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    <title>topic Re: Best way to approach irregular chamfers in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5052086#M92443</link>
    <description>&lt;P&gt;&lt;SPAN&gt;If this answer doesn't help, p&lt;SPAN&gt;ost a sketch because I will not have understood your &lt;/SPAN&gt;description.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Rectangles are 2d. After creating the rectangle, convert it to a editable spline. &amp;nbsp;Go to the vertex level. &amp;nbsp;Select all the vertexes that you want chamfered and equally chamfer. &amp;nbsp;Select all verticies for which you want the unequal chamfer, right click and choose corner type. &amp;nbsp;After chamfering, select one vertex at the chamfer(or pairs of verticies as applicable) and move it(them) the additional distance required for the unequal offset.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;After the plan dimensions are right, extrude to create the fence shape.&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 23 May 2014 12:20:12 GMT</pubDate>
    <dc:creator>dbroad</dc:creator>
    <dc:date>2014-05-23T12:20:12Z</dc:date>
    <item>
      <title>Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5048906#M92438</link>
      <description>So I would like to chamfer say 1m across and 0.5 down, is there a clever way to approach this</description>
      <pubDate>Thu, 22 May 2014 08:28:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5048906#M92438</guid>
      <dc:creator>richie_hodgson</dc:creator>
      <dc:date>2014-05-22T08:28:33Z</dc:date>
    </item>
    <item>
      <title>Re: Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5048964#M92439</link>
      <description>Not easily, and not with the normal Chamfer tool because a) it creates new edges equidistant from the selected edge and b) it moves the selected edge as well as creating new ones. To reproduce that (whether with different spacing or not) you could Connect edges to create the new ones (using "Slide" to adjust the position), but you'd then have to adjust the position of the original appropriately as well. &lt;BR /&gt;
There may be enhanced Chamfer tools available which allow this (I don't know as I've not searched for one) - start with scriptspot.com.</description>
      <pubDate>Thu, 22 May 2014 09:03:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5048964#M92439</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2014-05-22T09:03:07Z</dc:date>
    </item>
    <item>
      <title>Re: Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5049054#M92440</link>
      <description>&lt;P&gt;Havent used it myself but might help:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A target="_blank" href="http://www.mariussilaghi.com/products/quad-chamfer-modifier"&gt;http://www.mariussilaghi.com/products/quad-chamfer-modifier&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 22 May 2014 10:03:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5049054#M92440</guid>
      <dc:creator>vovov</dc:creator>
      <dc:date>2014-05-22T10:03:29Z</dc:date>
    </item>
    <item>
      <title>Re: Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5049226#M92441</link>
      <description>&lt;P&gt;It depends on the geometry to be chamfered. &amp;nbsp;Given a poly box, with loop mode on, at edge level, click an edge. &amp;nbsp;Choose chamfer with 0.5 distance. &amp;nbsp;Click one edge of the resulting chamfer and offset move it away from the corner 0.5.&lt;/P&gt;</description>
      <pubDate>Thu, 22 May 2014 11:45:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5049226#M92441</guid>
      <dc:creator>dbroad</dc:creator>
      <dc:date>2014-05-22T11:45:13Z</dc:date>
    </item>
    <item>
      <title>Re: Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5050978#M92442</link>
      <description>&lt;P&gt;Essentially its for a rectangle with an extusion&amp;nbsp;of 0, it represents a fence surface (to which I can apply a material) for a quick visualisation. All good for a standard fence but some fences I deal with have chamfered sections...I am relatively new to 3DS so not well up on the modelling tools.&lt;/P&gt;</description>
      <pubDate>Thu, 22 May 2014 21:27:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5050978#M92442</guid>
      <dc:creator>richie_hodgson</dc:creator>
      <dc:date>2014-05-22T21:27:55Z</dc:date>
    </item>
    <item>
      <title>Re: Best way to approach irregular chamfers</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5052086#M92443</link>
      <description>&lt;P&gt;&lt;SPAN&gt;If this answer doesn't help, p&lt;SPAN&gt;ost a sketch because I will not have understood your &lt;/SPAN&gt;description.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Rectangles are 2d. After creating the rectangle, convert it to a editable spline. &amp;nbsp;Go to the vertex level. &amp;nbsp;Select all the vertexes that you want chamfered and equally chamfer. &amp;nbsp;Select all verticies for which you want the unequal chamfer, right click and choose corner type. &amp;nbsp;After chamfering, select one vertex at the chamfer(or pairs of verticies as applicable) and move it(them) the additional distance required for the unequal offset.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;After the plan dimensions are right, extrude to create the fence shape.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 23 May 2014 12:20:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/best-way-to-approach-irregular-chamfers/m-p/5052086#M92443</guid>
      <dc:creator>dbroad</dc:creator>
      <dc:date>2014-05-23T12:20:12Z</dc:date>
    </item>
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