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    <title>topic Re: New SP3 FBX export bug in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/new-sp3-fbx-export-bug/m-p/5456520#M91637</link>
    <description>&lt;P&gt;I checked some of my projects ( Max -&amp;gt; Unity ) with Max 2015SP3 and UVs worked as expected...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Could you provide a simple Max scene sample which reproduces the issue ?&lt;/P&gt;&lt;P&gt;It should be quite easy to find the root for the problem by using the FBX ASCII export option with both SP2 and SP3 and compare both files.... Exact Unity version would be interesting too...&lt;/P&gt;</description>
    <pubDate>Thu, 01 Jan 2015 10:02:12 GMT</pubDate>
    <dc:creator>spacefrog_</dc:creator>
    <dc:date>2015-01-01T10:02:12Z</dc:date>
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