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    <title>topic Re: Creating a Wrapped Surface Layer Around an Object in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/creating-a-wrapped-surface-layer-around-an-object/m-p/11808633#M8468</link>
    <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1299009"&gt;@Byteman&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The part on the left sure does look like a body object.&amp;nbsp; If that is the case, you have to use the weld function before converting it to prevent the problem you are experiencing.&amp;nbsp; If you do that, typically (in my limited experience with body objects) when you then convert the mesh will be cleaner/whole.&amp;nbsp; You can do it within 3dsmax, you don't have to do it on import.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;At least, if I am understanding your dilemma.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
    <pubDate>Thu, 09 Mar 2023 00:22:40 GMT</pubDate>
    <dc:creator>Diffus3d</dc:creator>
    <dc:date>2023-03-09T00:22:40Z</dc:date>
    <item>
      <title>Creating a Wrapped Surface Layer Around an Object</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/creating-a-wrapped-surface-layer-around-an-object/m-p/11795410#M8467</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Byteman_0-1677830175853.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1184042i575B2AC7F3CF928C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Byteman_0-1677830175853.png" alt="Byteman_0-1677830175853.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The object on the left is a part of a robot arm, imported as an IGES file.&amp;nbsp;&lt;BR /&gt;I'm trying to create the effect of a glowing net (or a grid), covering the surface. The idea is that, the robot arm is aware of its surroundings and its surface. When a person approaches, the grid will turn to some other color, slowing down the motion of the robot and eventually stop upon contact.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Due to the imported format, the regions of the model separated by edges are separate elements. I couldn't simply use the Push modifier on a copy, to create the net object. (The model on the right)&lt;/P&gt;&lt;P&gt;Converting to mesh (or poly) and welding doesn't help create a clean surface, as the number of vertices on separate regions do not match and positions do not align. This creates open edges. (There are also details)&amp;nbsp;&lt;/P&gt;&lt;P&gt;Tried skin wrap, Retopolgy (Welded details mess up) and even&amp;nbsp;meshing tools like Krakaoa.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm out of options. Is there any simple tool that I can use?&lt;/P&gt;</description>
      <pubDate>Fri, 03 Mar 2023 08:16:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/creating-a-wrapped-surface-layer-around-an-object/m-p/11795410#M8467</guid>
      <dc:creator>Byteman</dc:creator>
      <dc:date>2023-03-03T08:16:08Z</dc:date>
    </item>
    <item>
      <title>Re: Creating a Wrapped Surface Layer Around an Object</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/creating-a-wrapped-surface-layer-around-an-object/m-p/11808633#M8468</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1299009"&gt;@Byteman&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The part on the left sure does look like a body object.&amp;nbsp; If that is the case, you have to use the weld function before converting it to prevent the problem you are experiencing.&amp;nbsp; If you do that, typically (in my limited experience with body objects) when you then convert the mesh will be cleaner/whole.&amp;nbsp; You can do it within 3dsmax, you don't have to do it on import.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;At least, if I am understanding your dilemma.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Thu, 09 Mar 2023 00:22:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/creating-a-wrapped-surface-layer-around-an-object/m-p/11808633#M8468</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2023-03-09T00:22:40Z</dc:date>
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