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    <title>topic Re: Exporting objects to .fbx format in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/exporting-objects-to-fbx-format/m-p/5573332#M89540</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;PROH schrieb:&lt;BR /&gt;Hi. Your problem is that you're using a dot (.) in the name. That means that the filetype is ".v cabinet", and this filetype is unknown. Remove the dot, and it should work.&lt;BR /&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;IMHO, just add a .fbx to the filename, then it should work with dots...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;btw. enable to see file extensions in explorer makes always sense!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But should max not be more intelligence?!? I mean the filetype is set to fbx: So max should choose it, if the extension in the given filename is unknown.&lt;/P&gt;</description>
    <pubDate>Tue, 07 Apr 2015 08:28:49 GMT</pubDate>
    <dc:creator>jens.diemer</dc:creator>
    <dc:date>2015-04-07T08:28:49Z</dc:date>
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