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    <title>topic Re: Mission Control vs Light Lister in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/mission-control-vs-light-lister/m-p/5599095#M89972</link>
    <description>&lt;P&gt;Following some feedback from the forums a few stability and performance issues have been resolved as well as the introduction of some new features.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;New features:-&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN style="line-height: 15px;"&gt;Unlimited undo/history on a per-parameter (spreadsheet cell) basis. Undo buffer is persistent throughout the max session and independent of 3ds Max's undo buffer. Values changed outside Mission Control's UI will only be saved if the parameter is visible in MC. The UI for this has still to be developed.&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;Parameter 'revert' function. Allows you to revert to the original value the property had when the file was opened.&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Node cloning from the context menu.&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Spreadsheet sorting by column now supported.&lt;/LI&gt;&lt;LI&gt;XML based configuration file.&lt;/LI&gt;&lt;LI&gt;The UI now remembers the width of every class/column between sessions. A great time-saver as you will rarely need to adjust column widths again once you've configured your optimal layouts for each class.&lt;/LI&gt;&lt;LI&gt;Select all class instances with a double-click of the class name. Supports modifiers, materials and maps to allow quick selection of all dependent scene nodes.&lt;/LI&gt;&lt;LI&gt;Include/exclude lists now supported. Copy and paste lists between objects/lights.&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Right-click : send to material editor now working for materials and texturemaps.&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Quickly access controller dialogs by double clicking any cell that contains a keyframe.&amp;nbsp;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Performance improvements&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN style="line-height: 15px;"&gt;Huge improvement in performance with large datasets. for example, 1000+ lights listed in the spreadsheet in under a second; previously this took 4-5 seconds, and was impossible to achieve using the native 3ds max light lister.&amp;nbsp;&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;Filtering the class, parameter or spreadsheet views using the search textboxes is now considerably faster.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;A href="http://mcontrol.reformstudios.com/2015/04/19/development-log-20-04-15/" target="_self"&gt;http://mcontrol.reformstudios.com/2015/04/19/development-log-20-04-15/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 19 Apr 2015 23:24:13 GMT</pubDate>
    <dc:creator>mail</dc:creator>
    <dc:date>2015-04-19T23:24:13Z</dc:date>
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