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    <title>topic Re: New SP3 FBX export bug in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/new-sp3-fbx-export-bug/m-p/7261818#M91645</link>
    <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;Had the same problem for YEARS, and just have found an easy solution:&lt;/P&gt;&lt;P&gt;You need to reset/clear vertex color channel prior to export (or further editing): assign UVWMap Clear modifier over your corrupted mesh with default setting (channel 0), or use Channel Info tool to clear the problem channel.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope it helps!&lt;/P&gt;</description>
    <pubDate>Fri, 28 Jul 2017 16:52:32 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-07-28T16:52:32Z</dc:date>
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