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    <title>topic Re: Does Backburner render IFLs? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5699985#M86776</link>
    <description>&lt;P&gt;Does the IFL "Include Image Path"? If it does, and that path is local, the servers won't find it.&lt;/P&gt;</description>
    <pubDate>Tue, 30 Jun 2015 15:50:36 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-06-30T15:50:36Z</dc:date>
    <item>
      <title>Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5696509#M86775</link>
      <description>&lt;P&gt;Hi guys, I'm rendering a scene with Autodesk Backburner, and the scene I created contains an animated texture (a .png image sequence in .ifl form).&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;On my local computer (the one where I animate), the .ifl texture renders perfectly, whereas on my servers it doesn't render at all.&lt;/P&gt;&lt;P&gt;Any solutions?&lt;/P&gt;</description>
      <pubDate>Sat, 27 Jun 2015 21:37:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5696509#M86775</guid>
      <dc:creator>DannyTheGamer</dc:creator>
      <dc:date>2015-06-27T21:37:53Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5699985#M86776</link>
      <description>&lt;P&gt;Does the IFL "Include Image Path"? If it does, and that path is local, the servers won't find it.&lt;/P&gt;</description>
      <pubDate>Tue, 30 Jun 2015 15:50:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5699985#M86776</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-06-30T15:50:36Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5700889#M86777</link>
      <description>&lt;P&gt;Hmmm... that probably was the issue, anyway I resolved by having the texture as an .avi file rather than a .png sequence.&lt;/P&gt;&lt;P&gt;Thank you anyway for the suggestion! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jul 2015 01:22:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5700889#M86777</guid>
      <dc:creator>DannyTheGamer</dc:creator>
      <dc:date>2015-07-01T01:22:24Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5701164#M86778</link>
      <description>&lt;P&gt;It's best to &lt;EM&gt;not&lt;/EM&gt; include image path, then use a UNC path to the IFL.&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jul 2015 08:47:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5701164#M86778</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-01T08:47:19Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5701984#M86779</link>
      <description>&lt;P&gt;Should not "include maps" handle that?&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jul 2015 15:59:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5701984#M86779</guid>
      <dc:creator>jens.diemer</dc:creator>
      <dc:date>2015-07-01T15:59:20Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5702013#M86780</link>
      <description>&lt;P&gt;I have not tried it, (I'm one of those who always uses UNC paths as a matter of course, because it always works) but possibly Include maps only includes the IFL, not the files in the list. If the listed files have local paths, they won't be found. It is also possible that without the path included, they still won't be found, though I have not tested this. Incluse maps does have its shortcomings, I don't use it for a reason.&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jul 2015 16:10:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5702013#M86780</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-01T16:10:19Z</dc:date>
    </item>
    <item>
      <title>Re: Does Backburner render IFLs?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5703343#M86781</link>
      <description>&lt;P&gt;I did some tests to see what does and does not work regarding IFLs and net-rendering to confirm my thought on this.&lt;/P&gt;
&lt;P&gt;If the IFL has image paths and the image paths are UNC, it works.&lt;/P&gt;
&lt;P&gt;If the IFL has no paths and the path to the IFL is UNC, it works.&lt;/P&gt;
&lt;P&gt;If the IFL has image paths and they are local, it does not work.&lt;/P&gt;
&lt;P&gt;If the IFL has no paths and the path to the IFL is local, it does not work.&lt;/P&gt;
&lt;P&gt;The situations that don't work, don't work regardles of whether you use Include Maps, as Include Maps only includes the IFL, not the files listed in the IFL.&lt;/P&gt;</description>
      <pubDate>Thu, 02 Jul 2015 11:17:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/does-backburner-render-ifls/m-p/5703343#M86781</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-02T11:17:42Z</dc:date>
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