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    <title>topic Re: Vertex Normal in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-normal/m-p/5706346#M86495</link>
    <description>&lt;P&gt;there's the dreaded -Z normal bug with this....ie..at the bottom of the box...any vert normal pointing straight down (all -Z) will not show up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;here's my workaround, for a pure -Z vector, it nudges it slightly in XY plane.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;And please thank Swordslayer for many of his compounds.&lt;/P&gt;</description>
    <pubDate>Mon, 06 Jul 2015 05:15:37 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-07-06T05:15:37Z</dc:date>
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