but then give errors in 2009? And I dont have any trouble opening these obj's in other software such as Zbrush or opening them in Lightwave or Modo. Why is Max so special?</description>
      <pubDate>Fri, 13 Mar 2009 22:12:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049504#M93648</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-13T22:12:40Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049505#M93649</link>
      <description>They do indeed import in earlier versions (9 and 2008), but in both cases and on both files those versions report "1 unsupported command", so there &lt;B&gt;is&lt;/B&gt; something odd with those files. Why 2009 rejects them as it does I can't answer.&lt;BR /&gt;&lt;BR /&gt;Might be an idea to report it as a bug &lt;A href="http://usa.autodesk.com/adsk/servlet/item?siteID=123112&amp;amp;id=5600504&amp;amp;linkID=9241177" target="_blank"&gt;here&lt;/A&gt; and link back to this thread.</description>
      <pubDate>Fri, 13 Mar 2009 22:26:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049505#M93649</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2009-03-13T22:26:14Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049506#M93650</link>
      <description>hello.i got same error message in max2009&amp;amp;2010.&lt;BR /&gt;I think can't import OBJ file of "MAX to LW to MAX".&lt;BR /&gt;&lt;BR /&gt;in case, if obj file is Symmetry Object.&lt;BR /&gt;Export harf of object From MAX,and fix in LW.when done, mirror that harf object.and delete base object of harf.&lt;BR /&gt;and mirror again.that purpose is completey delete srf of bild in MAX.&amp;amp;#40;so that not one way&amp;amp;#41;&lt;BR /&gt;then export OBJ and Import in MAX.&lt;BR /&gt;I could import that.&lt;BR /&gt;That way is for only symmetry object.so....&lt;BR /&gt;I made up my mind buy modo!</description>
      <pubDate>Sat, 15 Aug 2009 13:33:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049506#M93650</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-08-15T13:33:55Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049507#M93651</link>
      <description>Try getting rid of your point selection sets or any 1 or 2 point polygons, that can effect the import/export from lightwave to max.</description>
      <pubDate>Fri, 05 Aug 2011 14:08:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049507#M93651</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-08-05T14:08:02Z</dc:date>
    </item>
    <item>
      <title>Re: Getting error meshName=shapeName when importing OBJ</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049508#M93652</link>
      <description>I had the same problem and it's the 1 and/or 2 point poly's that cause the error&lt;BR /&gt;Thnx for the tip Juriscorp</description>
      <pubDate>Thu, 15 Sep 2011 08:28:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/getting-error-meshname-shapename-when-importing-obj/m-p/4049508#M93652</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-09-15T08:28:39Z</dc:date>
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